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  • *[[Vendor Item Limit (Skill Modifier)|Vendor Item Limit]] ...oid, and General Item Crafting Tool (Schematic)|Weapon, Droid, and General Item Crafting Tool]]
    14 KB (1,683 words) - 16:45, 27 November 2010
  • |The master looter has looted all items from the corpse. |Message that a group member receives if they attempt to loot an item while master loot type is set for the group.
    3 KB (403 words) - 20:49, 10 August 2009
  • |[GROUP] %TU looted %DI credits from %TT. |Notification to group that a player has looted a particular amount of credits.
    3 KB (449 words) - 13:45, 7 August 2009
  • ...en to the group when a player who has a full inventory attempts to loot an item. This possibly has a range limit for which the group members will be notif |Unable to transfer %TO to %TT. The item is available on the corpse for %TT to retrieve.
    5 KB (736 words) - 23:53, 31 July 2009
  • == Item Attributes == ...manually renaming the item in the name field. After changing the name the item now indicates that it is a variation of the specific type that it originate
    4 KB (478 words) - 17:24, 8 May 2008
  • ...tory (unless it is equipped in which case it still shows up as an equipped item) * You will no longer be able to slice an item by using a tool in a crate. You will have to remove it from the crate first
    15 KB (2,538 words) - 03:15, 20 January 2007
  • * Crafted and looted droid interface stats are now tiered appropriately---low level crafted item * Chassis Broker will now buy looted space components from any player
    13 KB (2,021 words) - 03:56, 20 January 2007
  • * Fixed problem with item getting deleted after retrieving item from vendor * Fixed problem with items looted from a corpse disappearing after crossing server boundary
    4 KB (597 words) - 04:03, 20 January 2007
  • ..., then weaponsmith experimentation points can be used to experiment on the item as bow casters are considered weapons and as such generate weapon crafting '''Looted and Crafted Component Stats''':
    10 KB (1,295 words) - 16:28, 4 July 2011
  • {{PageHeader|Item|Tracking Device Case - Second Section}} Tracking Device Case - Second Section (Item)
    2 KB (186 words) - 12:43, 24 October 2009
  • ...and mask scent modifiers. These items came as single drops with 5 uses per item from npcs. Skill enhancement stims all give +10 to the skill modifier they ...tem object files see [[Skill Buff Item Listing (Game Mechanics)|Skill Buff Item Listing]].
    5 KB (656 words) - 04:20, 19 August 2009
  • {{PageHeader|Item|Power Hammer (Looted Item)}} Power Hammer (Item)
    2 KB (199 words) - 11:52, 25 September 2010
  • ...it's random, but you have a higher probability of making a higher-socketed item as you go up the "tailoring" line. For Domestic Arts items, however, the nu ...ly to get 4-socketed items, and most master tailors averaged 2 sockets per item. Tailoring items may not contain sockets until the player has achieved Tail
    3 KB (358 words) - 07:05, 31 August 2009
  • {{PageHeader|Item|Remote frequency codes}} Remote frequency codes (Item)
    2 KB (158 words) - 15:36, 23 July 2011
  • ...ckup radial on the object inside the container to automatically obtain the item. ::* [[media:ComponentAnalysisTool.jpg|Component Analysis Tool]]: (holds 10 looted ship component items)<br>
    12 KB (1,691 words) - 16:06, 5 June 2010
  • |Item ID |Item Used In
    5 KB (576 words) - 22:28, 24 December 2009
  • ...lyzer" which turns it into a schematic from which you can then craft a new item.
    2 KB (243 words) - 00:06, 31 December 2009
  • 1. [[Grub Bait (Looted Item)|Grub Bait]]<br> 2. [[Insect Bait (Looted Item)|Insect Bait]]<br>
    4 KB (402 words) - 20:45, 28 February 2010
  • What Items can be produced by medics (and what do they do)? ***FULL ITEM LIST*** ...st have two things. First, you must have the medicine use skill to use the item and, second, you must have the Enhance ability, which is awarded in the Wou
    99 KB (17,043 words) - 12:40, 15 September 2007
  • 2. 25% if there is text plus: schematic pic, or 2nd source, or item pic only<br><br> 3. 50% if any 2 of these are present: Schematic pic, 2nd Source, Item Pic, text.<br><br>
    5 KB (463 words) - 23:35, 2 January 2010
  • ...our luck while looting, including credits. Unknown if this affects looting item chances. Increases your ability to succeed while assembling an item.
    60 KB (9,967 words) - 11:18, 10 December 2007
  • {{PageHeader|Item|Carpi Radialis Aligner}} Carpi Radialis Aligner (Item)
    3 KB (271 words) - 20:53, 15 January 2011
  • {{PageHeader|Item|Muscle Flexibility Enhancer}} Muscle Flexibility Enhancer (Item)
    2 KB (175 words) - 19:50, 15 January 2011
  • ||/string/en/item/ ||You do not meet the minimum skill requirements to learn from this item. You must have the %TO skill.
    9 KB (1,297 words) - 16:19, 3 May 2010
  • [Spatial] 01:52:46 You were unable to loot 1 item(s) from corpse of a bolle bol.<br> [Combat] 01:52:46 You were unable to loot 1 item(s) from corpse of a bolle bol.<br>
    396 bytes (60 words) - 22:19, 15 February 2008
  • ...enabled, each member of the group will receive a message when credits are looted. ...s enabled, each member of the group will receive a message when an item is looted.
    32 KB (5,278 words) - 17:35, 1 September 2009
  • Looting Rights - determines which player(s) can loot an item ...tire party is informed via system message of who looted, and what item was looted.
