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  • <span style="color:#005288; font-size:200%;">'''Planet - Naboo'''</span> ...g cities, including Theed and Moenia, while the Gungans reside deep in the planet's foreboding swamps. Naboo's pleasant climate and numerous terrain types ha
    13 KB (1,798 words) - 23:22, 26 August 2007
  • <span style="color:#005288; font-size:200%;">'''Planet - Tatooine'''</span> ...of the Triellus Trade Route, which itself connected to the Sisar Run. The planet was not far from the Corellian Run. It had its own navigation system. Howev
    10 KB (1,491 words) - 03:48, 30 December 2007
  • <span style="color:#005288; font-size:200%;">'''Planet - Corellia'''</span> ...planet of Selonia constructed an elaborate network of tunnels beneath the planet's surface. These Selonian Tunnels were used by people of all races as a kin
    20 KB (3,151 words) - 22:00, 29 December 2007
  • {{PageHeader|Planet|Rori}} Rori was a swampy moon of the planet of Naboo. Its first colony, Narmle, was settled by King Narmle ca. 2,000 BB
    6 KB (829 words) - 20:08, 6 August 2010
  • <span style="color:#005288; font-size:200%;">'''Planet - Talus'''</span> Talus was roughly the same size as its sister planet, Tralus. Both orbited a common center of gravity and were together known as
    5 KB (705 words) - 03:05, 23 May 2007
  • {{PageHeader|Planet|Lok}} ...with several entrances, with a small oasis in the middle. Settlers on the planet had no idea when it was built or why.
    6 KB (771 words) - 19:48, 13 September 2010
  • {{PageHeader|Planet|Endor}} ...r and the Sanctuary Moon) was a small forested moon orbiting the gas giant planet of Endor. The forest moon is notable for being the native home of the Ewoks
    3 KB (422 words) - 07:25, 16 June 2007
  • {{PageHeader|Planet|Dantooine}} The planet was one of the subject worlds of the Infinite Empire. The Rakata built seve
    6 KB (972 words) - 22:33, 20 November 2010
  • {{PageHeader|Planet|Dathomir}} Dathomir was an obscure planet in the Outer Rim Territories, located in the Quelii Sector. It was somewhat
    15 KB (2,347 words) - 13:48, 22 September 2008
  • {{PageHeader|Planet|Yavin IV}} ...ished this base in following the abandonment of their previous base on the planet Dantooine. The Galactic Empire sought to use its new space station superwea
    11 KB (1,770 words) - 10:03, 29 August 2008
  • <span style="color:#005288; font-size:200%;">'''Planet - Taanab'''</span> ...ystem. Has 2 major cities Pandath (Capitol), and Pendath. Pandath has the planet's only starport.It was primarily used for agriculture and farming. Its popu
    7 KB (1,147 words) - 03:01, 23 May 2007
  • ..."|planet||varchar(45)||align="center"| ||align="center"| || || || ||Planet Name `planet` varchar(45) NOT NULL,
    1,019 bytes (120 words) - 15:03, 26 April 2009
  • {{PageHeader|Schematic|Deed for: Generic Planet Guild Hall}} |Deed for: Generic Planet Guild Hall
    3 KB (278 words) - 00:18, 14 January 2010
  • {{PageHeader|Schematic|Deed for: Large Generic Planet House}} |Deed for: Large Generic Planet House
    3 KB (285 words) - 12:40, 16 January 2010
  • {{PageHeader|Schematic|Deed for: Large Generic Planet House (Style 2)}} |Deed for: Large Generic Planet House (Style 2)
    3 KB (297 words) - 12:46, 16 January 2010
  • {{PageHeader|Schematic|Deed for: Medium Generic Planet Housee}} |Deed for: Medium Generic Planet House
    3 KB (279 words) - 13:20, 16 January 2010
  • {{PageHeader|Schematic|Deed for: Medium Generic Planet House (Style 2)}} |Deed for: Medium Generic Planet House (Style 2)
    3 KB (290 words) - 13:25, 16 January 2010
  • {{PageHeader|Schematic|Deed for: Small Generic Planet House (Floorplan 2)}} |Deed for: Small Generic Planet House (Floorplan 2)
    3 KB (290 words) - 16:09, 17 January 2010
  • {{PageHeader|Schematic|Deed for: Small Generic Planet House (Style 2, Floorplan 2)}} |Deed for: Small Generic Planet House (Style 2, Floorplan 2)
    3 KB (293 words) - 16:20, 17 January 2010
  • {{PageHeader|Schematic|Deed for: Small Generic Planet House (Style 2)}} |Deed for: Small Generic Planet House (Style 2)|A deed for a small generic house. This is the 2nd style de
    3 KB (296 words) - 01:52, 2 April 2010
  • {{PageHeader|Schematic|Deed for: Small Generic Planet House}} |Deed for: Small Generic Planet House
    3 KB (278 words) - 16:04, 17 January 2010
  • #REDIRECT [[Yavin4 (Planet)]]
    29 bytes (3 words) - 09:58, 29 August 2008
  • {{PageHeader|Command|Planet (0A663698)}}
    519 bytes (60 words) - 10:31, 7 October 2008
  • {{PageHeader|Planet|Chandrila}} Chandrila was the second planet in the Chandrila system of the Bormea sector, located in the Core Worlds, a
    4 KB (605 words) - 10:57, 25 April 2010

Page text matches

  • # Filename of part mesh: null terminated ascii name. (Can reference .lod or .msh files.) by a 4 char texture tag name.
    47 KB (6,309 words) - 01:42, 9 December 2014
  • |{{[[Template:Planet|Planet]]}}||{{Planet}}
    3 KB (318 words) - 16:43, 18 December 2008
  • Name of the Planet to request data for.
    1 KB (111 words) - 05:31, 1 January 2008
  • ==[[Corellia (Planet)|Corellia]]== ==[[Naboo (Planet)|Naboo]]==
    14 KB (1,683 words) - 16:45, 27 November 2010
  • |{{a_string}}|'''Bind Planet''' |{{a_string}}|'''Bank Planet'''
    3 KB (348 words) - 00:08, 6 January 2008
  • ...a group leader gets if they use /invite command without a target or player name. ...n command in space after they had previously been invited while still on a planet surface.
    7 KB (1,113 words) - 03:05, 28 August 2009
  • |{{a_string}}|'''Query Planet String''' |{{a_string}}|'''Starport/Shuttleport Name'''
    2 KB (213 words) - 10:13, 2 May 2011
  • |{{a_string}}||'''Planet''' * '''Planet''':
    721 bytes (77 words) - 22:13, 8 January 2008
  • A_STRING: Planet U_STRING: Name
    2 KB (183 words) - 09:47, 29 April 2011
  • can also be used to change the "time of day" on a planet,
    1,013 bytes (134 words) - 22:44, 8 January 2008
  • |{{a_string}}||'''Planet''' for instance its used to update the planet name for the "out-of-range" members of a group.
    959 bytes (128 words) - 19:59, 27 December 2007
  • |{{a_string}}||'''Planet''' * '''Planet'''::
    1 KB (141 words) - 00:34, 3 January 2008
  • :"terrain/[planet].trn" ...Race Files used earlier, however these have a "shared" prefix in the file name.
    2 KB (301 words) - 22:32, 6 January 2008
  • :The name of the planet/map whos point list is being requested.
    755 bytes (92 words) - 19:33, 6 January 2008
  • |{{u_string}}|'''Player Name''' |{{a_string}}|'''Region Name'''
    5 KB (494 words) - 17:53, 7 January 2008
  • |{{a_string}}|'''city name''' |{{a_string}}||'''planet name'''
    3 KB (249 words) - 18:41, 5 May 2009
  • |align="left"|'''[[planet (0A663698)|planet]]'''||'''[[planet (0A663698)|0A663698]]||{{Small0P}}
    138 KB (20,338 words) - 11:03, 5 February 2010
  • : Add resource type name to auction name for resource containers : Missions: if a location is off-planet, display both the planet and region name
    23 KB (3,605 words) - 10:41, 19 April 2008
  • String of Planet the last planet the character was on upon last logout
    6 KB (1,018 words) - 17:04, 16 December 2011
  • | width="124.5" Height="12.75" valign="bottom" | name If you expand the list of cantinas on the planet, all cantinas with
    24 KB (2,827 words) - 01:48, 20 May 2007
  • * Mission browser is no longer able to be left open across the planet. ...ow. This harassment report requires you enter the offending player's first name and appends recent chat logs to the report for review by a CSR.
    26 KB (4,208 words) - 19:47, 29 December 2006
  • ...and traveling to other planets to report on the resources present on that planet.
    8 KB (1,289 words) - 03:00, 20 January 2007
  • ...er side of the world. If the group member is on another planet, the planet name is displayed in the status bar.
    1 KB (234 words) - 03:09, 20 January 2007
  • ...hannels will be available to players on a chat tab when they arrive on any planet. Players can use these channels to find groups, medics, entertainers, find * The Planet-wide chat channel is available.
    2 KB (334 words) - 03:15, 20 January 2007
  • * Added /auction and /planet commands for the new channels. These commands allow the player to send auct * Players should no longer be able to create a room name with "..", starting with a "." or containing a space.
    1 KB (178 words) - 03:16, 20 January 2007
  • ...o another planet and receiving a "Failed Mission" message upon leaving the planet. All players doing this quest should no longer receive a "failed mission" m
    1,005 bytes (164 words) - 03:26, 20 January 2007
  • * Fixed a bug where a running player would open a UI (such as the planet map) and then close out the UI only to stuck in a running state.
    5 KB (800 words) - 03:56, 20 January 2007
  • ...s in Kessel and Deep Space to use the space waypoint art, not the Tatooine planet art. * The star ship travel terminal will now display your current planet as the default screen
    13 KB (2,021 words) - 03:56, 20 January 2007
  • ** Add resource type name to auction name for resource containers ** Missions: if a location is off-planet, display both the planet and region name
    24 KB (3,728 words) - 04:13, 20 January 2007
  • ** Add resource type name to auction name for resource containers ** Missions: if a location is off-planet, display both the planet and region name
    24 KB (3,728 words) - 04:14, 20 January 2007
  • ...mission terminal UI so that you can no longer open it from anywhere on the planet.
    1,023 bytes (144 words) - 04:23, 20 January 2007
  • ...timizations to the mission system to combat lag. Requesting a mission on a planet like Dantooine should be somewhat faster. ...ar: The purchasing of a container now displays a warning message about the name of the container not reflecting the contents of the container.
    2 KB (258 words) - 04:23, 20 January 2007
  • * Restricted the number of characters in the name of a single permission list entry to 40. ...s place-able on a single planet that should be place-able on more than one planet now reflect the appropriate number of planets.
