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  • *[[Light Food Additive (Schematic)|Light Food Additive]] *[[Food and Chemical Crafting Tool (Schematic)|Food and Chemical Crafting Tool]]
    14 KB (1,683 words) - 16:45, 27 November 2010
  • 8202 Food Misc 4194313 Organic Food Resource Container
    8 KB (865 words) - 11:59, 9 April 2010
  • |4 || Food
    1 KB (157 words) - 16:28, 29 December 2007
  • ||food.dessert_bofa_treat||8B72DED3 ||food.dish_travel_biscuits||62932AF7
    6 KB (1,082 words) - 12:48, 30 April 2010
  • ...ir may now yield egg resources or animal samples. The eggs can be used for food crafting
    23 KB (3,605 words) - 10:41, 19 April 2008
  • If a radial menu option gets selected the client (not in all cases though, eg food-eat) sends a 0009 packet containing the opcode '''26 87 a1 7c''', the item
    566 bytes (68 words) - 18:12, 29 December 2006
  • 1D 23 \\ Vendor - Player Food
    24 KB (2,827 words) - 01:48, 20 May 2007
  • * Dodge enhancing Food now decreases your chance of being hit. * Accuracy increasing food now increases your chance to hit your target.
    26 KB (4,208 words) - 19:47, 29 December 2006
  • ...ir may now yield egg resources or animal samples. The eggs can be used for food crafting
    24 KB (3,728 words) - 04:13, 20 January 2007
  • ...ir may now yield egg resources or animal samples. The eggs can be used for food crafting
    24 KB (3,728 words) - 04:14, 20 January 2007
  • * Can now create new food additives (see Chef revamp below) ...evamp: The Chef profession has been completely revised in this patch. Chef food items now have a more interesting and powerful set of effects and buffs and
    16 KB (2,659 words) - 04:23, 20 January 2007
  • * Make Attribute mods due to food, spice, etc, not incapacitate players. * The Terratta food schematic will now download to your crafting tool.
    20 KB (3,304 words) - 04:27, 20 January 2007
  • * Fixed issue where factory created food would not have the correct quantity. You should get the correct quantity no
    19 KB (3,073 words) - 04:29, 20 January 2007
  • * Pets will no longer eat food when they aren't wounded. ...neer - Tissue Engineering: Made all tissues and pet medicines craftable in Food & Chemical Factories
    19 KB (2,908 words) - 04:35, 20 January 2007
  • [http://www.gamekast.com/swg/foodtables.html Chef - Food Tables]
    11 KB (1,632 words) - 17:05, 31 December 2007
  • * [[Artisan Food Components (Game Mechanics)|Artisan Food Components]]<br>
    5 KB (502 words) - 15:42, 30 August 2008
  • ...iable. This gets filled when consuming food items. It limits the amount of food item buffs you can use at one time. ...iable. This gets filled when consuming food items. It limits the amount of food item buffs you can use at one time.
    13 KB (1,292 words) - 13:03, 27 January 2014
  • ...ns to his/her stats. The abilities include crafting several items such as food and drink, enhancements for foods and drinks as well as containers for drin *Food Crafting: 819,200 (granted by crafting various chef items)
    6 KB (704 words) - 18:08, 23 October 2010
  • ||'''[[Food Assembly (Skill Modifier)|Food Assembly]]'''||align="center"|+20 ||'''[[Food Experimentation (Skill Modifier)|Food Experimentation]]'''||align="center"|+20
    1 KB (137 words) - 15:59, 13 September 2008
  • * [[Food Droid Crafting Station Module (Schematic)|Food Droid Crafting Station Module]]
    13 KB (1,610 words) - 10:44, 31 May 2010
  • *Food Crafting: 1,408,000 (granted by crafting various Architect items) *[[Food and Chemical Crafting Station (Schematic)|Food and Chemical Crafting Station]]
    16 KB (2,094 words) - 13:34, 30 October 2010
  • * '''Food''' * '''Food Component'''
    3 KB (371 words) - 12:33, 1 September 2008
  • ||Food and Chemical Crafting Station||3525, -4774
    8 KB (1,208 words) - 17:00, 18 May 2007
  • ||Food and Chemical Crafting Station||-5262, -6559
    3 KB (396 words) - 09:07, 22 May 2007
  • //Organic food is 4194313 = 0x00 40 00 09 0A Food
    5 KB (641 words) - 07:08, 12 June 2008
  • ...BY, the planet's Human population had become little more than the favorite food for the rancors, reduced to hiding in the thick fores where the mighty beas
    15 KB (2,347 words) - 13:48, 22 September 2008
  • :[[Food and Chemical Crafting Tool (Schematic)|Food and Chemical Crafting Tool]]
    2 KB (264 words) - 21:45, 4 September 2008
  • ...olves the study of basic culinary techniques. In addition to the study of food, the Artisan begins working with clothing.
    2 KB (196 words) - 21:45, 4 September 2008
  • ...ability to create clothing. The Artisan also increases their knowledge of food preparation.
    2 KB (177 words) - 21:46, 4 September 2008
  • ...keep any piece of clothing in top shape. The Artisan also furthers their food-making knowledge. At this point, the Artisan gains access to two elite pro :[[Light Food Additive (Schematic)|Light Food Additive]]
    2 KB (216 words) - 21:46, 4 September 2008
  • *[[Food and Chemical Crafting Tool (Schematic)|Food and Chemical Crafting Tool]]
    9 KB (1,093 words) - 13:18, 11 September 2009
  • On Taanab they were farmed for their food and were presumably the source of roba steak.