    3 KB (575 words) - 02:24, 17 February 2008
  • * Looting Rights - determines which player(s) can loot an item ...e randomly determines from all the group members preset who gets any given looted object. For example, when someone uses loot all on a corpse with multiple
    5 KB (892 words) - 02:28, 17 February 2008
  • # If you are wearing an item that enhances the skill mod category, the maximum value it can be increased ...Skill Tapes and Armor Enhancements. Skill Tapes and Armor Enhancements are looted items (only) that can be placed into sockets. By placing these SEAs into ar
    20 KB (3,191 words) - 15:12, 27 February 2008
  • == Food, Special Item & Skill Buff Mechanics == ...options such as Use for stims and Drink/Eat for foods, depending on which item is chosen to be consumed. Foods, Certain Spices, Drinks and skill buff item
    33 KB (4,952 words) - 12:40, 30 January 2011
  • {{PageHeader|Item|Waypoint Datapad}} Waypoint Datapad (Item)
    2 KB (120 words) - 01:24, 10 September 2009
  • ...tats available to items see<br> [[Item Attributes Listing (Game Mechanics)|Item Attributes Listing]] == Item Mechanics ==
    4 KB (470 words) - 15:02, 14 June 2009
  • == Item Stacks == ...isting. This is done to notify the buyer of the amount of uses left in the item before purchasing it.
    5 KB (702 words) - 02:42, 2 September 2009
  • ..., and lightsabers, pearls and crystals remain among the few items of which item decay does not remove their inherent properties. ...ating that will lower when the item is hit or decays from death penalties. Looted Jewelry comes with 100 condition. Additionally Clothing Items received from
    11 KB (1,655 words) - 06:01, 6 September 2009
  • ...l+D). Double clicking on any schematic will bring up a description of that item, along with a list of the resources and other components required to build Every item in the game requires specific components to craft. In many instances, these
    19 KB (2,975 words) - 11:37, 2 July 2009
  • == Looted Crafting Component & Enhancement Mechanics == ...ffer specialized bonuses to them, which are later transferred to the final item through the component itself.
    6 KB (600 words) - 03:12, 31 August 2009
  • == Item Attributes == ...manually renaming the item in the name field. After changing the name the item now indicates that it is a variation of the specific type that it originate
    6 KB (746 words) - 05:06, 21 April 2008
  • ...c considers a use as having gone past the assembly section of crafting the item. After this is done, a notification is sent to the player letting them kn == Looted Schematics ==
    20 KB (2,541 words) - 16:54, 28 June 2010
  • ...first be obtained, and then assembled in order to produce a final finished item that the player can use. There are a variety of loot kits available for pla ...parts and placed them inside the kit, the kit is expended and the finished item is placed in their inventory. Some kits must rely on components produced f
    4 KB (492 words) - 17:51, 23 January 2011
  • [[Blue Rug Auto-Loom (Looted Item)|Blue Rug Auto-Loom]] [[Blue Rug Adhesive (Looted Item)|Blue Rug Adhesive]]<br>
    9 KB (1,213 words) - 16:56, 23 January 2011
  • ...tes that it is a variation of the specific type that it originated as. For looted weapons, this attribute occurs only on weapons that have been given the exc For more information about the Variation Of attribute, see [[General Item Mechanics (Game Mechanics)|
    16 KB (2,478 words) - 11:02, 26 April 2008
  • ...g of wearable items, please see [[Wearables List (Game Mechanics)|Wearable Item List]] ...d left/right arm biceps. Wearbles can be equipped by double clicking on an item, using it from the toolbar or by using the radial clicking equip option.
    20 KB (2,820 words) - 11:27, 14 June 2009
  • |'''Item Type''' |Crafted, Looted
    185 KB (26,042 words) - 18:51, 24 March 2008
  • |Item ID |Item Name
    42 KB (5,677 words) - 15:59, 12 July 2010
  • == Item Attributes == ...manually renaming the item in the name field. After changing the name the item now indicates that it is a variation of the specific type that it originate
    6 KB (685 words) - 21:56, 28 May 2008
  • Note that for these items, the following looted components may be used as replacement for their crafted counterparts. [[Janta Blood (Looted Item)|Janta Blood]], Replacement for Biological Effect Controllers<br>
    10 KB (1,320 words) - 10:30, 14 April 2008
  • Note that for these items, the following looted components may be used as replacement for their crafted counterparts. [[Janta Blood (Looted Item)|Janta Blood]], Replacement for Biological Effect Controllers<br>
    7 KB (905 words) - 10:38, 14 June 2009
  • Note that for these items, the following looted components may be used as replacement for their crafted counterparts. [[Janta Blood (Looted Item)|Janta Blood]], Replacement for Biological Effect Controllers<br>
    7 KB (931 words) - 10:32, 14 April 2008
  • Note that for these items, the following looted components may be used as replacement for their crafted counterparts. [[Janta Blood (Looted Item)|Janta Blood]], Replacement for Biological Effect Controllers<br>
    8 KB (1,072 words) - 10:33, 14 April 2008
  • == General Item Attributes == ...manually renaming the item in the name field. After changing the name the item now indicates that it is a variation of the specific type that it originate
    6 KB (719 words) - 04:51, 20 June 2008
  • == General Item Attributes == ...manually renaming the item in the name field. After changing the name the item now indicates that it is a variation of the specific type that it originate
    5 KB (608 words) - 02:46, 11 April 2008
  • == General Item Attributes == ...manually renaming the item in the name field. After changing the name the item now indicates that it is a variation of the specific type that it originate
    5 KB (607 words) - 01:39, 11 April 2008
  • == Item Attributes Affected == ...manually renaming the item in the name field. After changing the name the item now indicates that it is a variation of the specific type that it originate
    22 KB (3,157 words) - 02:35, 12 April 2008
  • ...manually renaming the item in the name field. After changing the name the item now indicates that it is a variation of the specific type that it originate For more information about the Variation Of attribute, see [[General Item Mechanics (Game Mechanics)|
    8 KB (1,102 words) - 02:38, 12 April 2008
  • ...to each module type. Armor has an Armor Module Rating; Item Storage has an Item Storage Rating, Medical modules have a Medical Module Rating, Data modules 2. [[Level 1 Droid Item Storage Module (Schematic)|Level 1 Droid Item Storage Module]]<br>
    15 KB (2,094 words) - 02:33, 12 April 2008
  • == Item Attributes Affected == ...manually renaming the item in the name field. After changing the name the item now indicates that it is a variation of the specific type that it originate
    17 KB (2,436 words) - 13:30, 22 June 2009
  • ...onstruction and Repair Kits. The Charges attribute transfers over into the item as Quantity. The Quantity attribute is used for Repair and Reconstruction k ...roid Customization kits also have a use amount but is not displayed on the item attribute listing upon examination, although it can be see displayed while
    9 KB (1,203 words) - 01:46, 11 April 2008
  • ...manually renaming the item in the name field. After changing the name the item now indicates that it is a variation of the specific type that it originate For more information about the Variation Of attribute, see [[General Item Mechanics (Game Mechanics)|
    7 KB (884 words) - 02:11, 11 April 2008
  • == Droid Misc Item Experimentation Mechanics == ...mention for their quantity. Their use values are preset. The uses for each item are as follows:
    6 KB (829 words) - 02:31, 11 April 2008
  • 7. [[Krayt Dragon Composite Armor Segment (Looted Item)|Krayt Dragon Composite Armor Segment]]<br>
    4 KB (533 words) - 04:54, 19 April 2008
  • == Item Attributes == ...manually renaming the item in the name field. After changing the name the item now indicates that it is a variation of the specific type that it originate
    6 KB (703 words) - 10:30, 20 April 2008
  • Note that for these items, the following looted components may be used as replacement for their crafted counterparts. [[Janta Blood (Looted Item)|Janta Blood]], Replacement for Biological Effect Controllers<br>
    8 KB (1,096 words) - 10:31, 14 April 2008
  • Note that for these items, the following looted components may be used as replacement for their crafted counterparts. [[Janta Blood (Looted Item)|Janta Blood]], Replacement for Biological Effect Controllers<br>
    11 KB (1,546 words) - 10:30, 14 April 2008
  • == Doctor Misc Item Experimentation Mechanics == Note that for these items, the following looted components may be used as replacement for their crafted counterparts.