    16 KB (2,659 words) - 04:23, 20 January 2007
  • ...indication that a secret Geonosian Lab was operating on the surface of the planet, but no confirmation has been made. The Imperial Military is rumored to be
    966 bytes (147 words) - 04:26, 20 January 2007
  • ...b. This tab holds a list of waypoints to interesting places on the current planet. ...g to the datapad. The device will transform their pets, carrying over it's name and commands to the new pet. The new pet will be of the same type, but of t
    20 KB (3,304 words) - 04:27, 20 January 2007
  • [http://www.shadwiz.com/swg/bloodfingalaxymap.htm Planet Travel Maps / Rates]
    11 KB (1,632 words) - 17:05, 31 December 2007
  • :* MySQL (Terminals / Buildings / Crafting Stations / Planet Map)
    372 bytes (32 words) - 13:50, 27 December 2007
  • ||planet||planetchat||||0xbaed4d8f||8f 4d ed ba
    71 KB (9,522 words) - 02:19, 23 May 2007
  • ||[[Image:Startplanet.jpg|thumb|500 px|'''Character Creation - Starting Planet''']]||[[Image:Professions.jpg|thumb|500 px|'''Character Creation - Professi ||[[Image:Zabrakdetail5.jpg|thumb|500 px|'''Character Creation - Starting Planet''']]||[[Image:Tattooine.jpg|thumb|500 px|'''InGame Screen''']]
    2 KB (241 words) - 18:05, 28 April 2007
  • ==[[Corellia (Planet)|Corellia]]== ==[[Talus (Planet)|Talus]]==
    14 KB (1,731 words) - 11:22, 30 January 2011
  • ==[[Corellia (Planet)|Corellia]]== ==[[Talus (Planet)|Talus]]==
    6 KB (704 words) - 18:08, 23 October 2010
  • ||[[Image:ScreenShot0017.jpg|thumb|500 px|'''Planet Selection Screen - Rouse''']]||[[Image:Blufrogwy0.jpg|thumb|500 px|'''Blue
    2 KB (303 words) - 17:07, 15 June 2008
  • ==[[Corellia (Planet)|Corellia]]== ==[[Talus (Planet)|Talus]]==
    6 KB (778 words) - 16:03, 12 August 2009
  • ==[[Corellia (Planet)|Corellia]]== ==[[Talus (Planet)|Talus]]==
    13 KB (1,610 words) - 10:44, 31 May 2010
  • ==[[Corellia (Planet)|Corellia]]== ==[[Naboo (Planet)|Naboo]]==
    5 KB (729 words) - 20:32, 30 May 2010
  • ==[[Corellia (Planet)|Corellia]]== ==[[Talus (Planet)|Talus]]==
    10 KB (1,295 words) - 16:28, 4 July 2011
  • ==[[Corellia (Planet)|Corellia]]== ==[[Talus (Planet)|Talus]]==
    16 KB (2,094 words) - 13:34, 30 October 2010
  • <span style="color:#005288; font-size:200%;">'''Planet - Naboo'''</span> ...g cities, including Theed and Moenia, while the Gungans reside deep in the planet's foreboding swamps. Naboo's pleasant climate and numerous terrain types ha
    13 KB (1,798 words) - 23:22, 26 August 2007
  • <span style="color:#005288; font-size:200%;">'''Planet - Tatooine'''</span> ...of the Triellus Trade Route, which itself connected to the Sisar Run. The planet was not far from the Corellian Run. It had its own navigation system. Howev
    10 KB (1,491 words) - 03:48, 30 December 2007
  • ...ll be directed to the city, where the first Imperial Pilot Trainer for the planet is located. ...lways be in control of the city, even if Rebels are winning the war on the planet and have control of all other cities. Lower level Rebels are advised to sta
    5 KB (798 words) - 17:00, 18 May 2007
  • Anchorhead was one of the first settlements on [[Tatooine (Planet)|Tatooine]]. Abandoned and resettled many times, it lost significance until ||{{Planet|Tatooine}}
    5 KB (751 words) - 15:08, 3 October 2007
  • ||{{Planet|Tatooine}} ...ty)|Mos Espa]], and Mos Gamos. These same immigrants would later found the planet's future capital, Bestine.
    8 KB (1,208 words) - 17:00, 18 May 2007
  • ...rt domes the streets of Mos Entha are much like those of other [[Tatooine (Planet)|Tatooine]] cities. Swoops and speeders can be found darting around slower One noticeable difference between Mos Entha and other [[Tatooine (Planet)|Tatooine]] cities can be seen in the police force. Mos Entha’s law enfor
    4 KB (552 words) - 23:14, 20 May 2007
  • ...ted of the dome-roofed, adobe buildings found in cities across [[Tatooine (Planet)|Tatooine]], and was said to appear as a great, twisting snake, hunkered do ||{{Planet|Tatooine}}
    6 KB (809 words) - 17:00, 18 May 2007
  • Mos Taike was a city on [[Tatooine (Planet)|Tatooine]]. It was located just outside Mos Entha, between the Xelric Draw ||{{Planet|Tatooine}}
    2 KB (192 words) - 16:36, 18 December 2008
  • Wayfar was a settlement on [[Tatooine (Planet)|Tatooine]]. Geographically, it was located in the deep south of the most i ||{{Planet|Tatooine}}
    3 KB (396 words) - 09:07, 22 May 2007
  • :* 1 this Planet
    5 KB (641 words) - 07:08, 12 June 2008
  • <span style="color:#005288; font-size:200%;">'''Planet - Corellia'''</span> ...planet of Selonia constructed an elaborate network of tunnels beneath the planet's surface. These Selonian Tunnels were used by people of all races as a kin
    20 KB (3,151 words) - 22:00, 29 December 2007
  • {{PageHeader|Planet|Rori}} Rori was a swampy moon of the planet of Naboo. Its first colony, Narmle, was settled by King Narmle ca. 2,000 BB
    6 KB (829 words) - 20:08, 6 August 2010
  • <span style="color:#005288; font-size:200%;">'''Planet - Talus'''</span> Talus was roughly the same size as its sister planet, Tralus. Both orbited a common center of gravity and were together known as
    5 KB (705 words) - 03:05, 23 May 2007
  • {{PageHeader|Planet|Lok}} ...with several entrances, with a small oasis in the middle. Settlers on the planet had no idea when it was built or why.
    6 KB (771 words) - 19:48, 13 September 2010
  • {{PageHeader|Planet|Endor}} ...r and the Sanctuary Moon) was a small forested moon orbiting the gas giant planet of Endor. The forest moon is notable for being the native home of the Ewoks
    3 KB (422 words) - 07:25, 16 June 2007
  • {{PageHeader|Planet|Dantooine}} The planet was one of the subject worlds of the Infinite Empire. The Rakata built seve
    6 KB (972 words) - 22:33, 20 November 2010
  • {{PageHeader|Planet|Dathomir}} Dathomir was an obscure planet in the Outer Rim Territories, located in the Quelii Sector. It was somewhat
    15 KB (2,347 words) - 13:48, 22 September 2008
  • {{PageHeader|Planet|Yavin IV}} ...ished this base in following the abandonment of their previous base on the planet Dantooine. The Galactic Empire sought to use its new space station superwea
    11 KB (1,770 words) - 10:03, 29 August 2008
  • ==[[Corellia (Planet)|Corellia]]== ==[[Talus (Planet)|Talus]]==
    20 KB (2,868 words) - 10:46, 25 July 2011
  • ==[[Corellia (Planet)|Corellia]]== ==[[Talus (Planet)|Talus]]==
    9 KB (1,093 words) - 13:18, 11 September 2009
  • You can find a Profession Name trainer in one of the following locations: ==[[Corellia (Planet)|Corellia]]==
    8 KB (966 words) - 19:01, 17 May 2010
  • ==[[Corellia (Planet)|Corellia]]== ==[[Talus (Planet)|Talus]]==
    12 KB (1,568 words) - 13:51, 30 October 2010
  • <span style="color:#005288; font-size:200%;">'''Planet - Taanab'''</span> ...ystem. Has 2 major cities Pandath (Capitol), and Pendath. Pandath has the planet's only starport.It was primarily used for agriculture and farming. Its popu
    7 KB (1,147 words) - 03:01, 23 May 2007
  • ..._(Trainer)|Politician trainers]] are located at the capitol building for a planet. Politician trainers may also be placed in player cities by a Mayor with Ci ==[[Corellia (Planet)|Corellia]]==
    7 KB (882 words) - 14:14, 30 October 2010
  • Now, this is either unique to each planet, or planet type. For instance, Lok might yield the same as Tatooine, and Yavin IV the
    2 KB (297 words) - 23:18, 28 August 2009
  • * Planet Map Display for field base and high tech field bases<br>
    3 KB (408 words) - 00:57, 29 August 2009
  • ==[[Corellia (Planet)|Corellia]]== ==[[Talus (Planet)|Talus]]==
    6 KB (746 words) - 05:27, 31 August 2009
  • ==[[Corellia (Planet)|Corellia]]== ==[[Talus (Planet)|Talus]]==
    7 KB (956 words) - 13:46, 30 October 2010
  • * [[Bounty Mission Type I (Game Mechanics)|Same Planet Stationary Marks]] - Novice Bounty Hunter The name of the mission creator.