    7 KB (1,147 words) - 03:01, 23 May 2007
  • ...rafting station where as the high tech field base is given both a chemical/food crafting station and a general/weapon crafting station. Another feature th
    3 KB (408 words) - 00:57, 29 August 2009
  • * Veghash food bonuses
    2 KB (219 words) - 02:11, 3 September 2009
  • 3. account for food modifier<br>
    5 KB (560 words) - 14:09, 30 January 2011
  • == Food Additive Tissue Components ==
    8 KB (889 words) - 10:53, 30 May 2010
  • * '''Food Additive Tissue Components'''
    2 KB (219 words) - 00:06, 22 September 2008
  • ...f 4 seconds by the Ranged Injury Treatment Speed modifier and effects from food buffs. Ranged Stimpacks also use the Healing Range skill modifiers to help
    6 KB (791 words) - 20:31, 11 September 2009
  • :[[Food and Chemical Crafting Station (Schematic)|Food and Chemical Crafting Station]]
    3 KB (326 words) - 12:17, 3 January 2010
  • :[[Deed for: Food Factory (Schematic)|Deed for: Food Factory]]
    844 bytes (92 words) - 10:26, 9 September 2008
  • ||Food and Chemical Crafting Station||-5380, 4109
    7 KB (1,001 words) - 01:32, 21 May 2007
  • ||Food and Chemical Crafting Station||3170, 5042
    6 KB (729 words) - 22:04, 29 December 2007
  • ||Food and Chemical Crafting Station||-5170, -2334
    7 KB (1,048 words) - 23:49, 21 May 2007
  • ...cent years, [[Nashal (City)|Nashal]]'s focus has shifted from diplomacy to food and drink. In fact, [[Nashal (City)|Nashal]] is known for producing some of
    6 KB (715 words) - 00:56, 22 May 2007
  • ..._command_string||Scroll through your inventory until you locate one of the food items that you've just picked-up.||Patch 12||Examples ...ewbie_convo.stf||internal_command_string||You used the item on yourself.  Food will help increase your attributes.  Medicine will help you recover damage
    61 KB (9,273 words) - 23:34, 26 August 2011
  • ...modifiers do not stack with other like skill modifier effects. For example food that offers a mask scent bonus will not stack with a skill enhancement stim
    5 KB (656 words) - 04:20, 19 August 2009
  • capped at 125. Only Chef food, Squad Leader and City bonuses can take these Chef food bonuses can take these over the 125 cap.
    15 KB (2,498 words) - 04:17, 22 August 2007
  • 6. What consumables (food and spice) will help me?
    30 KB (5,078 words) - 04:15, 24 August 2007
  • 6. What consumables (food and spice) will help me?
    30 KB (5,078 words) - 02:41, 24 August 2007
  • 6. What consumables (food and spice) will help me?
    30 KB (5,078 words) - 04:38, 24 August 2007
  • ===Food And Chemical=== ...ions. These factories are linked to the schematics that can be used by the Food and chemical crafting tools.
    5 KB (689 words) - 21:17, 5 July 2009
  • ||'''[[Food Assembly (Skill Modifier)|Food Assembly]]''' ||'''[[Food Experimentation (Skill Modifier)|Food Experimentation]]'''
    1,023 bytes (119 words) - 21:35, 23 June 2009
  • /forage: Searches the area for usable resources such as food and water. ...oraging allows you to scrounge the immediate area for food and drink. This food and drink provides different buffs, such as temporary strength increases, H
    3 KB (333 words) - 10:32, 8 September 2009
  • 5. shared_factory_crate_food.iff '''([[media:BivoliCrate.jpg|Food Crate]])'''<br> ...a shirt is produced in a wearables crate, and a food item is produced in a food crate. In the live game, and currently in the nge, there are instances wher
    11 KB (1,352 words) - 14:33, 25 June 2009
  • ...urrent healing speed timer (after modifier effects are calculated) and any food bonus over 100 is ignored and treated as just 100.
    3 KB (399 words) - 11:03, 9 September 2009
  • ...nimum of 4 seconds by the Injury Treatment Speed modifier and effects from food buffs.
    5 KB (731 words) - 12:53, 9 September 2009
  • Medical forage allows the medic to obtain one unit of a randomly chosen flora food found on a planet. This works similar to the scout's forage skill. Medical
    4 KB (528 words) - 10:56, 9 September 2009
  • ...urrent healing speed timer (after modifier effects are calculated) and any food bonus over 100 is ignored and treated as just 100.
    3 KB (479 words) - 10:57, 9 September 2009
  • ...urrent healing speed timer (after modifier effects are calculated) and any food bonus over 100 is ignored and treated as just 100. ...urrent healing speed timer (after modifier effects are calculated) and any food bonus over 100 is ignored and treated as just 100.
    5 KB (679 words) - 18:37, 23 June 2009
  • ***Creature Food ***Flora Food
    43 KB (4,596 words) - 18:58, 5 May 2010
  • ...urrent healing speed timer (after modifier effects are calculated) and any food bonus over 100 is ignored and treated as just 100.
    2 KB (217 words) - 22:03, 8 September 2009
  • ...g Stim x Environment x [(100 + Injury Treatment Skill + BE modded clothes +food/buff) / 100] x Med City Bonus
    3 KB (394 words) - 09:55, 9 September 2009
  • {{PageHeader|Skill Modifier|Food Assembly}} This skill mod determines the chance of succeeding when crafting food.
    735 bytes (101 words) - 16:25, 24 June 2009
  • {{PageHeader|Skill Modifier|Food Experimentation}} ...directly affects how many experimentation points you receive when crafting food.