    7 KB (864 words) - 10:38, 14 April 2008
  • Note that for these items, the following looted components may be used as replacement for their crafted counterparts. [[Janta Blood (Looted Item)|Janta Blood]], Replacement for Biological Effect Controllers<br>
    6 KB (741 words) - 10:35, 14 April 2008
  • Note that for these items, the following looted components may be used as replacement for their crafted counterparts. [[Rancor Bile (Looted Item)|Rancor Bile]], Replacement for Dispersal Mechanisms <br>
    12 KB (1,707 words) - 10:07, 14 April 2008
  • Note that for these items, the following looted components may be used as replacement for their crafted counterparts. [[Rancor Bile (Looted Item)|Rancor Bile]], Replacement for Dispersal Mechanisms <br>
    13 KB (1,900 words) - 10:13, 14 April 2008
  • Note that for these items, the following looted components may be used as replacement for their crafted counterparts. [[Janta Blood (Looted Item)|Janta Blood]], Replacement for Biological Effect Controllers<br>
    8 KB (1,011 words) - 10:27, 14 April 2008
  • Note that for these items, the following looted components may be used as replacement for their crafted counterparts. [[Janta Blood (Looted Item)|Janta Blood]], Replacement for Biological Effect Controllers<br>
    8 KB (1,089 words) - 10:15, 14 April 2008
  • 7. [[Rancor Bile (Looted Item)|Rancor Bile]] (Looted Item. Replacement for Dispersal Mechanisms)<br> 8. [[Donkuwah Poison (Looted Item)|Donkuwah Poison]] (Looted Item. Replacement for Infection Amplifiers)<br>
    8 KB (984 words) - 01:02, 22 December 2009
  • == Item Attributes == ...manually renaming the item in the name field. After changing the name the item now indicates that it is a variation of the specific type that it originate
    10 KB (1,419 words) - 10:28, 27 September 2008
  • == Item Attributes == ...manually renaming the item in the name field. After changing the name the item now indicates that it is a variation of the specific type that it originate
    7 KB (946 words) - 01:26, 16 April 2008
  • == Item Attributes == ...tes that it is a variation of the specific type that it originated as. For looted items, this attribute occurs only on items that have been given the excepti
    10 KB (1,326 words) - 08:19, 15 April 2008
  • == Item Attributes == ...manually renaming the item in the name field. After changing the name the item now indicates that it is a variation of the specific type that it originate
    14 KB (1,926 words) - 01:32, 16 April 2008
  • == Item Attributes == ...manually renaming the item in the name field. After changing the name the item now indicates that it is a variation of the specific type that it originate
    8 KB (1,013 words) - 01:31, 16 April 2008
  • == Item Attributes == ...manually renaming the item in the name field. After changing the name the item now indicates that it is a variation of the specific type that it originate
    12 KB (1,666 words) - 04:53, 9 June 2008
  • == Item Attributes == ...manually renaming the item in the name field. After changing the name the item now indicates that it is a variation of the specific type that it originate
    13 KB (1,701 words) - 05:22, 16 April 2008
  • Note: T'iila-T'iil has experimental quantity line but since the item was made as one use, experimenting did not raise this value. I am currently == Item Attributes ==
    18 KB (2,508 words) - 07:59, 16 April 2008
  • == Item Attributes == ...manually renaming the item in the name field. After changing the name the item now indicates that it is a variation of the specific type that it originate
    4 KB (405 words) - 03:18, 23 April 2008
  • == Item Attributes == ...manually renaming the item in the name field. After changing the name the item now indicates that it is a variation of the specific type that it originate
    10 KB (1,158 words) - 08:04, 31 August 2009
  • == Item Attributes == ...manually renaming the item in the name field. After changing the name the item now indicates that it is a variation of the specific type that it originate
    15 KB (1,900 words) - 13:47, 17 April 2008
  • == Item Attributes == ...manually renaming the item in the name field. After changing the name the item now indicates that it is a variation of the specific type that it originate
    6 KB (702 words) - 13:56, 17 April 2008
  • == Item Attributes == ...manually renaming the item in the name field. After changing the name the item now indicates that it is a variation of the specific type that it originate
    32 KB (4,085 words) - 15:21, 12 May 2008
  • ...oid, and General Item Crafting Tool (Schematic)|Weapon, Droid, and General Item Crafting Tool]]<br> == Item Attributes ==
    5 KB (637 words) - 03:50, 23 April 2008
  • Tailors have one item that allows experimentation, Armor Padding. These items are used in Kashyy This item has two experimental lines available to it.