    8 KB (1,049 words) - 04:44, 12 September 2009
  • ...asses this check then the player will receive a report first listing which planet the mark has been spotted on. The droid will also add a waypoint to the pla Once the player receives the planet and original coordinate update, the probe droid will cease giving updates o
    5 KB (737 words) - 05:30, 12 September 2009
  • ...planet then they will need to use an arakyd probe droid to determine which planet it is on. Either choice will start the droid out in the same manner having
    7 KB (963 words) - 05:30, 12 September 2009
  • ==[[Corellia (Planet)|Corellia]]== ==[[Talus (Planet)|Talus]]==
    8 KB (889 words) - 10:53, 30 May 2010
  • ==[[Corellia (Planet)|Corellia]]== ==[[Talus (Planet)|Talus]]==
    5 KB (651 words) - 14:18, 30 October 2010
  • ==[[Corellia (Planet)|Corellia]]== ==[[Talus (Planet)|Talus]]==
    8 KB (1,001 words) - 00:15, 8 September 2009
  • ==[[Corellia (Planet)|Corellia]]== ==[[Talus (Planet)|Talus]]==
    11 KB (1,535 words) - 13:58, 30 October 2010
  • ==[[Corellia (Planet)|Corellia]]== ==[[Talus (Planet)|Talus]]==
    7 KB (861 words) - 11:58, 19 September 2008
  • ==[[Corellia (Planet)|Corellia]]== ==[[Talus (Planet)|Talus]]==
    2 KB (309 words) - 07:09, 6 September 2009
  • ==[[Corellia (Planet)|Corellia]]== ==[[Talus (Planet)|Talus]]==
    7 KB (894 words) - 16:29, 29 May 2010
  • ==[[Corellia (Planet)|Corellia]]== ==[[Talus (Planet)|Talus]]==
    6 KB (791 words) - 14:02, 30 October 2010
  • ==[[Corellia (Planet)|Corellia]]== ==[[Talus (Planet)|Talus]]==
    6 KB (745 words) - 14:08, 30 October 2010
  • ==[[Corellia (Planet)|Corellia]]== ==[[Talus (Planet)|Talus]]==
    13 KB (1,805 words) - 17:27, 29 May 2010
  • ==[[Corellia (Planet)|Corellia]]== ==[[Tatooine (Planet)|Tatooine]]==
    6 KB (701 words) - 18:29, 30 August 2010
  • ==[[Corellia (Planet)|Corellia]]== ==[[Talus (Planet)|Talus]]==
    6 KB (802 words) - 04:56, 28 August 2009
  • ==[[Corellia (Planet)|Corellia]]== ==[[Talus (Planet)|Talus]]==
    6 KB (778 words) - 14:23, 30 October 2010
  • ...r Pilot Recruiter is J'pai Brek at [[Tyrena (City)|Tyrena]] on [[Corellia (Planet)|Corellia]] (-5072 -2343). |<br>||[[Corellia (Planet)|Corellia]], [[Tyrena (City)|Tyrena]]
    14 KB (1,779 words) - 00:22, 28 September 2008
  • ==[[Naboo (Planet)|Naboo]]== ==[[Talus (Planet)|Talus]]==
    6 KB (728 words) - 13:44, 12 September 2009
  • ==[[Corellia (Planet)|Corellia]]== ==[[Talus (Planet)|Talus]]==
    25 KB (3,552 words) - 18:00, 21 September 2008
  • ==[[Talus (Planet)|Talus]]== ==[[Rori (Planet)|Rori]]==
    5 KB (707 words) - 14:26, 30 October 2010
  • ==[[Corellia (Planet)|Corellia]]== ==[[Talus (Planet)|Talus]]==
    10 KB (1,474 words) - 18:41, 21 September 2008
  • ==[[Corellia (Planet)|Corellia]]== ==[[Talus (Planet)|Talus]]==
    19 KB (2,365 words) - 20:36, 19 May 2010
  • ==[[Corellia (Planet)|Corellia]]== ==[[Talus (Planet)|Talus]]==
    7 KB (866 words) - 14:30, 30 October 2010
  • * Commander Landau at [[Theed (City)|Theed]] on [[Naboo (Planet)|Naboo]] (-5516 4403) * Commander Zhanks at [[Kor Vella (City)|Kor Vella]] on [[Corellia (Planet)|Corellia]] (-3406 3101)
    13 KB (1,814 words) - 08:46, 28 September 2008
  • ...Pilot Recruiter is Gil Burtin at [[Bestine (City)|Bestine]] on [[Tatooine (Planet)|Tatooine]] (-1174 -3674). |<br>||[[Corellia (Planet)|Corellia]], [[Coronet (City)|Coronet]]
    11 KB (1,456 words) - 00:29, 28 September 2008
  • ==[[Corellia (Planet)|Corellia]]== ==[[Endor (Planet)|Endor]]==
    15 KB (1,844 words) - 21:07, 29 September 2008
  • ==[[Corellia (Planet)|Corellia]]== ==[[Endor (Planet)|Endor]]==
    8 KB (954 words) - 11:36, 29 September 2008
  • ==[[Corellia (Planet)|Corellia]]== ==[[Endor (Planet)|Endor]]==
    10 KB (1,249 words) - 22:57, 28 September 2008
  • |width="200px"|'''Table Name'''||width="150px"|'''Category'''||width="450px"|'''Table Description''' ||'''[[planet (Database Table)|planet]]'''||''' '''||
    17 KB (2,545 words) - 13:07, 13 March 2010
  • ==[[Corellia (Planet)|Corellia]]== ==[[Endor (Planet)|Endor]]==
    7 KB (929 words) - 11:16, 29 September 2008
  • ==[[Dathomir (Planet)|Dathomir]]== ==[[Dathomir (Planet)|Dathomir]]==
    2 KB (275 words) - 10:52, 28 September 2008
  • ||{{Planet|Dathomir}}
    944 bytes (108 words) - 10:38, 28 September 2008
  • ==[[Dathomir (Planet)|Dathomir]]== ==[[Dathomir (Planet)|Dathomir]]==
    2 KB (275 words) - 11:04, 28 September 2008
  • ==[[Dathomir (Planet)|Dathomir]]== ==[[Dathomir (Planet)|Dathomir]]==
    2 KB (309 words) - 11:18, 28 September 2008
  • ==[[Dathomir (Planet)|Dathomir]]== ==[[Dathomir (Planet)|Dathomir]]==
    3 KB (303 words) - 11:25, 28 September 2008
  • :[[Deed for: Small Generic Planet House (Schematic)|Deed for: Small Generic Planet House]] ...all Generic Planet House (Floorplan 2) (Schematic)|Deed for: Small Generic Planet House (Floorplan 2)]]
    1 KB (162 words) - 10:41, 9 September 2008
  • :[[Deed for: Generic Planet Guild Hall (Schematic)|Deed for: Generic Planet Guild Hall]]
    2 KB (212 words) - 10:30, 11 September 2008
  • ...: Small Generic Planet House (Style 2) (Schematic)|Deed for: Small Generic Planet House (Style 2)]] ...ic Planet House (Style 2, Floorplan 2) (Schematic)|Deed for: Small Generic Planet House (Style 2, Floorplan 2)]]
    1 KB (131 words) - 10:48, 9 September 2008
  • :[[Deed for: Medium Generic Planet House (Schematic)|Deed for: Medium Generic Planet House]]
    960 bytes (112 words) - 10:48, 9 September 2008
  • :[[Deed for: Large Generic Planet House (Schematic)|Deed for: Large Generic Planet House]] ...: Large Generic Planet House (Style 2) (Schematic)|Deed for: Large Generic Planet House (Style 2)]]
    1 KB (124 words) - 10:50, 9 September 2008
  • This casino and hotel was established on the planet Taanab during the early years of the New Order. You can find it near the s ||{{Planet|Taanab}}
    366 bytes (53 words) - 11:36, 18 May 2007
  • Pendath is the second largest static city on [[Taanab (Planet)|Taanab]]. ||{{Planet|Taanab}}
    1 KB (121 words) - 21:14, 30 May 2007
  • Pandath Spaceport is the only starport for the entire planet of Taanab. This makes it an important hub for the Taanab system for the tra ||{{Planet|Taanab}}
    629 bytes (99 words) - 11:29, 18 May 2007
  • ...one of the few ways to get wooly hide and herbivore meat from [[Tatooine (Planet)|Tatooine]]. ||{{Planet|Tatooine}}
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  • Pandath is the largest static city on [[Taanab (Planet)|Taanab]]. Taanab's only starport is located here and is used for all major ||{{Planet|Taanab}}
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  • ||'''Species'''||'''sub-Species'''||'''Creature'''||'''Planet''' ...lay (Species)|Acklay]]||acklay||[[:Image:AcklayHAM.jpg|Acklay]]||[[Yavin4 (Planet)|Yavin4]]
    123 KB (13,919 words) - 19:56, 16 August 2011
  • ...s located in the desert known as the Dune Sea on the planet of [[Tatooine (Planet)|Tatooine]] at Coords -5856, -6183 and was home to the gangster Jabba the H ...Image:JabbasPalace2.jpg|right|thumb|Jabba the Hutt's Palace on [[Tatooine (Planet)|Tatooine]], as seen in Return of the Jedi.]]
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  • ...g Fort Tusken was attacked and taken over by Sandpeople giving rise to the name Tusken Raider. To this day the fort is a well known stronghold of the Sandp ||{{Planet|Tatooine}}
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  • ||{{Planet|Tatooine}}
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  • ! Species !! sub-Species !! Planet !! Class !! Order !! Family !! Gender !! Diet
    11 KB (1,280 words) - 00:00, 15 June 2007
  • ...one of the few ways to get wooly hide and herbivore meat from [[Tatooine (Planet)|Tatooine]]. == Creature Name ==
    1 KB (141 words) - 16:35, 6 August 2008
  • ||'''Species'''||'''sub-Species'''||width="200"|'''Creature'''||width="75"|'''Planet''' ...[[Bageraset (Species)|Bageraset]]'''||bageraset||Bageraset||'''[[Corellia (Planet)|Corellia]]'''
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  • ||'''Species'''||'''sub-Species'''||'''Creature'''||'''Planet''' ||'''[[Bol (Species)|Bol]]'''||bol||baby bol||'''[[Dantooine (Planet)|Dantooine]]'''
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  • ||'''Specie'''||'''sub-Specie'''||'''Creature'''||'''Planet''' ...pecies)|Baz Nitch]]'''||baz nitch||angry baz nitch avenger||'''[[Dathomir (Planet)|Dathomir]]'''
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  • ||'''Specie'''||'''sub-Specie'''||'''Creature'''||'''Planet''' ||'''[[Angler (Species)|Angler]]'''||arachne||arachne drone||'''[[Endor (Planet)|Endor]]'''
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  • ||'''Specie'''||'''sub-Specie'''||'''Creature'''||'''Planet''' ||'''[[Flit (Species)|Flit]]'''||flit||[[Flit (Species)#Flit|Flit]]||[[Lok (Planet)|Lok]]
    9 KB (1,123 words) - 00:46, 30 May 2007
  • ||'''Specie'''||'''sub-Specie'''||'''Creature'''||'''Planet''' ...e Bol (Species)|Bolle Bol]]||bolle bol||bio_engineered_bolle_bol||[[Naboo (Planet)|Naboo]]
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  • ||'''Specie'''||'''sub-Specie'''||'''Creature'''||'''Planet''' ||[[Bark Mite (Species)|Bark Mite]]||bark mite||bark mite||[[Rori (Planet)|Rori]]
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  • ||'''Specie'''||'''sub-Specie'''||'''Creature'''||'''Planet''' ||[[Bark Mite (Species)|Bark Mite]]||decay mite||Decay Mite||[[Talus (Planet)|Talus]]
    9 KB (1,087 words) - 17:00, 22 May 2007
  • ||'''Specie'''||'''sub-Specie'''||'''Creature'''||'''Planet''' ||'''[[Bantha (Species)|Bantha]]'''||bantha||bantha ||[[Tatooine (Planet)|Tatooine]]
    12 KB (1,417 words) - 23:32, 14 June 2007
  • ||'''Species'''||'''sub-Species'''||'''Creature'''||'''Planet''' ||'''[[Acklay (Species)|Acklay]]'''||acklay||Acklay||[[Yavin4 (Planet)|Yavin4]]
    12 KB (1,376 words) - 22:04, 30 May 2007
  • ||'''Specie'''||'''sub-Specie'''||'''Creature'''||'''Planet'''
    1 KB (124 words) - 15:46, 22 May 2007
  • ||'''Specie'''||'''sub-Specie'''||'''Creature'''||'''Planet''' ||[[Rancor (Species)|Rancor]]||rancor||Mutant Rancor||[[Taanab (Planet)|Taanab]]
    415 bytes (46 words) - 16:33, 22 May 2007
  • ||{{Planet|Naboo}}
    381 bytes (41 words) - 09:33, 28 September 2008
  • ...ja Peak (City)|Dee'ja Peak]] was one of the first Human settlements on the planet and held great political power well into the reign of the Galactic Empire. ...reets. It was an excellent place to start a hike on the beautiful [[Naboo (Planet)|Naboo]] mountains.