    395 bytes (44 words) - 07:29, 30 August 2007
  • ...bonuses and skill bonuses probably should be calculated separately, where food bonuses is calculated first against the pre-reduced cost from player statis
    3 KB (488 words) - 05:58, 8 September 2009
  • ...urrent healing speed timer (after modifier effects are calculated) and any food bonus over 100 is ignored and treated as just 100.
    2 KB (224 words) - 22:23, 8 September 2009
  • ...urrent healing speed timer (after modifier effects are calculated) and any food bonus over 100 is ignored and treated as just 100.
    1 KB (165 words) - 13:14, 20 September 2007
  • ...oraging allows you to scrounge the immediate area for food and drink. This food and drink provides different buffs, such as temporary strength increases, H
    1 KB (178 words) - 23:14, 9 January 2008
  • ...hen grouping. Survival gives the Scout the ability to forage for their own food and organics and also gives important abilities for camping. There are thre
    4 KB (734 words) - 11:50, 1 September 2007
  • ...oraging allows you to scrounge the immediate area for food and drink. This food and drink provides different buffs, such as temporary strength increases, H ...e Devs to turn forage into a useful feature that provides useable loot and food items in line with the player crafted consumables that have become a key fa
    12 KB (2,134 words) - 12:19, 1 September 2007
  • ...oraging allows you to scrounge the immediate area for food and drink. This food and drink provides different buffs, such as temporary strength increases, H ...e Devs to turn forage into a useful feature that provides useable loot and food items in line with the player crafted consumables that have become a key fa
    12 KB (2,134 words) - 12:28, 1 September 2007
  • The regular field base also comes with a Food/Chem crafting station. It is very cool looking but doesnt seem to do much o The high tech field base comes with a general items and medical/food crafting station. There is a hologameboard (unusable =P ) and a nice forcef
    440 bytes (80 words) - 07:34, 2 September 2007
  • ...equation that is determined by the character's skill level + any bonuses (food, grouping, etc.)
    2 KB (403 words) - 06:30, 3 September 2007
  • ...age ability. This ability is used to acquire bait and food buff items. The food buff items are usually small buffs with very short durations. Rangers are a
    7 KB (1,125 words) - 01:45, 6 September 2007
  • ...ne slot in your inventory, and you can pull a single multi-charge piece of food out at a time.
    26 KB (4,748 words) - 13:25, 8 September 2007
  • ...ne slot in your inventory, and you can pull a single multi-charge piece of food out at a time.
    26 KB (4,748 words) - 13:48, 8 September 2007
  • ...ne slot in your inventory, and you can pull a single multi-charge piece of food out at a time.
    26 KB (4,748 words) - 14:00, 8 September 2007
  • ...age for lower level pets. It will however save you credits in stimpaks and food to heal them.
    14 KB (2,509 words) - 14:01, 8 September 2007
  • ...ill do, either foraged or crafted. Note that this has to be real food, not food-type resources. if you get the fork-and-knife icon over it in your inventor ...restore mind (wounds and damage), but can no longer be used during combat. Food will heal Health and Action Wounds, but not damage to the Health or Action
    11 KB (2,078 words) - 14:02, 8 September 2007
  • ...or uninterrupted sampling. However, it has a nasty withdrawal and the chef food Smuggler's Delight is still buggy and doesn't seem to lessen the downer. No
    4 KB (768 words) - 10:40, 9 September 2007
  • ...uce higher level items. For some recipes you also need to be near a public food & chemical crafting station (found in cities) otherwise the schematic doesn If you can scrape together enough resources to make two Food & Chemical Crafting Tools, you can put the Generic Crafting Tool in the ban
    24 KB (4,243 words) - 11:53, 15 September 2007
  • ...uce higher level items. For some recipes you also need to be near a public food & chemical crafting station (found in cities) otherwise the schematic doesn If you can scrape together enough resources to make two Food & Chemical Crafting Tools, you can put the Generic Crafting Tool in the ban
    24 KB (4,242 words) - 12:00, 15 September 2007
  • ...uce higher level items. For some recipes you also need to be near a public food & chemical crafting station (found in cities) otherwise the schematic doesn If you can scrape together enough resources to make two Food & Chemical Crafting Tools, you can put the Generic Crafting Tool in the ban
    24 KB (4,243 words) - 12:23, 15 September 2007
  • ...uce higher level items. For some recipes you also need to be near a public food & chemical crafting station (found in cities) otherwise the schematic doesn If you can scrape together enough resources to make two Food & Chemical Crafting Tools, you can put the Generic Crafting Tool in the ban
    24 KB (4,243 words) - 12:35, 15 September 2007
  • ...near a crafting station and using a specialized crafting tool, such as the food and chemical crafting tool, to experiment). This is where the resources' at ...Factory (for some reason, it isn't called a Food/Chemical Factory like the Food/Chemical Crafting Tool). Most architects can make one of these for you, but
    99 KB (17,043 words) - 12:40, 15 September 2007
  • ...ollows: [cure effectiveness]*(1+([wound heal mod, including BE clothes and food]/100))= the amount of poison tick a doctor can cure.
    908 bytes (146 words) - 15:56, 15 September 2007
  • <div class="NavHead" align="left">object/tangible/food/base/shared_base_crafted_food.iff</div> <div class="NavHead" align="left">object/tangible/food/base/shared_drink_base.iff</div>
    72 KB (10,779 words) - 12:38, 27 September 2007
  • ...ttack is successful. Currently these defenses are capped at 125. Only Chef food, Squad Leader and City bonuses can take these over the 125 cap. ...Currently these defenses are capped at 125. Only Center of Being and Chef food bonuses can take these over the 125 cap.