    6 KB (796 words) - 01:23, 18 April 2008
  • <!--If the same item is republished from Excel, all information between the DIV ...="xl3931356" style="height: 38.25pt; width: 83pt;" height="51" width="111">Looted
    203 KB (25,589 words) - 17:31, 8 June 2008
  • ...ntation on Experimental Durability will decrease the Mind attribute on the item. == Item Attributes ==
    10 KB (1,450 words) - 09:46, 16 May 2010
  • ...it's random, but you have a higher probability of making a higher-socketed item as you go up the "Technique" line. For Bone Armor in the Engineering items, == Item Categories ==
    7 KB (847 words) - 10:31, 28 May 2010
  • ...perimental Durability will decrease the Mind Encumberance attribute on the item. == Item Attributes ==
    13 KB (1,906 words) - 06:54, 18 April 2008
  • ...perimental Durability will decrease the Mind Encumberance attribute on the item. == Item Attributes ==
    30 KB (4,315 words) - 03:41, 19 April 2008
  • ...values for all resistances found in the Special Protection category of the item so long as they were either innate resists or were found in the base effect ...ntation on Experimental Durability will decrease the Mind attribute on the item.
    30 KB (4,304 words) - 09:38, 16 May 2010
  • ...values for all resistances found in the Special Protection category of the item so long as they were either innate resists or were found in the base effect ...ntation on Experimental Durability will decrease the Mind attribute on the item.
    30 KB (4,368 words) - 11:54, 5 July 2010
  • ...protection along with the 10% kinetic. This passes on into the final ubese item as 10% energy resist and 10% kinetic under the special protection category. ...n category that could not be altered by experimentation on the final armor item since Stun is a vulnerability of Ubese. Furthermore, the Experimental Resis
    29 KB (4,214 words) - 09:45, 16 May 2010
  • ...values for all resistances found in the Special Protection category of the item so long as they were either innate resists or were found in the base effect ...ntation on Experimental Durability will decrease the Mind attribute on the item.
    30 KB (4,294 words) - 19:54, 5 July 2010
  • ...values for all resistances found in the Special Protection category of the item so long as they were either innate resists or were found in the base effect ...ntation on Experimental Durability will decrease the Mind attribute on the item.
    30 KB (4,373 words) - 20:11, 5 July 2010
  • ...protection along with the 10% kinetic. This passes on into the final ubese item as 10% energy resist and 10% kinetic under the special protection category. ...n category that could not be altered by experimentation on the final armor item since Stun is a vulnerability of Ubese. Furthermore, the Experimental Resis
    29 KB (4,224 words) - 20:12, 5 July 2010
  • ...values for all resistances found in the Special Protection category of the item so long as they were either innate resists or were found in the base effect ...ntation on Experimental Durability will decrease the Mind attribute on the item.
    29 KB (4,207 words) - 22:49, 27 May 2010
  • ...values for all resistances found in the Special Protection category of the item so long as they were either innate resists or were found in the base effect ...ntation on Experimental Durability will decrease the Mind attribute on the item.
    28 KB (3,972 words) - 22:49, 27 May 2010
  • ...protection along with the 10% kinetic. This passes on into the final ubese item as 10% energy resist and 10% kinetic under the special protection category. ...n category that could not be altered by experimentation on the final armor item since Stun is a vulnerability of Ubese. Furthermore, the Experimental Resis
    29 KB (4,213 words) - 22:48, 27 May 2010
  • ...values for all resistances found in the Special Protection category of the item so long as they were either innate resists or were found in the base effect ...ntation on Experimental Durability will decrease the Mind attribute on the item.
    27 KB (3,872 words) - 09:39, 16 May 2010
  • ...values for all resistances found in the Special Protection category of the item so long as they were either innate resists or were found in the base effect ...ntation on Experimental Durability will decrease the Mind attribute on the item.
    30 KB (4,285 words) - 09:45, 16 May 2010
  • ...values for all resistances found in the Special Protection category of the item so long as they were either innate resists or were found in the base effect ...ntation on Experimental Durability will decrease the Mind attribute on the item.
    28 KB (4,247 words) - 03:38, 19 April 2008
  • ...values for all resistances found in the Special Protection category of the item so long as they were either innate resists or were found in the base effect ...ntation on Experimental Durability will decrease the Mind attribute on the item.
    28 KB (4,120 words) - 20:10, 28 May 2010
  • == Misc Armorsmith Item Experimentation Mechanics == == Item Attributes ==
    4 KB (441 words) - 04:42, 19 April 2008
  • == Item Attributes == ...manually renaming the item in the name field. After changing the name the item now indicates that it is a variation of the specific type that it originate
    4 KB (476 words) - 10:59, 14 June 2009
  • == Item Attributes == ...manually renaming the item in the name field. After changing the name the item now indicates that it is a variation of the specific type that it originate
    5 KB (566 words) - 05:31, 21 April 2008
  • == Item Attributes == ...manually renaming the item in the name field. After changing the name the item now indicates that it is a variation of the specific type that it originate
    6 KB (739 words) - 23:51, 20 April 2008
  • == Item Attributes == ...manually renaming the item in the name field. After changing the name the item now indicates that it is a variation of the specific type that it originate
    6 KB (744 words) - 06:11, 21 April 2008
  • == Item Attributes == ...manually renaming the item in the name field. After changing the name the item now indicates that it is a variation of the specific type that it originate
    7 KB (946 words) - 00:59, 21 April 2008
  • == Item Attributes == ...manually renaming the item in the name field. After changing the name the item now indicates that it is a variation of the specific type that it originate
    6 KB (853 words) - 01:07, 21 April 2008
  • == Item Attributes == ...manually renaming the item in the name field. After changing the name the item now indicates that it is a variation of the specific type that it originate
    10 KB (1,432 words) - 00:19, 22 April 2008
  • ...This translates to 2.5 speed to 5.5 speed delay. Experimentation on these item properties would reduce the speed delay value from 5.5 on down to the minim == Item Attributes ==
    17 KB (2,436 words) - 05:50, 22 April 2008