    3 KB (388 words) - 21:02, 29 December 2007
  • ...rial forces, in an effort to crack down on rebellious activity on [[Naboo (Planet)|Naboo]]. ||{{Planet|Naboo}}
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  • ||{{Planet|Naboo}}
    839 bytes (97 words) - 21:01, 20 May 2007
  • ...es. Around 1,000 BBY, the city, along with the others scattered around the planet, was engulfed in a long and difficult civil war. It was not until the rule ...o the city, resulting in the construction of various new features upon the planet's liberation.
    7 KB (1,001 words) - 01:32, 21 May 2007
  • While it may be the center of commerce on the planet, it has also become a major hub for the criminal element in the sector. Smu ||{{Planet|Naboo}}
    5 KB (658 words) - 01:06, 21 May 2007
  • ||{{Planet|Naboo}}
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  • ...controlled mountain city nestled in the southeast mountains of [[Corellia (Planet)|Corellia]]. ||{{Planet|Corellia}}
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  • Often referred to as "The Jewel of [[Corellia (Planet)|Corellia]]," [[Coronet (City)|Coronet]] was a bustling urban metropolis lo In keeping with [[Corellia (Planet)|Corellia]]'s spacefaring heritage, [[Coronet (City)|Coronet]]'s spaceport
    7 KB (1,067 words) - 22:02, 29 December 2007
  • ...ll hotel, and raucous cantina. The limited membership included [[Corellia (Planet)|Corellia]]'s wealthiest families, as well as many powerful Republic senato ...lage only a few kilometers from the resort. The village, which took on the name Doaba Guerfel, was populated for only about half of each standard year with
    6 KB (729 words) - 22:04, 29 December 2007
  • In [[Corellia (Planet)|Corellia]]'s more primitive times, long before the advent of hyperspace tr ...r Vella]]'s harsh rules, the religious retreat attracted other [[Corellia (Planet)|Corellia]]ns, who built shanties around the central monastery.
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  • ...atures lavish hotels, vast ornamental plazas, and the busiest beach on the planet. Inhabitants of the Core Worlds flock to [[Tyrena (City)|Tyrena]] and the c ...(POI)|Agrilat Swamp]]s, slice-hound hunting expeditions, and trips to the planet's stunning Gold Beaches.
    5 KB (623 words) - 22:04, 29 December 2007
  • ||{{Planet|Corellia}}
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  • ||{{Planet|Naboo}}
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  • Agrilat, a swampy region on [[Corellia (Planet)|Corellia]], was a common hot spot for illegal swoop races. One such race w ||{{Planet|Corellia}}
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  • :'''Location:''' 1680, 4700 on [[Corellia (Planet)|Corellia]]<br> ||{{Planet|Corellia}}
    896 bytes (123 words) - 00:20, 17 December 2008
  • ||{{Planet|Corellia}}
    835 bytes (118 words) - 22:12, 29 December 2007
  • ||{{Planet|Rori}}
    7 KB (1,048 words) - 23:49, 21 May 2007
  • ...long the banks of the Mephyt River in the northeastern reaches of [[Talus (Planet)|Talus]], [[Nashal (City)|Nashal]] is an incredibly diverse ciry originally ...are of slums, industrial areas, and military zones. Like other [[Corellia (Planet)|Corellia]]n cities, [[Nashal (City)|Nashal]] has a small Imperial presence
    6 KB (715 words) - 00:56, 22 May 2007
  • ...ace of the planet [[Lok (Planet)|Lok]]. It had no apparent purpose and the planet's settlers had no idea how or why it was there. The maze had several entran ||[[Image:lokmaze.jpg|right|thumb|The Great Maze Of [[Lok (Planet)|Lok]]]]
    855 bytes (136 words) - 22:36, 29 December 2007
  • ||{{Planet|Tatooine}}
    733 bytes (117 words) - 22:11, 29 December 2007
  • ||{{Planet|Tatooine}}
    679 bytes (89 words) - 22:26, 20 November 2010
  • ||{{Planet|Talus}}
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  • Imperial Outpost on [[Dantooine (Planet)|Dantooine]] is a small imperial base. ||{{Planet|Dantooine}}
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  • Mining Outpost on [[Dantooine (Planet)|Dantooine]] is a small outpost located near the center of the map. ||{{Planet|Dantooine}}
    1 KB (146 words) - 07:47, 24 May 2007
  • ||{{Planet|Tatooine}} ...ures|Creature]]|Animal|Neutral|[[Womp Rat (Species)|Womp Rat]]|[[Tatooine (Planet)|Tatooine]]}}
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  • Imperial Prison on [[Dathomir (Planet)|Dathomir]]. ||{{Planet|Dathomir}}
    1 KB (134 words) - 18:19, 22 September 2008
  • ...three colors (Brown, Green, and Grey) and can be placed on any build able planet. The tent takes up 1 user lot and holds 75 items and is meant to be a publi
    4 KB (521 words) - 05:28, 8 September 2007
  • ||{{Planet|Dantooine}}
    500 bytes (56 words) - 22:28, 20 November 2010
  • ||{{Planet|Talus}}
    1 KB (136 words) - 07:36, 24 May 2007
  • Pirate Outpost on [[Dantooine (Planet)|Dantooine]] is a small outpost. ||{{Planet|Dantooine}}
    1 KB (139 words) - 07:49, 24 May 2007
  • Science Outpost on [[Dathomir (Planet)|Dathomir]]. ||{{Planet|Dathomir}}
    1 KB (135 words) - 08:15, 24 May 2007
  • Trade Outpost on [[Dathomir (Planet)|Dathomir]]. ||{{Planet|Dathomir}}
    1 KB (135 words) - 08:15, 24 May 2007
  • Reasearch Outpost on [[Endor (Planet)|Endor]]. ||{{Planet|Endor}}
    1 KB (135 words) - 08:18, 24 May 2007
  • Smuggler's Outpost on [[Endor (Planet)|Endor]]. ||{{Planet|Endor}}
    1 KB (135 words) - 08:20, 24 May 2007
  • Nym's Stronghold on [[Lok (Planet)|Lok]]. ||{{Planet|Lok}}
    1 KB (135 words) - 08:34, 24 May 2007
  • Imperial Outpost on [[Lok (Planet)|Lok]]. ||{{Planet|Lok}}
    1 KB (136 words) - 08:38, 24 May 2007
  • Restuss on [[Rori (Planet)|Rori]]. ||{{Planet|Rori}}
    1 KB (142 words) - 02:16, 26 May 2007
  • Rebel Outpost on [[Rori (Planet)|Rori]]. ||{{Planet|Rori}}
    1 KB (135 words) - 08:44, 24 May 2007
  • Labor Outpost on [[Yavin4 (Planet)|Yavin4]]. ||{{Planet|Yavin IV}}
    1 KB (147 words) - 21:06, 30 May 2007
  • Mining Outpost on [[Yavin4 (Planet)|Yavin4]]. ||{{Planet|Yavin IV}}
    1 KB (142 words) - 21:07, 30 May 2007
  • ||{{Planet|Lok}}
    638 bytes (92 words) - 00:14, 30 May 2007
  • ||{{Planet|Corellia}} ||{{Planet|Naboo}}
    6 KB (604 words) - 17:48, 14 October 2009
  • ||{{Planet|Corellia}} ...reatures|Creature]]|Animal|Neutral|[[Krahbu (Species)|Krahbu]]|[[Corellia (Planet)|Corellia]]}}
    3 KB (271 words) - 18:48, 14 October 2009
  • ||{{Planet|Lok}} ...re]]|SType|Faction|[[SpeciesName (Species)|SpeciesName]]|[[Planet (Planet)|Planet]]}}
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  • ||{{Planet|Yavin IV}} ...reatures|Creature]]|Insect|Neutral|[[Acklay (Species)|Acklay]]|[[Yavin IV (Planet)|Yavin IV]]}}
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  • ||{{Planet|Endor}} ||{{Planet|Yavin IV}}
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  • ||{{Planet|Yavin IV}} ...:Creatures|Creature]]|Animal|Neutral|[[Choku (Species)|Choku]]|[[Yavin IV (Planet)|Yavin IV]]}}
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  • ||{{Planet|Yavin IV}} ...eature]]|SType|Faction|[[Crystal Snake (Species)|Crystal Snake]]|[[Yavin4 (Planet)|Yavin IV]]}}
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  • ||{{Planet|Yavin IV}} ...res|Creature]]|SType|Faction|[[Gackle Bat (Species)|Gackle Bat]]|[[Yavin4 (Planet)|Yavin IV]]}}
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  • ||{{Planet|Dathomir}} ||{{Planet|Yavin IV}}
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  • ||{{Planet|Rori}} ...:Creatures|Creature]]|Animal|Neutral|[[Kai Tok (Species)|Kai Tok]]|[[Rori (Planet)|Rori]]}}
    6 KB (624 words) - 18:28, 14 October 2009
  • ||{{Planet|Yavin IV}} ...atures|Creature]]|Insect|Neutral|[[Kliknik (Species)|Kliknik]]|[[Yavin IV (Planet)|Yavin IV]]}}
    12 KB (1,253 words) - 18:41, 14 October 2009
  • ||{{Planet|Dathomir}} ||{{Planet|Yavin IV}}
    6 KB (583 words) - 18:56, 14 October 2009
  • ||{{Planet|Yavin IV}} ...reatures|Creature]]|Animal|Neutral|[[Mamien (Species)|Mamien]]|[[Yavin IV (Planet)|Yavin IV]]}}
    4 KB (473 words) - 19:51, 14 October 2009
  • ||{{Planet|Yavin IV}} ...reatures|Creature]]|Animal|Neutral|[[Mawgax (Species)|Mawgax]]|[[Yavin IV (Planet)|Yavin IV]]}}
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  • ||{{Planet|Yavin IV}} ...reatures|Creature]]|Animal|Neutral|[[Skreeg (Species)|Skreeg]]|[[Yavin IV (Planet)|Yavin IV]]}}
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  • ||{{Planet|Yavin IV}} ...Creature]]|Reptile|Neutral|[[Spined Puc (Species)|Spined Puc]]|[[Yavin IV (Planet)|Yavin IV]]}}
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  • ||{{Planet|Corellia}} ...es|Creature]]|Animal|Neutral|[[Stintaril (Species)|Stintaril]]|[[Corellia (Planet)|Corellia]]}}
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  • ||{{Planet|Yavin IV}} ...:Creatures|Creature]]|Animal|Neutral|[[Tybis (Species)|Tybis]]|[[Yavin IV (Planet)|Yavin IV]]}}
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  • ||{{Planet|Yavin IV}} ...ature]]|Animal|Neutral|[[Whisper Bird (Species)|Whisper Bird]]|[[Yavin IV (Planet)|Yavin IV]]}}
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  • ||{{Planet|Yavin IV}} ...reature]]|Animal|Neutral|[[Woolamander (Species)|Woolamander]]|[[Yavin IV (Planet)|Yavin IV]]}}
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  • ||{{Planet|Lok}} ...y:Creatures|Creature]]|Animal|Neutral|[[Snorbal (Species)|Snorbal]]|[[Lok (Planet)|Lok]]}}
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  • ||{{Planet|Lok}} ...|Creature]]|Reptile|Neutral|[[Spined Snake (Species)|Spined Snake]]|[[Lok (Planet)|Lok]]}}
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  • ...gn="left"|planet_id||int(2)||align="center"| ||align="center"| ||NO|| ||0||Planet ID CONSTRAINT `fk_zone_planet` FOREIGN KEY (`planet_id`) REFERENCES `planet` (`planet_id`) ON DELETE CASCADE ON UPDATE CASCADE
    3 KB (321 words) - 14:00, 26 December 2008
  • ...gn="left"|planet_id||int(2)||align="center"| ||align="center"| ||NO|| ||0||Planet ID ...RAINT `fk_badgeregion_planet_planet` FOREIGN KEY (`planet_id`) REFERENCES `planet` (`planet_id`) ON DELETE CASCADE ON UPDATE CASCADE,
    3 KB (371 words) - 00:09, 13 March 2010
  • ..."|planet||varchar(45)||align="center"| ||align="center"| || || || ||Planet Name `planet` varchar(45) NOT NULL,
    1,019 bytes (120 words) - 15:03, 26 April 2009