    15 KB (2,498 words) - 12:52, 18 September 2007
  • ...right" style="display:none;">[[Food and Skill Buff Effects (Game Messages)|Food & Skill Buffs]]</div> ...ight" style="display:none;">[[Food and skill buff Effects (Game Mechanics)|Food & Skill Buffs]]</div>
    39 KB (5,111 words) - 15:06, 25 September 2007
  • |{{CraftingSlot|res_creature_food.png|Protein Base|Creature Food|55}} |{{CraftingSlot|res_flora_resources.png|Organic Nutrition Materials|Flora Food|75}}
    2 KB (210 words) - 18:59, 9 May 2010
  • |{{CraftingSlot|res_creature_food.png|Protein Base|Creature Food|20}} |{{CraftingSlot|res_flora_resources.png|Organic Nutrition Materials|Flora Food|15}}
    3 KB (282 words) - 19:03, 9 May 2010
  • |{{CraftingSlot|res_creature_food.png|Protein Base|Creature Food|50}} |{{CraftingSlot|res_flora_resources.png|Organic Nutrition Materials|Flora Food|65}}
    3 KB (283 words) - 19:29, 9 May 2010
  • |{{CraftingSlot|res_creature_food.png|Protein Base|Creature Food|55}} |{{CraftingSlot|res_flora_resources.png|Organic Nutrition Materials|Flora Food|60}}
    3 KB (280 words) - 19:32, 9 May 2010
  • |Food |Food
    2 KB (217 words) - 04:45, 24 January 2010
  • |{{CraftingSlot|res_creature_food.png|Protein Base|Creature Food|60}} |{{CraftingSlot|res_flora_resources.png|Organic Nutrition Materials|Flora Food|75}}
    3 KB (280 words) - 19:36, 9 May 2010
  • {{CraftingSpec|Caloric Conversion Supplement|A medium mass reducing food additive.|22|Requires Specialized Crafting Tool and Crafting Station|1|200|
    3 KB (346 words) - 14:28, 12 December 2014
  • {{CraftingSpec|Carbocaloric Eliminator|A heavy mass reducing food additive.|26|Requires Specialized Crafting Tool and Crafting Station|1|240|
    3 KB (346 words) - 12:41, 10 June 2010
  • {{CraftingSpec|Carboreductive Catalyst|A light mass reducing food additive.|18|Requires Specialized Crafting Tool|1|120|126|Bio-Engineer Craf
    3 KB (344 words) - 12:47, 10 June 2010
  • |{{CraftingSlot|res_creature_food.png|Protein Base|Creature Food|60}} |{{CraftingSlot|res_flora_resources.png|Organic Nutrition Materials|Flora Food|40}}
    3 KB (283 words) - 19:39, 9 May 2010
  • ...0004) in order to craft the cures. You'll also need a droid with a private food & chemical crafting station built in to allow experimentation. ...Force Melon) that you can pick and use (heals Health/Action/Mind +1000, 10 food filling, single use)! However, if you neglect the plant there is a chance t
    60 KB (9,967 words) - 11:18, 10 December 2007
  • Do spices stack with a chef's food? Yes, the increase in stat from both food and spice will "stack" meaning that they will both add to the stat.
    29 KB (5,102 words) - 14:36, 12 December 2007
  • Food and Skill Buff Effects (Game Messages) ||[[Food Effect 1 (Example)|Example]]
    4 KB (540 words) - 13:04, 20 August 2011
  • ||You don't have any food to give! ||[[Food Usage Flytext 1 (Example)|Example]]
    2 KB (206 words) - 03:46, 19 August 2009
  • ...ir may now yield egg resources or animal samples. The eggs can be used for food crafting
    23 KB (3,615 words) - 00:47, 20 January 2008
  • 1. [[Food and skill buff Effects (Game Mechanics)|Foods]]<br> 2. [[Food and skill buff Effects (Game Mechanics)|Spices]]<br>
    28 KB (4,139 words) - 17:24, 28 July 2010
  • A: Ormacheck (the exp bonus food) works for ID. The bonus percentage to exp ranges from 3% to 6% so try to f
    15 KB (2,716 words) - 02:38, 18 February 2008
  • Spice does stack with any and all Doctor, Entertainer or Chef food buffs as well.
    8 KB (1,098 words) - 06:21, 6 September 2009
  • ...use. Please remember that spice does stack with any and all Doctor or Chef food buffs as well. Making them completely complimentary.
    2 KB (425 words) - 07:23, 18 February 2008
  • ...use. Please remember that spice does stack with any and all Doctor or Chef food buffs as well. Making them completely complimentary.
    15 KB (2,525 words) - 07:24, 18 February 2008
  • 1. [[Food and skill buff Effects (Game Mechanics)|Food Buffs]] Read for more for details<br> 2. [[Food and skill buff Effects (Game Mechanics)|Item Skill buffs]] Read for more fo
    20 KB (3,191 words) - 15:12, 27 February 2008
  • |Food Crafting
    21 KB (3,141 words) - 13:27, 6 March 2009
  • ...king in the Tailor or Armorsmith forums), but I've definitely seen UXP for food I've created, and I helped a BE friend grind through some tissues by giving ...us. I had been running around the other day doing destroy missions, and my food crafting xp went up a couple hundred just because I had some customers in t
    3 KB (523 words) - 06:59, 25 February 2008
  • ...tack of stimBs, the xp gain is when the stack gets used up completely. For food at least (both chef and artisan) the uxp I've seen is 50% of the original a ...es off the stack. In fact, when grinding I've found it's easier to make up food components (which have no filling) then eat them, getting 150% of the xp fr
    1 KB (271 words) - 07:00, 25 February 2008
  • * Food Experimentation and Assembly * Food Experimentation
    22 KB (3,730 words) - 19:55, 25 February 2008
  • * Food Experimentation and Assembly<br> * '''[[Food Assembly (Skill Modifier)|Food Assembly]]'''
    24 KB (3,573 words) - 05:48, 17 April 2008
  • {{PageHeader|Game Mechanics|Food & Skill Buff Effects}} Food & Skill Buff Effects
    33 KB (4,952 words) - 12:40, 30 January 2011
  • If the object is a piece of food, a medical stim pack, crafting tool or similar item, there will be a "Use"
    15 KB (2,271 words) - 00:29, 20 August 2011
  • * Food & Drinks: Determined by crafting expermentation
    5 KB (702 words) - 02:42, 2 September 2009
  • ...ach type of item has its own dedicated crafting station (you can't prepare food items at a clothing crafting station, for example).