  • == Item Attributes == ...manually renaming the item in the name field. After changing the name the item now indicates that it is a variation of the specific type that it originate
    9 KB (1,262 words) - 03:30, 22 April 2008
  • == Item Attributes == ...manually renaming the item in the name field. After changing the name the item now indicates that it is a variation of the specific type that it originate
    13 KB (1,860 words) - 06:56, 21 April 2008
  • == Item Attributes == ...manually renaming the item in the name field. After changing the name the item now indicates that it is a variation of the specific type that it originate
    10 KB (1,510 words) - 00:05, 10 May 2008
  • == Item Attributes == ...manually renaming the item in the name field. After changing the name the item now indicates that it is a variation of the specific type that it originate
    20 KB (2,812 words) - 11:07, 26 April 2008
  • == Item Attributes == ...manually renaming the item in the name field. After changing the name the item now indicates that it is a variation of the specific type that it originate
    10 KB (1,523 words) - 07:44, 21 April 2008
  • == Item Attributes == ...manually renaming the item in the name field. After changing the name the item now indicates that it is a variation of the specific type that it originate
    9 KB (1,319 words) - 07:46, 21 April 2008
  • == Item Attributes == ...manually renaming the item in the name field. After changing the name the item now indicates that it is a variation of the specific type that it originate
    11 KB (1,677 words) - 07:49, 21 April 2008
  • == Reinforcement Core Item Experimentation Mechanics == == Item Attributes ==
    18 KB (2,537 words) - 00:13, 22 April 2008
  • == Sword Core Item Experimentation Mechanics == == Item Attributes ==
    18 KB (2,718 words) - 00:14, 22 April 2008
  • == Vibro Unit Item Experimentation Mechanics == == Item Attributes ==
    18 KB (2,700 words) - 00:14, 22 April 2008
  • == Item Attributes == ...manually renaming the item in the name field. After changing the name the item now indicates that it is a variation of the specific type that it originate
    22 KB (3,177 words) - 11:12, 26 April 2008
  • == Item Attributes == ...manually renaming the item in the name field. After changing the name the item now indicates that it is a variation of the specific type that it originate
    21 KB (2,866 words) - 00:12, 22 April 2008
  • == Item Attributes == ...manually renaming the item in the name field. After changing the name the item now indicates that it is a variation of the specific type that it originate
    19 KB (2,710 words) - 00:12, 22 April 2008
  • == Item Attributes == ...manually renaming the item in the name field. After changing the name the item now indicates that it is a variation of the specific type that it originate
    20 KB (2,787 words) - 00:24, 22 April 2008
  • == Item Attributes == ...manually renaming the item in the name field. After changing the name the item now indicates that it is a variation of the specific type that it originate
    5 KB (593 words) - 03:28, 22 April 2008
  • ...This translates to 2.5 speed to 5.5 speed delay. Experimentation on these item properties would reduce the speed delay value from 5.5 on down to the minim == Item Attributes ==
    9 KB (1,229 words) - 04:47, 22 April 2008
  • == Item Attributes == ...manually renaming the item in the name field. After changing the name the item now indicates that it is a variation of the specific type that it originate
    5 KB (540 words) - 08:01, 22 April 2008
  • == Item Attributes == ...manually renaming the item in the name field. After changing the name the item now indicates that it is a variation of the specific type that it originate
    4 KB (473 words) - 08:20, 22 April 2008
  • Crafted traps have 5 uses per item. == Item Attributes ==
    4 KB (510 words) - 08:17, 22 April 2008
  • 6. [[Kliknik Fortitude Enhancement (Looted Item)|Kliknik Fortitude Enhancement]]<br> 7. [[Kwi Adrenal Boost (Looted Item)|Kwi Adrenal Boost]]<br>
    5 KB (639 words) - 08:54, 22 April 2008
  • Laser knives are produced with 10 charges per item.<br> == Item Attributes ==
    4 KB (406 words) - 08:53, 22 April 2008
  • ...isplay is given in examination window. Item count can only be shown on the item itself in inventory) == Item Attributes ==
    4 KB (509 words) - 05:30, 23 April 2008
  • == Item Attributes == ...manually renaming the item in the name field. After changing the name the item now indicates that it is a variation of the specific type that it originate
    4 KB (456 words) - 04:22, 23 April 2008
  • ...s on 100% CD. Experimentation on this line does not have any effect on the item. == Item Attributes ==
    4 KB (474 words) - 21:18, 25 September 2008
  • == Item Attributes == ...manually renaming the item in the name field. After changing the name the item now indicates that it is a variation of the specific type that it originate
    4 KB (507 words) - 10:17, 3 June 2008
  • == Item Attributes == ...manually renaming the item in the name field. After changing the name the item now indicates that it is a variation of the specific type that it originate
    4 KB (450 words) - 05:05, 23 April 2008
  • == General Artisan Item Experimentation Mechanics == == Item Attributes ==
    4 KB (496 words) - 05:17, 23 April 2008
  • == Item Attributes == ...manually renaming the item in the name field. After changing the name the item now indicates that it is a variation of the specific type that it originate
    4 KB (462 words) - 05:28, 23 April 2008
  • .... Experimentation on this line does not add any discernible effects to the item. == Item Attributes ==
    4 KB (478 words) - 20:39, 6 May 2008
  • ...100% OQ. Experimentation on this line increases the amount of uses in the item. (Note: there is no use/quantity display on these items in examination. The == Item Attributes ==
    4 KB (456 words) - 06:39, 23 April 2008
  • == Item Attributes == ...manually renaming the item in the name field. After changing the name the item now indicates that it is a variation of the specific type that it originate
    4 KB (468 words) - 14:44, 1 January 2010
  • ...mentation seems to be known up to the point of adding tertiary stats to an item. The following will be a description of the general behavior and then an ad '''I. Item Assembly and Stat Rolls'''
    12 KB (1,817 words) - 00:06, 25 December 2009
  • == Item Attributes == ...manually renaming the item in the name field. After changing the name the item now indicates that it is a variation of the specific type that it originate
    4 KB (456 words) - 09:10, 24 April 2008
  • == Item Attributes == ...manually renaming the item in the name field. After changing the name the item now indicates that it is a variation of the specific type that it originate
    4 KB (400 words) - 09:20, 24 April 2008