  • CONSTRAINT `buildings_ibfk_1` FOREIGN KEY (`planet_id`) REFERENCES `planet` (`planet_id`) ON DELETE CASCADE ON UPDATE CASCADE, CONSTRAINT `buildings_ibfk_3` FOREIGN KEY (`planet_id`) REFERENCES `planet` (`planet_id`) ON DELETE CASCADE ON UPDATE CASCADE,
    3 KB (321 words) - 00:30, 15 June 2007
  • <task type="" id="" name="" taskOnFail="" > <data value="" name="" />
    4 KB (482 words) - 07:32, 12 June 2007
  • *Factional base deeds should now indicate what faction they are for by their name. ...correct and backwards. If you are losing, items get more expensive on that planet.
    6 KB (884 words) - 00:23, 15 June 2007
  • ...ed to search for an item to buy without having to travel across the entire planet randomly checking vendors? Well now you can! We have enhanced the function ...PA Leadership" option at the terminal. They are then prompted to enter the name of the person who will receive leadership. This person must be online and b
    12 KB (1,922 words) - 00:24, 15 June 2007
  • ||{{Planet|Yavin IV}}
    908 bytes (112 words) - 08:03, 25 June 2007
  • ||{{Planet|Yavin IV}}
    905 bytes (111 words) - 08:03, 25 June 2007
  • The langlatch was a reptilian lifeform with grayish skin native to [[Lok (Planet)|Lok]]. They were four feet long. ||{{Planet|Lok}}
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  • ||{{Planet|Corellia}} ||{{Planet|Talus}}
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  • ||{{Planet|Corellia}} ...ures|Creature]]|Animal|Neutral|[[Sharnaff (Species)|Sharnaff]]|[[Corellia (Planet)|Corellia]]}}
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  • ||{{Planet|Endor}} ...s|Creature]]|Animal|Neutral|[[Swirl Prong (Species)|Swirl Prong]]|[[Endor (Planet)|Endor]]}}
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  • ||{{Planet|Corellia}} ||{{Planet|Dantooine}}
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  • ||{{Planet|Naboo}} ...tures|Creature]]|Animal|Neutral|[[Narglatch (Species)|Narglatch]]|[[Naboo (Planet)|Naboo]]}}
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  • ||{{Planet|Lok}} ...egory:Creatures|Creature]]|Animal|Neutral|[[Kusak (Species)|Kusak]]|[[Lok (Planet)|Lok]]}}
    5 KB (560 words) - 18:53, 14 October 2009
  • ||{{Planet|Tatooine}} ...ture]]|Reptile|Neutral|[[Krayt Dragon (Species)|Krayt Dragon]]|[[Tatooine (Planet)|Tatooine]]}}
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  • ||{{Planet|Yavin IV}} ...es|Creature]]|Insect|Neutral|[[Tanc Mite (Species)|Tanc Mite]]|[[Yavin IV (Planet)|Yavin IV]]}}
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  • ||{{Planet|Tatooine}} ...eatures|Creature]]|Reptile|Neutral|[[Bocatt (Species)|Bocatt]]|[[Tatooine (Planet)|Tatooine]]}}
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  • ||{{Planet|Naboo}} ||{{Planet|Tatooine}}
    3 KB (319 words) - 06:23, 30 December 2008
  • ||{{Planet|Tatooine}} ...Creatures|Creature]]|Reptile|Neutral|[[Cu Pa (Species)|Cu Pa]]|[[Tatooine (Planet)|Tatooine]]}}
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  • ||{{Planet|Tatooine}} ...tures|Creature]]|Reptile|Neutral|[[Dewback (Species)|Dewback]]|[[Tatooine (Planet)|Tatooine]]}}
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  • ||{{Planet|Tatooine}} ||{{Planet|Dantooine}}
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  • ||{{Planet|Tatooine}} ...|Creature]]|Animal|Neutral|[[Dwarf Nuna (Species)|Dwarf Nuna]]|[[Tatooine (Planet)|Tatooine]]}}
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  • ||{{Planet|Tatooine}} ...:Creatures|Creature]]|Animal|Neutral|[[Eopie (Species)|Eopie]]|[[Tatooine (Planet)|Tatooine]]}}
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  • ||{{Planet|Lok}} ...ory:Creatures|Creature]]|Animal|Neutral|[[Mynock (Species)|Mynock]]|[[Lok (Planet)|Lok]]}}
    3 KB (338 words) - 20:04, 14 October 2009
  • ||{{Planet|Dathomir}} ||{{Planet|Tatooine}}
    11 KB (1,054 words) - 19:48, 23 October 2009
  • ||{{Planet|Tatooine}} ...es|Creature]]|Insect|Neutral|[[Rock Mite (Species)|Rock Mite]]|[[Tatooine (Planet)|Tatooine]]}}
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  • ||{{Planet|Tatooine}} ...:Creatures|Creature]]|Animal|Neutral|[[Ronto (Species)|Ronto]]|[[Tatooine (Planet)|Tatooine]]}}
    3 KB (290 words) - 00:09, 3 September 2008
  • ||{{Planet|Tatooine}} ||{{Planet|Dathomir}}
    362 bytes (42 words) - 00:12, 3 September 2008
  • ||{{Planet|Tatooine}} ...reatures|Creature]]|Animal|Neutral|[[Squill (Species)|Squill]]|[[Tatooine (Planet)|Tatooine]]}}
    8 KB (795 words) - 15:48, 1 September 2008
  • ||{{Planet|Tatooine}} ...Creatures|Creature]]|Reptile|Neutral|[[Worrt (Species)|Worrt]]|[[Tatooine (Planet)|Tatooine]]}}
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  • ||{{Planet|Tatooine}} ...|Creature]]|Animal|Neutral|[[Zucca Boar (Species)|Zucca Boar]]|[[Tatooine (Planet)|Tatooine]]}}
    5 KB (567 words) - 17:09, 1 September 2008
  • ||{{Planet|Corellia}} ...es|Creature]]|Animal|Neutral|[[Bageraset (Species)|Bageraset]]|[[Corellia (Planet)|Corellia]]}}
    3 KB (331 words) - 12:32, 16 September 2008
  • ||{{Planet|Endor}} ||{{Planet|Corellia}}
    5 KB (547 words) - 15:51, 29 November 2008
  • ||{{Planet|Corellia}} ...ature]]|Animal|Neutral|[[Carrion Spat (Species)|Carrion Spat]]|[[Corellia (Planet)|Corellia]]}}
    3 KB (282 words) - 06:09, 30 December 2008
  • ||{{Planet|Corellia}} ...|Neutral|[[Corellian Butterfly (Species)|Corellian Butterfly]]|[[Corellia (Planet)|Corellia]]}}
    5 KB (511 words) - 04:09, 6 January 2009
  • ...al|[[Corellian Sand Panther (Species)|Corellian Sand Panther]]|[[Corellia (Planet)|Corellia]]}} ...al|[[Corellian Sand Panther (Species)|Corellian Sand Panther]]|[[Corellia (Planet)|Corellia]]}}
    10 KB (994 words) - 07:44, 18 January 2009
  • ...tral|[[Corellian Slice Hound (Species)|Corellian Slice Hound]]|[[Corellia (Planet)|Corellia]]}} ...tral|[[Corellian Slice Hound (Species)|Corellian Slice Hound]]|[[Corellia (Planet)|Corellia]]}}
    7 KB (759 words) - 07:48, 18 January 2009
  • ||{{Planet|Corellia}} ||{{Planet|Talus}}
    4 KB (402 words) - 07:58, 18 January 2009
  • ||{{Planet|Corellia}} ...:Creatures|Creature]]|Animal|Neutral|[[Durni (Species)|Durni]]|[[Corellia (Planet)|Corellia]]}}
    3 KB (263 words) - 08:09, 18 January 2009
  • ||{{Planet|Naboo}} ||{{Planet|Corellia}}
    7 KB (676 words) - 09:18, 18 January 2009
  • ||{{Planet|Corellia}} ...reatures|Creature]]|Animal|Neutral|[[Gronda (Species)|Gronda]]|[[Corellia (Planet)|Corellia]]}}
    4 KB (441 words) - 13:31, 18 January 2009
  • ||{{Planet|Corellia}} ...reatures|Creature]]|Animal|Neutral|[[Gubbur (Species)|Gubbur]]|[[Corellia (Planet)|Corellia]]}}
    3 KB (262 words) - 13:32, 18 January 2009
  • ||{{Planet|Corellia}}
    317 bytes (37 words) - 23:44, 14 June 2007
  • ||{{Planet|Corellia}} ||{{Planet|Endor}}
    9 KB (901 words) - 08:54, 23 April 2009
  • ||{{Planet|Corellia}} ||{{Planet|Talus}}
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  • ||{{Planet|Dathomir}} ...es|Creature]]|Animal|Neutral|[[Baz Nitch (Species)|Baz Nitch]]|[[Dathomir (Planet)|Dathomir]]}}
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  • ||{{Planet|Dathomir}} ...Creatures|Creature]]|Reptile|Neutral|[[Bolma (Species)|Bolma]]|[[Dathomir (Planet)|Dathomir]]}}
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  • ||{{Planet|Dathomir}} ...es|Creature]]|Animal|Neutral|[[Brackaset (Species)|Brackaset]]|[[Dathomir (Planet)|Dathomir]]}}
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  • ||{{Planet|Dantooine }} ||{{Planet| Dathomir}}
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  • ||{{Planet|Dathomir}} ...tures|Creature]]|Reptile|Neutral|[[Malkloc (Species)|Malkloc]]|[[Dathomir (Planet)|Dathomir]]}}
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  • ||{{Planet|Dathomir}} ...atures|Creature]]|Animal|Neutral|[[Purbole (Species)|Purbole]]|[[Dathomir (Planet)|Dathomir]]}}
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  • ||{{Planet|Dathomir}} ...|Reptile|Neutral|[[Reptilian Flyer (Species)|Reptilian Flyer]]|[[Dathomir (Planet)|Dathomir]]}}
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  • ||{{Planet|Dathomir}} ...|Creature]]|Insect|Neutral|[[Shear Mite (Species)|Shear Mite]]|[[Dathomir (Planet)|Dathomir]]}}
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  • ||{{Planet|Dathomir}} ...:Creatures|Creature]]|Animal|Neutral|[[Verne (Species)|Verne]]|[[Dathomir (Planet)|Dathomir]]}}
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  • ||{{Planet|Dantooine}} ...]|Reptile|Neutral|[[Voritor Lizard (Species)|Voritor Lizard]]|[[Dantooine (Planet)|Dantooine]]}}
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  • ||{{Planet|Dantooine}} ...ory:Creatures|Creature]]|Animal|Neutral|[[Bol (Species)|Bol]]|[[Dantooine (Planet)|Dantooine]]}}
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  • ||{{Planet|Dantooine}} ...tures|Creature]]|Animal|Neutral|[[Huurton (Species)|Huurton]]|[[Dantooine (Planet)|Dantooine]]}}
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  • ||{{Planet|Dantooine}} ...Creatures|Creature]]|Animal|Neutral|[[Piket (Species)|Piket]]|[[Dantooine (Planet)|Dantooine]]}}
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  • ||{{Planet|Dantooine}} ||{{Planet|Endor}}
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  • ||{{Planet|Dantooine}} ...Creatures|Creature]]|Animal|Neutral|[[Thune (Species)|Thune]]|[[Dantooine (Planet)|Dantooine]]}}
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  • <span style="color:#005288; font-size:200%;">'''Professions - Profession Name'''</span> ==[[-- (Planet)|PlanetName]]==
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  • ||{{Planet|Corellia}}
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  • ||{{Planet|Corellia}}
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  • ||{{Planet|Corellia}}
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  • ||{{Planet|Tatooine}}
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  • ...mply open your datapad (CTRL-D) and then select the control device with my name. It will be in the "Data" tab in your datapad. Click on my control device a ...mply open your datapad (CTRL-D) and then select the control device with my name. It will be in the "Data" tab in your datapad. Click on my control device a
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  • ...You will also need to set a new cloning location when you travel to a new planet, because there is no interplanetary cloning.||Patch 13||Examples ...ie_tutorial/||newbie_convo.stf||internal_command_string||When you get to a planet, look for a commodities market and buy anything you might possibly need.||P