    5 KB (690 words) - 11:10, 7 March 2008
  • ...alized crafting tools consist of five different types with these being the Food and Chemical, Clothing and Armor, Structure and Furniture, Weapon Droid, an ...llowing items of other types to be created using this tool. For example a food and chemical crafting tool only allows the creation of items that are foods
    24 KB (3,820 words) - 05:35, 24 August 2009
  • ...w which only requires a generic crafting tool to create it, but in which a food & chemical tool can also be used to craft and experiment upon it. At times ...s a multiplier to item experimental properties. One such case is with chef food additives in which will add or take away from the value obtained in an expe
    19 KB (2,975 words) - 11:37, 2 July 2009
  • ...ach type of item has its own dedicated crafting station (you can't prepare food items at a clothing crafting station, for example).
    4 KB (492 words) - 05:44, 24 August 2009
  • * '''[[Food Assembly (Skill Modifier)|Food Assembly]]''' * '''[[Food Experimentation (Skill Modifier)|Food Experimentation]]'''
    20 KB (2,820 words) - 11:27, 14 June 2009
  • Food Listing (Game Messages) |food@shared_drink_accarragm.iff
    42 KB (5,677 words) - 15:59, 12 July 2010
  • ...to be chosen to be fed to the pet. Optionally a player may drag and drop a food item onto the pet from the inventory. ...t as a means to heal their wounds like other foodstuffs do. If the item of food has multiple charges, the pet will only consume one charge per feeding.
    13 KB (2,208 words) - 17:31, 28 August 2009
  • '''Food Crafting Capability:''' This attribute appears on all droids that have a Food Crafting crafting station module installed in them.
    22 KB (3,157 words) - 02:35, 12 April 2008
  • 2. [[Food Droid Crafting Station Module (Schematic)|Food Droid Crafting Station Module]]<br> '''Food Crafting Capability'''
    6 KB (843 words) - 02:56, 11 April 2008
  • '''Food Crafting Capability:''' This attribute appears on all droids that have a Food Crafting crafting station module installed in them.
    17 KB (2,436 words) - 13:30, 22 June 2009
  • 2. [[Droid Crafting Station Module Usage (Game Mechanics)|Food Droid Crafting Station Module Usage]]<br>
    4 KB (463 words) - 08:08, 4 April 2008
  • *Food/Chemical
    3 KB (283 words) - 08:05, 4 April 2008
  • '''Food Crafting Capability:''' ( [[media:ScreenshotImageName.jpg|Screenshot]] ) This attribute appears on all droids that have a Food Crafting crafting station module installed in them.
    35 KB (5,057 words) - 16:02, 28 October 2008
  • |[[Food Droid Crafting Station Module (Schematic)|Food Droid Crafting Station Module]]
    25 KB (3,313 words) - 18:23, 5 April 2008
  • |Food and Chemical Crafting Tool
    4 KB (346 words) - 15:48, 4 February 2010
  • == Food Crafting Mechanics == .... Artisan items use artisan experimentation points and Chef schematics use Food experimentation points.
    8 KB (1,102 words) - 11:11, 29 May 2010
  • == Artisan Stat Buff Food Experimentation Mechanics == ...n this line will decrease the Stomach Filling (Drink) and Stomach Filling (Food) attributes for these items.
    10 KB (1,419 words) - 10:28, 27 September 2008
  • == Artisan Food Component Experimentation Mechanics == 5. [[Light Food Additive (Schematic)|Light Food Additive]]<br>
    7 KB (946 words) - 01:26, 16 April 2008
  • == Artisan Skill Enhancement Food Experimentation Mechanics == ...n this line will decrease the Stomach Filling (Drink) and Stomach Filling (Food) attributes for these items.
    10 KB (1,326 words) - 08:19, 15 April 2008
  • == Artisan Special Effect Food Experimentation Mechanics == ...n this line will decrease the Stomach Filling (Drink) and Stomach Filling (Food) attributes for these items.
    14 KB (1,926 words) - 01:32, 16 April 2008
  • == Chef Food Component Experimentation Mechanics == 5. [[Heavy Food Additive (Schematic)|Heavy Food Additive]]<br>
    8 KB (1,013 words) - 01:31, 16 April 2008
  • == Chef Stat Buff Food Experimentation Mechanics == 2. [[Blap Biscuit (Schematic)|Blap Biscuit (Pet Food)]]<br>
    12 KB (1,666 words) - 04:53, 9 June 2008
  • == Chef Skill Enhancement Food Experimentation Mechanics == '''Food:'''
    13 KB (1,701 words) - 05:22, 16 April 2008
  • == Chef Special Effect Food Experimentation Mechanics == ...n this line will decrease the Stomach Filling (Drink) and Stomach Filling (Food) attributes for these items.
