Difference between revisions of "Droid Brain Upgrade Crafting (Game Mechanics)"

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(Experimentation Lines)
 
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'''1. Experimental Capacitor Energy'''<br>
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'''1. Experimental Droid Command Speed'''<br>
'''2. Experimental Recharge Rate'''<br>
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'''2. Experimental Energy Maintenance'''<br>
  
  
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The Experimental Capacitor Energy line depends on 75% CD and 25% OQ. Experimentation on this line will increase the Max Capacitor Energy attribute on these items.
+
The Experimental Droid Command Speed line depends on 60% CD and 40% OQ. Experimentation on this line will decrease the Droid Command Speed attribute on these items.
  
  
The Experimental Recharge Rate line depends on 75% CD and 25% OQ. Experimentation on this line will increase the Capacitor Recharge Rate attribute on these items.
+
The Experimental Energy Maintenance line depends on 60% CD and 40% OQ. Experimentation on this line will decrease the Energy Maintenance attribute on these items.
 +
 
 +
 
 +
 
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Note that Mark I interfaces only have the Experimental Energy Maintenance line. Both the Droid Command Speed and Energy Maintenance properties are both controlled by experimentation on Experimental Energy Maintenance line. This is the only shipwright component that has this (perhaps bugged).
  
 
== Item Attributes ==
 
== Item Attributes ==
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'''Max Capacitor Energy:'''
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'''Droid Command Speed:'''
  
 +
The speed at which the droid can execute a command given by the pilot.
  
* This attribute determines the amount of total energy the capacitor can store. The pilot can take more shots in a row before running out of energy.
 
  
  
 +
'''Energy Maintenance:'''
  
'''Capacitor Recharge Rate:'''
 
  
* The rate at which the capacitor recharges the energy in its pool. Each point represents one unit of recharge rate per second. So a recharge rate of 50 means 50 units of energy regenerated per second.
+
This attribute represents the amount added to the energy requirements of the starship if this component is added in.
  
 
==Source References==
 
==Source References==

Latest revision as of 08:46, 10 May 2008




Game Mechanics - Mechanics Category

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Description

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25% This document has been partially completed.

Mechanics This document is about game mechanics.

Droid Brain Upgrade Crafting Experimentation Mechanics

Items Affected

1. Droid Brain Upgrade - Mark I
2. Droid Brain Upgrade - Mark II
3. Droid Brain Upgrade - Mark III
4. Droid Brain Upgrade - Mark IV
5. Droid Brain Upgrade - Mark V


Experimentation Lines

These items have 2 lines of experimentation available.


1. Experimental Droid Command Speed
2. Experimental Energy Maintenance



The Experimental Droid Command Speed line depends on 60% CD and 40% OQ. Experimentation on this line will decrease the Droid Command Speed attribute on these items.


The Experimental Energy Maintenance line depends on 60% CD and 40% OQ. Experimentation on this line will decrease the Energy Maintenance attribute on these items.


Note that Mark I interfaces only have the Experimental Energy Maintenance line. Both the Droid Command Speed and Energy Maintenance properties are both controlled by experimentation on Experimental Energy Maintenance line. This is the only shipwright component that has this (perhaps bugged).

Item Attributes

Variation Of:


This attribute spawns on any item that has had its base type name changed. For player crafted items this type change occurs when the player renames the item from the default given one. The name change can occur automatically as the player chooses a particular style for the item during the customization process or by manually renaming the item in the name field. After changing the name the item now indicates that it is a variation of the specific type that it originated as.


For more information about the Variation Of attribute, see General Item Mechanics




Volumn:

Represents the current container contents of the Item.

For more information about volumn counts, see Inventory Mechanics


Object Creator:

This attribute appears only on crafted items or looted components. The crafter's name is listed here.

General Item Mechanics, and General Crafting Mechanics for more information about Serial numbers


Serial Number:

This attribute only appears on crafted items. This represents the alphanumeric code given to the item.


See General Item Mechanics, Using Schematics and General Crafting Mechanics for more information about Serial numbers



Droid Command Speed:

The speed at which the droid can execute a command given by the pilot.


Energy Maintenance:


This attribute represents the amount added to the energy requirements of the starship if this component is added in.

Source References

Source Source in Context