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  • [MYSQL] Planet Map :* Added missing Kor Vella starport from planet map
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  • ASTRING: STF Name(Table) ASTRING: STF Name(ID)
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  • ...dinate floats, an ObjectID for that specific waypoint object. A CRC of the planet the waypoint is for (for the visual). Active Flag and Color.
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  • The Name of the Object taken from an STF File Reference. A custom specified name for the object. (User created).
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  • |width="250px"|'''Type'''||width="100px"|'''Planet'''||width="700px"|'''Creature''' ||[[Corellian Avian Meat (Resource)|Corellian Avian Meat]]||'''[[Corellia (Planet)|Corellia]]'''||[[Plumed Rasp (Species)|Plumed Rasp]], [[Gulginaw (Species)
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  • Go to any advanced planet with buffs. Use the Unarmed Spin Attack on the lair until it is destroyed,
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  • Go to any advanced planet with buffs. Use the Unarmed Spin Attack on the lair until it is destroyed,
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  • Go to any advanced planet with buffs. Use the Unarmed Spin Attack on the lair until it is destroyed,
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  • ==[[Corellia (Planet)|Corellia]]== ==[[Endor (Planet)|Endor]]==
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  • ...art the Knight Trials you must kneel in front of your Force Shrine (on the planet you were told to go to), click on the urn, and select "Meditate" from the r ...ainly on your factional alignment and which faction currently controls the planet and city (you can tell by looking at the banners around cities). If you are
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  • ...his bank.||Message a player receives when they attempt to join a bank on a planet of which they are already a member on.||[[Banking3 (Example)|Example]] ...nk.||Message a player receives when they attempt to join a bank on another planet when they are already a member of a bank in a different location.||[[Bankin
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  • ...previous one is still in use or is still in orbit awaiting to come to the planet. ...omewhere out in space. You'll have to try again once he has returned to a planet.
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  • |Your target's biological signature was not detected on this planet. ...y the message a player receives if they attempt to use a seeker droid on a planet where the mark is not currently on.
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  • ...t if a player attempts to activate a mission waypoint when not on the same planet that the mission is for||
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  • ...red and then create a waypoint for the player to the target on the current planet.
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  • ...of the npc. For this level of missions, the npc will always be on the same planet that the player is currently at and will spawn at the coordinate given to t
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  • ...ws the medic to obtain one unit of a randomly chosen flora food found on a planet. This works similar to the scout's forage skill. Medical Forage works while
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  • ...morale effect can be applied to the group so long as they are on the same planet as the squad leader. Note: Several squad leader abilities apply their effects planet wide. This range seems a bit excessive or exploitative, and probably should
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  • ...Form Up effect can be applied to the group so long as they are on the same planet as the squad leader. Note: Several squad leader abilities apply their effects planet wide. This range seems a bit excessive or exploitative, and probably should
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  • ...Retreat effect can be applied to the group so long as they are on the same planet as the squad leader. Note: Several squad leader abilities apply their effects planet wide. This range seems a bit excessive or exploitative, and probably should
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  • ...ady aim effect can be applied to the group so long as they are on the same planet as the squad leader. Note: Several squad leader abilities apply their effects planet wide. This range seems a bit excessive or exploitative, and probably should
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  • ...y using the /conceal command if they wish to conceal again for the current planet. One additional thing to the above posts is that camo will not stack on top
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  • ...eaten by a mynock or being destroyed by a meteor when trying to find which planet the mark is on.
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  • ...ped with the squad leader. The squad leader doesn't have to be on the same planet as members of the group for the group to gain the benefits. ...pply their effects without the squad leader even needing to be on the same planet. This range seems a bit excessive or exploitative, and probably should be l
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  • ...ped with the squad leader. The squad leader doesn't have to be on the same planet as members of the group for the group to gain the benefits. ...pply their effects without the squad leader even needing to be on the same planet. This range seems a bit excessive or exploitative, and probably should be l
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  • ...ped with the squad leader. The squad leader doesn't have to be on the same planet as members of the group for the group to gain the benefits. ...pply their effects without the squad leader even needing to be on the same planet. This range seems a bit excessive or exploitative, and probably should be l
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  • ...ped with the squad leader. The squad leader doesn't have to be on the same planet as members of the group for the group to gain the benefits. ...pply their effects without the squad leader even needing to be on the same planet. This range seems a bit excessive or exploitative, and probably should be l
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  • that this skill will work as long as you are on the same planet as the Squad Leader. You cannot use this skill while dizzy, you can use it ...oes not count against their actual burst run. Any Squad member on the same planet as you will get this bonus. Can and should be used to suprise a group, and
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  • that this skill will work as long as you are on the same planet as the Squad Leader. You cannot use this skill while dizzy, you can use it
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  • that this skill will work as long as you are on the same planet as the Squad Leader. You cannot use this skill while dizzy, you can use it ...oes not count against their actual burst run. Any Squad member on the same planet as you will get this bonus. Can and should be used to suprise a group, and
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  • that this skill will work as long as you are on the same planet as the Squad Leader. You cannot use this skill while dizzy, you can use it ...oes not count against their actual burst run. Any Squad member on the same planet as you will get this bonus. Can and should be used to suprise a group, and
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  • that this skill will work as long as you are on the same planet as the Squad Leader. You cannot use this skill while dizzy, you can use it ...oes not count against their actual burst run. Any Squad member on the same planet as you will get this bonus. Can and should be used to suprise a group, and
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  • ...oes not count against their actual burst run. Any Squad member on the same planet as you will get this bonus. Can and should be used to suprise a group, and
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  • that this skill will work as long as you are on the same planet as the Squad Leader. You cannot use this skill while dizzy, you can use it ...oes not count against their actual burst run. Any Squad member on the same planet as you will get this bonus. Can and should be used to suprise a group, and
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  • that this skill will work as long as you are on the same planet as the Squad Leader. You cannot use this skill while dizzy, you can use it ...oes not count against their actual burst run. Any Squad member on the same planet as you will get this bonus. Can and should be used to suprise a group, and
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  • On the surface this might seem useful for speeding long planet wide marches. But the time it takes for you to be able to Burst again after
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  • that this skill will work as long as you are on the same planet as the Squad Leader. You cannot use this skill while dizzy, you can use it ...oes not count against their actual burst run. Any Squad member on the same planet as you will get this bonus. Can and should be used to suprise a group, and
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  • On the surface this might seem useful for speeding long planet wide marches. But the time it takes for you to be able to Burst again after
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  • On the surface this might seem useful for speeding long planet wide marches. But the time it takes for you to be able to Burst again after
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  • On the surface this might seem useful for speeding long planet wide marches. But the time it takes for you to be able to Burst again after
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  • Now, this is either unique to each planet, or planet type. For instance, Lok might yield the same as Tatooine, and Yavin IV the Your failure rate doubles (no matter what planet you're on) when you're around cities or structures (player or NPC).