    18 KB (2,508 words) - 07:59, 16 April 2008
  • * '''[[Food Assembly (Skill Modifier)|Food Assembly]]''' * '''[[Food Experimentation (Skill Modifier)|Food Experimentation]]'''
    15 KB (1,900 words) - 13:47, 17 April 2008
  • * '''[[Food Assembly (Skill Modifier)|Food Assembly]]''' * '''[[Food Experimentation (Skill Modifier)|Food Experimentation]]'''
    32 KB (4,085 words) - 15:21, 12 May 2008
  • 2. [[Food and Chemical Crafting Tool (Schematic)|Food and Chemical Crafting Tool]]<br>
    5 KB (637 words) - 03:50, 23 April 2008
  • --></style><title>SWG Food Chart</title></head><body background="FoodChart_files/FoodChart.htm"> <p>Food chart version 1.1, updated January 24th, 2005.</p>
    203 KB (25,589 words) - 17:31, 8 June 2008
  • * '''[[Food Assembly (Skill Modifier)|Food Assembly]]''' * '''[[Food Experimentation (Skill Modifier)|Food Experimentation]]'''
    30 KB (4,304 words) - 09:38, 16 May 2010
  • * '''[[Food Assembly (Skill Modifier)|Food Assembly]]''' * '''[[Food Experimentation (Skill Modifier)|Food Experimentation]]'''
    30 KB (4,368 words) - 11:54, 5 July 2010
  • * '''[[Food Assembly (Skill Modifier)|Food Assembly]]''' * '''[[Food Experimentation (Skill Modifier)|Food Experimentation]]'''
    29 KB (4,214 words) - 09:45, 16 May 2010
  • * '''[[Food Assembly (Skill Modifier)|Food Assembly]]''' * '''[[Food Experimentation (Skill Modifier)|Food Experimentation]]'''
    30 KB (4,294 words) - 19:54, 5 July 2010
  • * '''[[Food Assembly (Skill Modifier)|Food Assembly]]''' * '''[[Food Experimentation (Skill Modifier)|Food Experimentation]]'''
    30 KB (4,373 words) - 20:11, 5 July 2010
  • * '''[[Food Assembly (Skill Modifier)|Food Assembly]]''' * '''[[Food Experimentation (Skill Modifier)|Food Experimentation]]'''
    29 KB (4,224 words) - 20:12, 5 July 2010
  • * '''[[Food Assembly (Skill Modifier)|Food Assembly]]''' * '''[[Food Experimentation (Skill Modifier)|Food Experimentation]]'''
    29 KB (4,207 words) - 22:49, 27 May 2010
  • * '''[[Food Assembly (Skill Modifier)|Food Assembly]]''' * '''[[Food Experimentation (Skill Modifier)|Food Experimentation]]'''
    28 KB (3,972 words) - 22:49, 27 May 2010
  • * '''[[Food Assembly (Skill Modifier)|Food Assembly]]''' * '''[[Food Experimentation (Skill Modifier)|Food Experimentation]]'''
    29 KB (4,213 words) - 22:48, 27 May 2010
  • * '''[[Food Assembly (Skill Modifier)|Food Assembly]]''' * '''[[Food Experimentation (Skill Modifier)|Food Experimentation]]'''
    27 KB (3,872 words) - 09:39, 16 May 2010
  • * '''[[Food Assembly (Skill Modifier)|Food Assembly]]''' * '''[[Food Experimentation (Skill Modifier)|Food Experimentation]]'''
    30 KB (4,285 words) - 09:45, 16 May 2010
  • * '''[[Food Assembly (Skill Modifier)|Food Assembly]]''' * '''[[Food Experimentation (Skill Modifier)|Food Experimentation]]'''
    28 KB (4,247 words) - 03:38, 19 April 2008
  • * '''[[Food Assembly (Skill Modifier)|Food Assembly]]''' * '''[[Food Experimentation (Skill Modifier)|Food Experimentation]]'''
    28 KB (4,120 words) - 20:10, 28 May 2010
  • * [[Bio-Engineered Food Components (Game Mechanics)|Bio-Engineered Food Components]]<br> == Food Components ==
    5 KB (519 words) - 04:37, 7 May 2008
  • ...ted Bio-Engineered Food Components (Game Mechanics)|Quested Bio-Engineered Food Components]]<br> == Food Components ==
    5 KB (558 words) - 15:22, 14 May 2008
  • * [[Food Droid Crafting Station Module (Schematic)|Food Droid Crafting Station Module]]<br>
    8 KB (945 words) - 07:51, 29 April 2008
  • |[[Food Droid Crafting Station Module (Schematic)|Food Droid Crafting Station Module]]
    26 KB (3,433 words) - 20:47, 13 May 2008
  • == Crafted Food Components == * [[Light Food Additive (Schematic)|Light Food Additive]]<br>
    3 KB (236 words) - 08:06, 29 April 2008
  • == Food Component Listing == |Food
    5 KB (645 words) - 19:30, 25 December 2009
  • * [[Crafted Food Listing (Game Mechanics)|Crafted Food Listing]]<br>
    4 KB (401 words) - 19:40, 14 June 2009
  • == Bio-Engineered Food Components ==
    3 KB (237 words) - 16:34, 2 May 2008
  • |[[Heavy Food Additive (Schematic)|Heavy Food Additive]] |Heavy Food Additive
    13 KB (1,647 words) - 20:42, 13 May 2008
  • 4. [[Food Tissue Crafting (Game Mechanics)|Food Tissue Crafting]]<br>
    2 KB (212 words) - 00:00, 22 September 2008
  • 3. [[Deed for: Food Factory (Schematic)|Deed for: Food Factory]]<br>
    5 KB (566 words) - 12:20, 6 May 2008
  • 2. [[Food and Chemical Crafting Station (Schematic)|Food and Chemical Crafting Station]]<br>
    5 KB (563 words) - 20:52, 6 May 2008
  • ...0004) in order to craft the cures. You'll also need a droid with a private food & chemical crafting station built in to allow experimentation.