  • == Item Attributes == ...manually renaming the item in the name field. After changing the name the item now indicates that it is a variation of the specific type that it originate
    11 KB (1,523 words) - 17:59, 18 August 2009
  • |Item ID |Item Used In
    7 KB (791 words) - 23:17, 24 December 2009
  • |Item ID |Item Used In
    6 KB (737 words) - 20:59, 13 May 2008
  • |Item ID |Item Used In
    17 KB (2,145 words) - 21:30, 13 May 2008
  • * [[Looted Schematic Listing (Game Mechanics)|Looted Schematic Listing]]<br> * [[Crafted Miscellaneous Item Listing (Game Mechanics)|Crafted Miscellaneous Item Listing]]<br>
    4 KB (401 words) - 19:40, 14 June 2009
  • Note that for these items, the following looted components may be used as replacement for their crafted counterparts. [[Janta Blood (Looted Item)|Janta Blood]], Replacement for Biological Effect Controllers<br>
    6 KB (805 words) - 18:00, 2 May 2008
  • Note that for these items, the following looted components may be used as replacement for their crafted counterparts. [[Janta Blood (Looted Item)|Janta Blood]], Replacement for Biological Effect Controllers<br>
    4 KB (524 words) - 00:45, 1 September 2009
  • ...l effectiveness line has up to 2 experimental properties, depending on the item. The properties depend on 20% Flavor, 50% OQ and 30% PE. == Item Attributes ==
    8 KB (908 words) - 20:55, 31 August 2009
  • == Item Attributes == ...manually renaming the item in the name field. After changing the name the item now indicates that it is a variation of the specific type that it originate
    5 KB (683 words) - 11:04, 6 May 2008
  • == Item Attributes == ...manually renaming the item in the name field. After changing the name the item now indicates that it is a variation of the specific type that it originate
    6 KB (751 words) - 22:42, 18 June 2010
  • == Item Attributes == ...manually renaming the item in the name field. After changing the name the item now indicates that it is a variation of the specific type that it originate
    6 KB (801 words) - 00:48, 23 June 2009
  • == Item Attributes == ...manually renaming the item in the name field. After changing the name the item now indicates that it is a variation of the specific type that it originate
    5 KB (566 words) - 12:20, 6 May 2008
  • == Item Attributes == ...manually renaming the item in the name field. After changing the name the item now indicates that it is a variation of the specific type that it originate
    5 KB (579 words) - 22:53, 18 June 2010
  • ...OQ. Experimentation on this line does not appear to add any benefit to the item. == Item Attributes ==
    4 KB (494 words) - 13:20, 6 May 2008
  • ...OQ. Experimentation on this line does not appear to add any benefit to the item. == Item Attributes ==
    6 KB (747 words) - 22:46, 18 June 2010
  • ...where they can be placed. I believe we should add the attributes for each item to list what planet it may be created on to make it easier on the user to d == Item Attributes ==
    6 KB (847 words) - 15:07, 6 May 2008
  • ...where they can be placed. I believe we should add the attributes for each item to list what planet it may be created on to make it easier on the user to d == Item Attributes ==
    6 KB (784 words) - 14:13, 6 May 2008
  • ...where they can be placed. I believe we should add the attributes for each item to list what planet it may be created on to make it easier on the user to d == Item Attributes ==
    6 KB (830 words) - 14:57, 6 May 2008
  • ...where they can be placed. I believe we should add the attributes for each item to list what planet it may be created on to make it easier on the user to d == Item Attributes ==
    6 KB (830 words) - 15:01, 6 May 2008
  • ...where they can be placed. I believe we should add the attributes for each item to list what planet it may be created on to make it easier on the user to d == Item Attributes ==
    7 KB (901 words) - 15:14, 6 May 2008
  • ...where they can be placed. I believe we should add the attributes for each item to list what planet it may be created on to make it easier on the user to d == Item Attributes ==
    5 KB (635 words) - 15:20, 6 May 2008
  • ...where they can be placed. I believe we should add the attributes for each item to list what planet it may be created on to make it easier on the user to d == Item Attributes ==
    5 KB (626 words) - 15:20, 6 May 2008
  • ...where they can be placed. I believe we should add the attributes for each item to list what planet it may be created on to make it easier on the user to d == Item Attributes ==
    5 KB (624 words) - 15:19, 6 May 2008
  • ..., and General Item Crafting Station (Schematic)|Weapon, Droid, and General Item Crafting Station]]<br> == Item Attributes ==
    5 KB (563 words) - 20:52, 6 May 2008
  • .... Experimentation on this line does not add any discernible effects to the item. == Item Attributes ==
    4 KB (489 words) - 20:43, 6 May 2008
  • == Item Attributes == ...manually renaming the item in the name field. After changing the name the item now indicates that it is a variation of the specific type that it originate
    5 KB (541 words) - 17:38, 8 May 2008
  • == Item Attributes == ...manually renaming the item in the name field. After changing the name the item now indicates that it is a variation of the specific type that it originate
    10 KB (1,448 words) - 19:14, 8 May 2008
  • == Item Attributes == ...manually renaming the item in the name field. After changing the name the item now indicates that it is a variation of the specific type that it originate
    5 KB (629 words) - 08:06, 10 May 2008
  • == Item Attributes == ...manually renaming the item in the name field. After changing the name the item now indicates that it is a variation of the specific type that it originate
    5 KB (629 words) - 08:07, 10 May 2008
  • == Item Attributes == ...manually renaming the item in the name field. After changing the name the item now indicates that it is a variation of the specific type that it originate
    14 KB (2,106 words) - 19:04, 9 May 2008
  • == Item Attributes == ...manually renaming the item in the name field. After changing the name the item now indicates that it is a variation of the specific type that it originate
    5 KB (618 words) - 08:08, 10 May 2008
  • == Item Attributes == ...manually renaming the item in the name field. After changing the name the item now indicates that it is a variation of the specific type that it originate
    5 KB (623 words) - 08:09, 10 May 2008
  • == Item Attributes == ...manually renaming the item in the name field. After changing the name the item now indicates that it is a variation of the specific type that it originate
    5 KB (623 words) - 08:09, 10 May 2008
  • == Item Attributes == ...manually renaming the item in the name field. After changing the name the item now indicates that it is a variation of the specific type that it originate
    5 KB (617 words) - 20:04, 9 May 2008