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  • Now, this is either unique to each planet, or planet type. For instance, Lok might yield the same as Tatooine, and Yavin IV the Your failure rate doubles (no matter what planet you're on) when you're around cities or structures (player or NPC).
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  • Planet City Waypoint Coordinates ...eal command, and it will choose the proper kit to use based on the current planet.
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  • Planet City Waypoint Coordinates ...eal command, and it will choose the proper kit to use based on the current planet.
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  • Planet City Waypoint Coordinates ...eal command, and it will choose the proper kit to use based on the current planet.
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  • ...from old days), a simple check would be to check the price on a different planet with a different GCW standing, if the price doesn't change my theory is sti ...* racial penalties, the effect of the current GCW standing on the specific planet and eventual discounts (smuggler), this system works as intended as I have
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  • Planet City Waypoint Coordinates ...eal command, and it will choose the proper kit to use based on the current planet.
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  • Planet City Waypoint Coordinates ...eal command, and it will choose the proper kit to use based on the current planet.
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  • ...t working on a new planet even if you forget to do it before you leave the planet. What I meant by double checking my maskscent is that it lets you make sure
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  • ...er to apply it to yourself and onto others. Camo kits are specific to each planet and its creature resources and all require a certain type of meat, hide, an With Camo, you have to a different kit made for each planet you visit.
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  • ...eal command, and it will choose the proper kit to use based on the current planet.
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  • Planet City Waypoint Coordinates ...eal command, and it will choose the proper kit to use based on the current planet.
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  • Planet City Waypoint Coordinates ...eal command, and it will choose the proper kit to use based on the current planet.
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  • ...ts are crafted from planet specific components and are only useable on the planet for which they are intended. For example, the resources to make a kit for u
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  • ...left"|bank_planet_id||INT(2)|| || ||[[Image:Symbol OK.png|10px]]|| ||NULL||Planet ID (swganh.planets) `bank_planet_id` int(2) default '255' COMMENT 'Planet ID for Bank',
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  • ...et map. Since your vendors name is listed on the planetary map, you should name your vendor in such a way to identify the store and what it sells. (i.e. Dr ...harvesters: Create color text in macro or email editor, copy and paste to name field.
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  • ...es at this point so select either Bulky or Robodroid and give the vendor a name. The vendor will be placed in your inventory. Next go to the precise place ...hoose from the options presented there to create your vendor and give it a name. The vendor will be placed in your inventory (make sure you have room for i
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  • ...s creatures, you can earn XP fairly quickly. It doesn't really matter what planet you hunt on, though it will be easier to get a group together in the more p ...Baby animals are easily identified by the "(baby)" tag at the end of their name (for example, "a Greater Gulginaw (baby)"). The Tame option will not appear
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  • ...s creatures, you can earn XP fairly quickly. It doesn't really matter what planet you hunt on, though it will be easier to get a group together in the more p ...Baby animals are easily identified by the "(baby)" tag at the end of their name (for example, "a Greater Gulginaw (baby)"). The Tame option will not appear
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  • ...s creatures, you can earn XP fairly quickly. It doesn't really matter what planet you hunt on, though it will be easier to get a group together in the more p ...Baby animals are easily identified by the "(baby)" tag at the end of their name (for example, "a Greater Gulginaw (baby)"). The Tame option will not appear
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  • ...level. A level 30 monster yields 346 XP regardless of its HAM, aggression, planet, species or anything else. Set up the following macro (I called it keep_sampling but the name is unimportant):
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  • ...es (which count as one success.) Your failure rate doubles (no matter what planet you're on) when you're around cities or structures (player or NPC). ||Planet Type
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  • ||{{Planet|Naboo}}
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  • ||{{Planet|Corellia}}
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  • ||{{Planet|Corellia}}
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  • ...ce to go for action or excitement, but it is the best place on [[Corellia (Planet)|Corellia]] to just sit back and relax. ||{{Planet|Corellia}}
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  • ...st gather all possible information before making a decision. Travel to the planet || || ...ypoint will be uploaded to your datapad leading you to an architect by the name of Kant Graf in the city of || ||
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  • ||Waypoint name for the personal Jedi Trainer ...ttempt /findmytrainer. This was probably because they were not on the same planet as to where their trainer was designated to spawn at.
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  • ''' Planet Selection Choices '''
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  • ...al SUI label|| ||You will find the path you seek at another shrine on this planet.|| ||
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  • ||{{Planet|Yavin4}}
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  • ...harvest depending on your skill - some say meat is best, depending on the planet). At the time of writing, medics also have a pointless ability called /medi
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  • ...harvest depending on your skill - some say meat is best, depending on the planet). At the time of writing, medics also have a pointless ability called /medi
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  • ...harvest depending on your skill - some say meat is best, depending on the planet). At the time of writing, medics also have a pointless ability called /medi
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  • ...rganic resources are always available to harvest, one of each kind at each planet. Furthermore, they never overlap each other in time.
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  • ...harvest depending on your skill - some say meat is best, depending on the planet). At the time of writing, medics also have a pointless ability called /medi
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  • ...harvest depending on your skill - some say meat is best, depending on the planet). At the time of writing, medics also have a pointless ability called /medi
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  • ...urvey device, you'll see a long list of organics that can be found on your planet. Go through these until you find something of excellent quality. For my gen Resource Name Formula
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  • ...ch pattern for your mark. A few minutes later, the droid will report which planet the mark is on. Head there, but realize that some of the elite planets do c Once on the same planet as your mark, you'll see the waypoint of his last monitored location - what
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  • 6. I travel to the planet my mark is on. 7. Immediately after arriving to my mark’s planet, I send out a seeker droid.
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  • Step 3 - Find and eliminate your bounty at the given waypoint on the same planet you are on. ...(This is not a recently updated waypoint, but left from when if found what planet the target was on.)
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  • ...age in about 5-10min giving you the planet your mark is on. Travel to that planet. ...00m of your mark, check every yellow target on your map (Helps to know the name of your mark). The mark will usually be with in 100m of an updated waypoint
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  • ...eaten by a mynock or being destroyed by a meteor when trying to find which planet the mark is on.
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  • ...is the first step in your search for your mark, because it tells you which planet he is on. Interplanetary searches don't come into play until Investigation- Seekers = your search after you're on the right planet.
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  • ...one - then the server reboots JUST as I get to him. Ahh, frustration, thy name is reboot. Anyway, some additional numbers. Time to identify target planet: 12:11:45 - 12:12:15 on Lok
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  • 2. Do the marks even move if I don't shuttle once I am on the right planet and have sent the first seeker? ...c your probe droid gives the planet you have about 5-7 mins to get to that planet and way-point. During this timer your mark is still "moving" to the system
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  • I have diagrams. I have notes. I have diagrams and notes from every planet out there (yes even Endor and Lok, LOL). I have filled so many /bug reports ...aths I have mapped out that a mark can take adding up all travels on every planet and pretty much think I have all of them down (in terms of moving marks).
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  • ...raykd and 0-1 seeker per. Here's what you do after the araykd returns with planet info: 2) Shuttle to planet, if mark is within 2-3 km of a starport or shuttleport then shuttle directl
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  • ||{{Planet|Tatooine}}
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  • ...recently died serving in the rebellion while assisting a young [[Tatooine (Planet)|Tatooine]] farm boy meet his destiny in destroying the dreaded DeathStar. ||{{Planet|Tatooine}}
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  • ||{{Planet|Tatooine}}
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  • ||{{Planet|Tatooine}}
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  • Abandoned home of the Lars family. Shortly before the Battle of [[Yavin4 (Planet)|Yavin]], this moisture farm was found destroyed and abandoned with two fre ||{{Planet|Tatooine}}
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  • ||{{Planet|Tatooine}}
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  • As C-3PO traversed the [[Tatooine (Planet)|Tatooine]] desert after his argument with R2D2 in Episode I, he passed thi ||{{Planet|Tatooine}}
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  • The Squill Cave is located on the planet [[Tatooine (Planet)|Tatooine]]. The Closest city is [[Mos Entha (City)|Mos Entha]], of which t ||{{Planet|Tatooine}}
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  • ||{{Planet|Tatooine}}
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  • :* fixed loading of current resource spawns not on current planet, but others
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  • ...ne given to him by the village. The villagers couldn't pronounce his given name. He's a craftsman and an expert on building, resource gathering. He is also Note that you can find these concentrations on any planet, you're not restricted to just Dathomir.
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  • The ticket terminal will populate all locations on a planet. Sell you a ticket // This function loads a list of all buildings on a given planet for spawning.
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  • FIXED FILE NAME ...layer is a gm or not this also adds the tag of [GM]or [DEV] to the players name.
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  • Corrected MySQL Call to get player name to include a space when name is passed out from db to client. Name Generator Corrections on some of the names that were duplicated.
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  • '''* [[Unknown Object Name (Game Messages)|Unknown Object Name]]'''<br> ||cr additional charge to maintain that structure because it's on a different planet.
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  • ...u and choose Purchase Ticket. The Ticketing Terminal provides a map of the planet with all cities that the shuttle system services. Use the drop-down menus o *planet names are lowercase, but city names and starports or shuttleports are capit
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  • .../||group.stf||internal_command_string||Nearest mission for group||Waypoint Name created to indicate which mission is closest to the greatest amount of play ...e||/string/en/||skl_use.stf||internal_command_string||Resource Survey||The name for the survey waypoint.||[[Waypoint Example 3 (Example)|Example]]
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  • :* moved the bank planet to the banks table :* redid the name generation(removed id column,linking to race by id,removed duplicates)
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  • :* added planet chat support
    308 bytes (26 words) - 23:33, 17 January 2008
  • ** Add resource type name to auction name for resource containers ** Missions: if a location is off-planet, display both the planet and region name
    23 KB (3,615 words) - 00:47, 20 January 2008
  • :* Fixed mugly's Blue Frog missing Planet ID
    326 bytes (29 words) - 11:53, 9 February 2008
  • ||{{Planet|Endor}} ...Creature]]|Animal|Neutral|[[Lantern Bird (Species)|Lantern Bird]]|[[Endor (Planet)|Endor]]}}
    3 KB (344 words) - 19:38, 14 October 2009
  • ...er side of the world. If the group member is on another planet, the planet name is displayed in the status bar.