    8 KB (998 words) - 13:36, 11 May 2008
  • ***Creature Food ***Flora Food
    33 KB (3,552 words) - 18:06, 16 March 2013
  • |[[Food and Chemical Crafting Tool (Schematic)|Food and Chemical Crafting Tool]]
    13 KB (1,897 words) - 23:58, 8 June 2008
  • |[[Food and Chemical Crafting Station (Schematic)|Food and Chemical Crafting Station]]
    11 KB (1,493 words) - 18:49, 12 May 2008
  • |[[Deed for: Food Factory (Schematic)|Deed for: Food Factory]] |Food and Chemical Factory
    12 KB (1,564 words) - 19:32, 12 May 2008
  • == Food Listing == |food@shared_drink_accarragm.iff
    32 KB (4,286 words) - 20:05, 12 May 2008
  • ...tation results. These items are crafted using a generic crafting tool or a food and chemical tool.
    5 KB (577 words) - 08:39, 13 May 2008
  • |Food |Food
    21 KB (2,756 words) - 23:45, 31 October 2008
  • * [[Food Order Form (Quest Item)|Food Order Form]]<br>
    4 KB (438 words) - 21:47, 25 May 2008
  • |Food |\object\tangible\food
    118 KB (17,712 words) - 14:29, 28 November 2010
  • |Food |Food
    132 KB (19,061 words) - 00:15, 26 June 2010
  • * '''[[Food Assembly (Skill Modifier)|Food Assembly]]''' * '''[[Food Experimentation (Skill Modifier)|Food Experimentation]]'''
    13 KB (1,679 words) - 14:33, 31 May 2008
  • * '''[[Food Assembly (Skill Modifier)|Food Assembly]]''' * '''[[Food Experimentation (Skill Modifier)|Food Experimentation]]'''
    12 KB (1,654 words) - 14:57, 31 May 2008
  • * '''[[Food Assembly (Skill Modifier)|Food Assembly]]''' * '''[[Food Experimentation (Skill Modifier)|Food Experimentation]]'''
    12 KB (1,654 words) - 15:01, 31 May 2008
  • * '''[[Food Assembly (Skill Modifier)|Food Assembly]]''' * '''[[Food Experimentation (Skill Modifier)|Food Experimentation]]'''
    13 KB (1,670 words) - 15:12, 31 May 2008
  • * '''[[Food Assembly (Skill Modifier)|Food Assembly]]''' * '''[[Food Experimentation (Skill Modifier)|Food Experimentation]]'''
    13 KB (1,670 words) - 15:13, 31 May 2008
  • * '''[[Food Assembly (Skill Modifier)|Food Assembly]]''' * '''[[Food Experimentation (Skill Modifier)|Food Experimentation]]'''
    13 KB (1,670 words) - 15:15, 31 May 2008
  • * '''[[Food Assembly (Skill Modifier)|Food Assembly]]''' * '''[[Food Experimentation (Skill Modifier)|Food Experimentation]]'''
    13 KB (1,670 words) - 15:17, 31 May 2008
  • |Food |{{CraftingSlot|res_component.png|Additive (optional)|Light Food Additive|1}}
    3 KB (274 words) - 09:40, 29 May 2010
  • ...carbosyrup.|3|Requires Generic Crafting Tool|1|10|10|General Crafting|Food|Food|Domestic Arts I: Simple Cooking}} |{{CraftingSlot|res_component.png|Additive (optional)|Light Food Additive|1}}
    3 KB (275 words) - 09:51, 29 May 2010
  • ...snackfood.|3|Requires Generic Crafting Tool|1|20|21|General Crafting|Food|Food|Novice Artisan}} |{{CraftingSlot|res_component.png|Additive (optional)|Light Food Additive|1}}
    3 KB (276 words) - 21:26, 9 May 2010
  • |Food |{{CraftingSlot|res_component.png|Additive (optional)|Light Food Additive|1}}
    3 KB (281 words) - 12:58, 29 May 2010
  • |Food |Food
    3 KB (287 words) - 13:00, 29 May 2010
  • |Food |Food
    3 KB (273 words) - 17:25, 6 July 2010
  • |Food |Food
    3 KB (257 words) - 17:26, 6 July 2010
  • |Food |Food
    3 KB (276 words) - 16:38, 18 January 2010
  • |Food |{{CraftingSlot|res_component.png|Additive|Light Food Additive|1}}
    3 KB (283 words) - 15:26, 16 May 2010
  • |Food |{{CraftingSlot|res_component.png|Additive|Light Food Additive|1}}
    3 KB (289 words) - 17:28, 6 July 2010
  • |Food |Food
    3 KB (289 words) - 17:28, 6 July 2010
  • |Food |Food
    3 KB (286 words) - 17:29, 6 July 2010
  • |Food |{{CraftingSlot|res_component.png|Additive|Light Food Additives|1}}
    3 KB (285 words) - 15:03, 26 January 2010
  • |Food |{{CraftingSlot|res_component.png|Additive (optional)|Light Food Additive|1}}
    3 KB (284 words) - 17:30, 6 July 2010
  • |Food |{{CraftingSlot|res_component.png|Additive (optional)|Light Food Additive|1}}
    3 KB (278 words) - 14:31, 27 January 2010
  • |Food |Food
    3 KB (295 words) - 17:32, 6 July 2010
  • |Food |Food
    3 KB (277 words) - 17:32, 6 July 2010
  • {{PageHeader|Schematic|Food and Chemical Crafting Tool}} |Food and Chemical Crafting Tool