  • == Item Attributes == ...manually renaming the item in the name field. After changing the name the item now indicates that it is a variation of the specific type that it originate
    5 KB (570 words) - 00:06, 10 May 2008
  • == Item Attributes == ...manually renaming the item in the name field. After changing the name the item now indicates that it is a variation of the specific type that it originate
    5 KB (559 words) - 00:26, 10 May 2008
  • == Item Attributes == ...manually renaming the item in the name field. After changing the name the item now indicates that it is a variation of the specific type that it originate
    5 KB (584 words) - 23:56, 9 May 2008
  • == Item Attributes == ...manually renaming the item in the name field. After changing the name the item now indicates that it is a variation of the specific type that it originate
    5 KB (587 words) - 00:35, 10 May 2008
  • == Item Attributes == ...manually renaming the item in the name field. After changing the name the item now indicates that it is a variation of the specific type that it originate
    12 KB (1,755 words) - 07:59, 10 May 2008
  • == Item Attributes == ...manually renaming the item in the name field. After changing the name the item now indicates that it is a variation of the specific type that it originate
    5 KB (602 words) - 08:46, 10 May 2008
  • == Item Attributes == ...manually renaming the item in the name field. After changing the name the item now indicates that it is a variation of the specific type that it originate
    5 KB (560 words) - 08:52, 10 May 2008
  • == Item Attributes == ...manually renaming the item in the name field. After changing the name the item now indicates that it is a variation of the specific type that it originate
    10 KB (1,401 words) - 11:05, 10 May 2008
  • == Item Attributes == ...manually renaming the item in the name field. After changing the name the item now indicates that it is a variation of the specific type that it originate
    9 KB (1,096 words) - 10:31, 10 May 2008
  • == Item Attributes == ...manually renaming the item in the name field. After changing the name the item now indicates that it is a variation of the specific type that it originate
    4 KB (539 words) - 10:46, 10 May 2008
  • == Item Attributes == ...manually renaming the item in the name field. After changing the name the item now indicates that it is a variation of the specific type that it originate
    5 KB (539 words) - 10:47, 10 May 2008
  • == Item Attributes == ...manually renaming the item in the name field. After changing the name the item now indicates that it is a variation of the specific type that it originate
    11 KB (1,531 words) - 11:56, 10 May 2008
  • == Item Attributes == ...manually renaming the item in the name field. After changing the name the item now indicates that it is a variation of the specific type that it originate
    5 KB (573 words) - 12:34, 10 May 2008
  • == Item Attributes == ...manually renaming the item in the name field. After changing the name the item now indicates that it is a variation of the specific type that it originate
    5 KB (573 words) - 12:36, 10 May 2008
  • == Item Attributes == ...manually renaming the item in the name field. After changing the name the item now indicates that it is a variation of the specific type that it originate
    9 KB (1,333 words) - 12:50, 10 May 2008
  • == Item Attributes == ...manually renaming the item in the name field. After changing the name the item now indicates that it is a variation of the specific type that it originate
    5 KB (636 words) - 13:52, 10 May 2008
  • == Item Attributes == ...manually renaming the item in the name field. After changing the name the item now indicates that it is a variation of the specific type that it originate
    5 KB (614 words) - 13:51, 10 May 2008
  • == Item Attributes == ...manually renaming the item in the name field. After changing the name the item now indicates that it is a variation of the specific type that it originate
    5 KB (635 words) - 13:48, 10 May 2008
  • == Item Attributes == ...manually renaming the item in the name field. After changing the name the item now indicates that it is a variation of the specific type that it originate
    5 KB (635 words) - 13:50, 10 May 2008
  • == Item Attributes == ...manually renaming the item in the name field. After changing the name the item now indicates that it is a variation of the specific type that it originate
    14 KB (2,115 words) - 14:46, 10 May 2008
  • == Item Attributes == ...manually renaming the item in the name field. After changing the name the item now indicates that it is a variation of the specific type that it originate
    10 KB (1,422 words) - 17:19, 10 May 2008
  • == Item Attributes == ...manually renaming the item in the name field. After changing the name the item now indicates that it is a variation of the specific type that it originate
    5 KB (653 words) - 17:36, 10 May 2008
  • == Item Attributes == ...manually renaming the item in the name field. After changing the name the item now indicates that it is a variation of the specific type that it originate
    7 KB (891 words) - 17:56, 10 May 2008
  • == Item Attributes == ...manually renaming the item in the name field. After changing the name the item now indicates that it is a variation of the specific type that it originate
    5 KB (555 words) - 19:07, 10 May 2008
  • == Item Attributes == ...manually renaming the item in the name field. After changing the name the item now indicates that it is a variation of the specific type that it originate
    5 KB (555 words) - 19:13, 10 May 2008
  • == Item Attributes == ...manually renaming the item in the name field. After changing the name the item now indicates that it is a variation of the specific type that it originate
    5 KB (625 words) - 20:21, 10 May 2008
  • == Item Attributes == ...manually renaming the item in the name field. After changing the name the item now indicates that it is a variation of the specific type that it originate
    5 KB (625 words) - 20:38, 10 May 2008
  • == Item Attributes == ...manually renaming the item in the name field. After changing the name the item now indicates that it is a variation of the specific type that it originate
    5 KB (566 words) - 21:00, 10 May 2008
  • == Item Attributes == ...manually renaming the item in the name field. After changing the name the item now indicates that it is a variation of the specific type that it originate
    5 KB (566 words) - 22:00, 10 May 2008
  • == Item Attributes == ...manually renaming the item in the name field. After changing the name the item now indicates that it is a variation of the specific type that it originate
    17 KB (2,440 words) - 00:07, 11 May 2008
  • == Phase I Item Experimentation Mechanics == ...have an additional attribute, the player is then able to experiment on the item to increase that particular attribute's value.
    8 KB (998 words) - 13:36, 11 May 2008
  • == Phase I Item Experimentation Mechanics == == Item Attributes ==
    4 KB (415 words) - 14:16, 11 May 2008
  • == Item Attributes == ...manually renaming the item in the name field. After changing the name the item now indicates that it is a variation of the specific type that it originate
    5 KB (520 words) - 18:34, 11 May 2008
  • == Item Attributes == ...manually renaming the item in the name field. After changing the name the item now indicates that it is a variation of the specific type that it originate
    4 KB (431 words) - 18:15, 11 May 2008
  • == Item Attributes == ...manually renaming the item in the name field. After changing the name the item now indicates that it is a variation of the specific type that it originate
    4 KB (509 words) - 18:24, 11 May 2008
  • == Item Attributes == ...manually renaming the item in the name field. After changing the name the item now indicates that it is a variation of the specific type that it originate
    4 KB (464 words) - 18:56, 11 May 2008
  • == Item Attributes == ...manually renaming the item in the name field. After changing the name the item now indicates that it is a variation of the specific type that it originate
    4 KB (484 words) - 19:01, 11 May 2008
  • == Item Attributes == ...manually renaming the item in the name field. After changing the name the item now indicates that it is a variation of the specific type that it originate
    4 KB (507 words) - 01:15, 21 June 2008
  • == Item Attributes == ...manually renaming the item in the name field. After changing the name the item now indicates that it is a variation of the specific type that it originate
    5 KB (528 words) - 00:30, 21 June 2008
  • == Item Attributes == ...manually renaming the item in the name field. After changing the name the item now indicates that it is a variation of the specific type that it originate
    4 KB (440 words) - 23:20, 11 May 2008
  • == Item Attributes == ...manually renaming the item in the name field. After changing the name the item now indicates that it is a variation of the specific type that it originate
    4 KB (491 words) - 23:28, 11 May 2008
  • == Item Attributes == ...manually renaming the item in the name field. After changing the name the item now indicates that it is a variation of the specific type that it originate
    4 KB (449 words) - 23:35, 11 May 2008
  • == Item Attributes == ...manually renaming the item in the name field. After changing the name the item now indicates that it is a variation of the specific type that it originate
    4 KB (425 words) - 00:00, 12 May 2008
  • == Item Attributes == ...manually renaming the item in the name field. After changing the name the item now indicates that it is a variation of the specific type that it originate
    4 KB (437 words) - 00:04, 12 May 2008
  • == Item Attributes == ...manually renaming the item in the name field. After changing the name the item now indicates that it is a variation of the specific type that it originate
    4 KB (424 words) - 00:07, 12 May 2008
  • == Item Attributes == ...manually renaming the item in the name field. After changing the name the item now indicates that it is a variation of the specific type that it originate
    4 KB (447 words) - 00:12, 12 May 2008
  • |Item Type |Crafted, Looted
    36 KB (5,027 words) - 20:14, 12 May 2008
  • |Item Type |Crafted, Looted
    87 KB (11,780 words) - 20:22, 12 May 2008
  • Looted Schematic Listing (Game Messages) == Looted Schematic Object Listing ==
    21 KB (2,776 words) - 23:09, 25 December 2009
  • == Item Attributes == ...manually renaming the item in the name field. After changing the name the item now indicates that it is a variation of the specific type that it originate
    4 KB (398 words) - 08:27, 13 May 2008
  • The Dead Eye Prototype item uses medicine experimentation and medicine assembly modifiers to affect the ...line will increase the number of uses on this item. (uses are seen on the item in inventory)
    5 KB (577 words) - 08:39, 13 May 2008
  • == Artisan Mission Item Experimentation Mechanics == .... Experimentation on this line does not have any discernible effect on the item.
    5 KB (528 words) - 09:04, 13 May 2008
  • == Looted Armor Component Listing == |Item Used In
    10 KB (1,183 words) - 18:31, 1 September 2009
  • == Looted Armor Components == * [[Acklay Hide (Looted Item)|Acklay Hide]]<br>
    3 KB (350 words) - 07:23, 14 May 2008
  • |Item Used In |[[Brackaset Plates (Looted Item)|Brackaset Plates]]
    11 KB (1,307 words) - 18:29, 1 September 2009
  • * [[Very Low Quality DNA Sample (Looted Item)|Very Low Quality DNA Sample]] * [[Low Quality DNA Sample (Looted Item)|Low Quality DNA Sample]]
    2 KB (251 words) - 03:15, 31 August 2009
  • == Looted Clothing Component Listing == |Item ID
    3 KB (325 words) - 07:32, 14 May 2008
  • == Looted Clothing Components == * [[Portion of Heavy Duty Leather (Looted Item)|Portion of Heavy Duty Leather]]<br>
    2 KB (188 words) - 07:33, 14 May 2008
  • == Looted Medical Component Listing == |Item ID
    3 KB (347 words) - 07:36, 14 May 2008
  • == Looted Medical Components == * [[Rancor Bile (Looted Item)|Rancor Bile]]<br>
    2 KB (185 words) - 07:38, 14 May 2008
  • == Looted Melee Weapon Component Listing == |Item ID
    11 KB (1,321 words) - 01:11, 26 December 2009
  • == Looted Melee Weapon Components == * [[Acklay Bones (Looted Item)|Acklay Bones]]<br>
    3 KB (329 words) - 13:48, 17 June 2009
  • == Looted Melee Weapon Enhancement Listing == |Item ID
    4 KB (501 words) - 18:28, 1 September 2009
  • == Looted Melee Weapon Enhancements == * [[Heavy Duty Vibro Motor (Looted Item)|Heavy Duty Vibro Motor]]<br>
    2 KB (211 words) - 07:50, 14 May 2008
  • Looted Munition Component Listing (Game Messages) == Looted Munition Component Listing ==
    3 KB (288 words) - 02:04, 26 December 2009
  • == Looted Munition Components == * [[Kliknik Gland (Looted Item)|Kliknik Gland]]<br>
    2 KB (171 words) - 01:42, 31 January 2010
  • == Looted Ranged Weapon Component Listing == |Item ID
    20 KB (2,631 words) - 11:53, 19 September 2010
  • == Looted Ranged Weapon Components == * [[Berserker Rifle Stabilization component (Looted Item)|Berserker Rifle Stabilization component]]<br>
    4 KB (368 words) - 10:45, 2 September 2009
  • == Looted Ranged Weapon Enhancement Listing == |Item ID
    6 KB (708 words) - 18:24, 1 September 2009
  • == Looted Ranged Weapon Enhancements == * [[Heavy Duty Power Converter (Looted Item)|Heavy Duty Power Converter]]<br>
    3 KB (245 words) - 08:09, 14 May 2008

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