    3 KB (245 words) - 18:52, 21 January 2010
  • |Food |Food
    2 KB (197 words) - 21:57, 8 June 2010
  • |Food
    2 KB (173 words) - 13:22, 29 May 2010
  • ...d in crafting.|5|Requires Generic Crafting Tool|1|200|210|General Crafting|Food|Component|Domestic Arts IV: Clothing Repair}}
    2 KB (213 words) - 13:48, 29 May 2010
  • |Food
    2 KB (186 words) - 13:46, 27 January 2010
  • {{PageHeader|Schematic|Light Food Additive}} ...g food crafting.|5|Requires Generic Crafting Tool|1|20|21|General Crafting|Food|Component|Domestic Arts IV: Clothing Repair}}
    2 KB (226 words) - 13:49, 29 May 2010
  • |{{CraftingSlot|res_organic.png|Herbs and Spices|Flora Food|10}} |{{CraftingSlot|res_component.png|Cooking Utensils|Food and Chemical Crafting Tool|1}}
    3 KB (301 words) - 11:57, 7 March 2010
  • ...t of the ability by a direct percentage. The effects of these skills (and food enhancement) on burst run ham cost is as follows: ...bonuses and skill bonuses probably should be calculated separately, where food bonuses is calculated first against the pre-reduced cost from player statis
    5 KB (670 words) - 06:30, 5 September 2009
  • |This is the message the player receives when consuming a food item like Parwan Nutricake which affects their burst run efficiency modifer
    4 KB (493 words) - 06:28, 5 September 2009
  • |Food Crafting |Food
    2 KB (189 words) - 13:22, 1 March 2010
  • |Food Crafting |Food
    2 KB (196 words) - 13:41, 1 March 2010
  • ...g [http://wiki2.swganh.org/index.php/Talk:Barrel_Container%28Schematic%29]|Food|Component|Master Chef}}
    3 KB (242 words) - 19:16, 15 June 2010
  • |Food
    2 KB (208 words) - 14:40, 1 March 2010
  • {{PageHeader|Schematic|Heavy Food Additive}} |Heavy Food Additive
    2 KB (213 words) - 15:44, 1 March 2010
  • {{PageHeader|Schematic|Medium Food Additive}} |Medium Food Additive
    2 KB (214 words) - 15:55, 1 March 2010
  • |Food Crafting |Food
    2 KB (194 words) - 16:11, 1 March 2010
  • |Food Crafting |Food
    2 KB (192 words) - 16:32, 1 March 2010
  • |Food Crafting |Food
    2 KB (207 words) - 16:39, 1 March 2010
  • |Food Crafting |Food
    3 KB (275 words) - 13:51, 17 January 2010
  • |Food Crafting |Food
    3 KB (290 words) - 22:45, 8 January 2010
  • |Food Crafting |Food
    3 KB (288 words) - 23:06, 30 May 2010
  • |Food Crafting |Food
    3 KB (301 words) - 03:32, 21 January 2010
  • |Food Crafting |Food
    3 KB (290 words) - 22:27, 30 January 2010
  • |Food Crafting |Food
    3 KB (291 words) - 16:04, 30 January 2010
  • |Food Crafting |Food
    3 KB (295 words) - 14:09, 24 January 2010
  • |Food Crafting |Food
    3 KB (276 words) - 15:05, 25 January 2010
  • |Food Crafting |Food
    3 KB (318 words) - 20:14, 7 March 2010
  • ...ing the Mandalorian Wars.|15|Generic Crafting Tool|1|120|126|Food Crafting|Food|Drink|Master Chef}} |{{CraftingSlot|res_component.png|Additive (optional)|Heavy Food Additive|1}}
    4 KB (346 words) - 23:46, 30 May 2010
  • |A spicy food commonly found in cafes on Coruscant. |Food Crafting
    3 KB (280 words) - 13:48, 17 January 2010
  • |Food Crafting |Food
    3 KB (285 words) - 13:53, 17 January 2010
  • |Food and Chemical Crafting Tool |Food Crafting
    3 KB (291 words) - 01:08, 19 January 2010
  • |Food Crafting |Food
    3 KB (282 words) - 04:32, 21 January 2010
  • |Food Crafting |Food
    3 KB (295 words) - 16:49, 30 January 2010
  • |Food Crafting |Food
    3 KB (294 words) - 16:46, 1 March 2010
  • |Food Crafting |Food
    3 KB (312 words) - 22:03, 30 January 2010
  • |Food Crafting |Food
    3 KB (300 words) - 16:52, 1 March 2010
  • |Food Crafting |Food
    3 KB (297 words) - 22:11, 30 January 2010
  • |Food Crafting |Food
    3 KB (318 words) - 21:46, 30 January 2010
  • |Food Crafting |Food
    3 KB (293 words) - 13:04, 24 January 2010
  • |Food Crafting |Food
    3 KB (293 words) - 02:55, 21 January 2010
  • |Food Crafting |Food
    3 KB (306 words) - 15:41, 18 January 2010
  • |Food Crafting |Food
    3 KB (285 words) - 15:21, 18 January 2010
  • |Food Crafting |Food
    3 KB (290 words) - 15:01, 18 January 2010
  • |Food Crafting |Food
    3 KB (281 words) - 15:13, 18 January 2010

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