    452 bytes (77 words) - 02:26, 17 February 2008
  • ...er side of the world. If the group member is on another planet, the planet name is displayed in the status bar.
    381 bytes (67 words) - 08:42, 17 February 2008
  • the player's name. You can now contact that player. /who [player character' s first name]: Lists a specific player-character
    25 KB (4,047 words) - 05:36, 13 September 2009
  • ||{{Planet|Endor}} ...y:Creatures|Creature]]|Animal|Neutral|[[Bordok (Species)|Bordok]]|[[Endor (Planet)|Endor]]}}
    5 KB (474 words) - 05:41, 30 December 2008
  • ||{{Planet|Naboo}} ...Creatures|Creature]]|Animal|Neutral|[[Veermok (Species)|Veermok]]|[[Naboo (Planet)|Naboo]]}}
    12 KB (1,285 words) - 09:08, 3 September 2008
  • ...ent auctions. Items can be browsed and filtered initially based on region, planet and the entire galaxy and through using item category listings. ...lows players to filter out items on the bazaar and player vendors by item name through inputting a string and matching all similar items to what matches t
    7 KB (1,118 words) - 20:28, 30 May 2010
  • ...es at this point so select either Bulky or Robodroid and give the vendor a name. The vendor will be placed in your inventory. Next go to the precise place ...hoose from the options presented there to create your vendor and give it a name. The vendor will be placed in your inventory (make sure you have room for i
    18 KB (3,303 words) - 08:01, 21 February 2008
  • ...et map. Since your vendors name is listed on the planetary map, you should name your vendor in such a way to identify the store and what it sells. (i.e. Dr ...harvesters: Create color text in macro or email editor, copy and paste to name field.
    10 KB (1,664 words) - 08:02, 21 February 2008
  • ...the sender's onhand credits to the recepient. For example to tip a player name Bob with 100 credits, you would type /tip bob 100 * Join bank: Option used to join a bank on a planet. The player can only join one bank at a time.
    8 KB (1,100 words) - 04:42, 24 August 2009
  • |I built the biggest houses with the best layouts on every planet from here to Dathomir. And now my knowledge is yours. |There's scum on every planet in every system of the galaxy. And you can earn big money by showing the a
    25 KB (3,692 words) - 20:35, 28 August 2011
  • [Spatial] 22:41:52 "There's scum on every planet in every system of the galaxy. And you can earn big money by showing the a
    25 KB (3,639 words) - 03:08, 7 August 2009
  • ...in factories give no UXP. You currently must be logged in and on the same planet as the person using your crafted equipment to get UXP. Consumable items (s
    21 KB (3,141 words) - 13:27, 6 March 2009
  • But the difficulty level you get at mission terminals depends largely on the planet and the terminal, as well as your solo and/or group challenge level. ...sible cap when it comes to difficulty levels of missions. Depending on the planet, after a certain difficulty level, mission pay-outs no longer increase, and
    2 KB (353 words) - 05:26, 25 February 2008
  • I am TKM and when i am ungrouped on a normal planet (tat, naboo) the max DL i get for missions is 25.
    2 KB (461 words) - 05:26, 25 February 2008
  • ...item. This probably has to do with cross-server communication (since each planet is actually running on multiple machines).
    1 KB (271 words) - 07:00, 25 February 2008
  • [Spatial] 22:41:52 "There's scum on every planet in every system of the galaxy. And you can earn big money by showing the au
    3 KB (464 words) - 16:15, 27 February 2008
  • [Spatial] 22:41:52 "There's scum on every planet in every system of the galaxy. And you can earn big money by showing the au
    3 KB (464 words) - 16:16, 27 February 2008
  • |You are already on that planet. |Title of the travel ticket name on examination.
    24 KB (3,553 words) - 20:45, 10 August 2009
  • == Quest Rewards by Planet ==
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  • |width="100px"|'''NPC'''||'''Planet'''||'''City'''||'''Coordinates'''||'''Faction'''||'''Waypoint 1'''||'''Wayp
    6 KB (794 words) - 02:32, 16 August 2009
  • * It will generate (and send you) an emailed list of resources on a selected planet (no stats or concentration, just a straight list). ...st of all planets]] (including the one you are on at the time). Select the planet for the droid to survey and hit "OK".
    5 KB (622 words) - 06:18, 10 February 2009
  • ** '''Same Planet -''' ...uctures to which the droid will add/pay maintenance, view the structure(s) planet/coordinates and start the droid off on its way ("Go").
    8 KB (1,205 words) - 01:15, 1 November 2008
  • ...placed. I believe we should add the attributes for each item to list what planet it may be created on to make it easier on the user to distinguish items. ...ess or by manually renaming the item in the name field. After changing the name the item now indicates that it is a variation of the specific type that it
    6 KB (847 words) - 15:07, 6 May 2008
  • ...placed. I believe we should add the attributes for each item to list what planet it may be created on to make it easier on the user to distinguish items and ...ess or by manually renaming the item in the name field. After changing the name the item now indicates that it is a variation of the specific type that it
    6 KB (784 words) - 14:13, 6 May 2008
  • ...placed. I believe we should add the attributes for each item to list what planet it may be created on to make it easier on the user to distinguish items and ...ess or by manually renaming the item in the name field. After changing the name the item now indicates that it is a variation of the specific type that it
    6 KB (830 words) - 14:57, 6 May 2008
  • ...placed. I believe we should add the attributes for each item to list what planet it may be created on to make it easier on the user to distinguish items and ...ess or by manually renaming the item in the name field. After changing the name the item now indicates that it is a variation of the specific type that it
    6 KB (830 words) - 15:01, 6 May 2008
  • ...placed. I believe we should add the attributes for each item to list what planet it may be created on to make it easier on the user to distinguish items. 1. [[Deed for: Generic Planet Guild Hall (Schematic)|Deed for: Generic Planet Guild Hall]]<br>
    7 KB (901 words) - 15:14, 6 May 2008
  • ...placed. I believe we should add the attributes for each item to list what planet it may be created on to make it easier on the user to distinguish items and ...ess or by manually renaming the item in the name field. After changing the name the item now indicates that it is a variation of the specific type that it
    5 KB (635 words) - 15:20, 6 May 2008
  • ...placed. I believe we should add the attributes for each item to list what planet it may be created on to make it easier on the user to distinguish items and ...ess or by manually renaming the item in the name field. After changing the name the item now indicates that it is a variation of the specific type that it
    5 KB (626 words) - 15:20, 6 May 2008
  • ...placed. I believe we should add the attributes for each item to list what planet it may be created on to make it easier on the user to distinguish items and ...ess or by manually renaming the item in the name field. After changing the name the item now indicates that it is a variation of the specific type that it
    5 KB (624 words) - 15:19, 6 May 2008
  • |Structure Deed Name |Building Name
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  • ||{{Planet|Talus}} {{NPCHeader|Rodian Sif (Untitled)|[[Talus (Planet)|Talus]]|Npcs|Rodian|Sif|Sif}}
    4 KB (499 words) - 22:41, 25 January 2011
  • ||{{Planet|All}} {{NPCHeader|A scientist|[[All (Planet)|All]]|Npcs|Various|Townsperson|Townsperson}}
    2 KB (253 words) - 20:55, 26 January 2011
  • ||{{Planet|All}} {{NPCHeader|a Super Battle Droid|[[All (Planet)|All]]|Npcs|Droid|Battle Droid|-}}
    3 KB (361 words) - 23:28, 19 July 2011
  • ||{{Planet|Talus}} {{NPCHeader|Trandoshan Sif 02 (Untitled)|[[Talus (Planet)|Talus]]|Npcs|Trandoshan|Sif|Sif}}
    4 KB (499 words) - 22:49, 25 January 2011
  • ...e Patch 12 loot notes, this item could be looted from Stormtroopers on any planet. [2]
    2 KB (159 words) - 18:01, 16 January 2011
  • == Quest Items by Planet ==
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  • ...et. The player will then have to search their datapad for the waypoint and planet to which it belongs on. ...easure once they reach the stored waypoint coordinates. Once on the proper planet, the player may activate the waypoint. Upon reaching the target, the player
    5 KB (582 words) - 20:01, 16 September 2009
  • ...ed. Fish resources work similarly to other resource mechanics in that each planet has its own variation of fish resources and follow resource shifting behavi Each species is found on every planet however each planet has its own unique color variations for each species. When collected, fish
    27 KB (4,462 words) - 14:26, 29 June 2009
  • {{PageHeader|Schematic|Deed for: Generic Planet Guild Hall}} |Deed for: Generic Planet Guild Hall
    3 KB (278 words) - 00:18, 14 January 2010
  • {{PageHeader|Schematic|Deed for: Large Generic Planet House}} |Deed for: Large Generic Planet House
    3 KB (285 words) - 12:40, 16 January 2010
  • {{PageHeader|Schematic|Deed for: Large Generic Planet House (Style 2)}} |Deed for: Large Generic Planet House (Style 2)
    3 KB (297 words) - 12:46, 16 January 2010
  • {{PageHeader|Schematic|Deed for: Medium Generic Planet Housee}} |Deed for: Medium Generic Planet House
    3 KB (279 words) - 13:20, 16 January 2010
  • {{PageHeader|Schematic|Deed for: Medium Generic Planet House (Style 2)}} |Deed for: Medium Generic Planet House (Style 2)
    3 KB (290 words) - 13:25, 16 January 2010
  • {{PageHeader|Schematic|Deed for: Small Generic Planet House (Floorplan 2)}} |Deed for: Small Generic Planet House (Floorplan 2)
    3 KB (290 words) - 16:09, 17 January 2010
  • {{PageHeader|Schematic|Deed for: Small Generic Planet House (Style 2, Floorplan 2)}} |Deed for: Small Generic Planet House (Style 2, Floorplan 2)
    3 KB (293 words) - 16:20, 17 January 2010
  • {{PageHeader|Schematic|Deed for: Small Generic Planet House (Style 2)}} |Deed for: Small Generic Planet House (Style 2)|A deed for a small generic house. This is the 2nd style de
    3 KB (296 words) - 01:52, 2 April 2010
  • {{PageHeader|Schematic|Deed for: Small Generic Planet House}} |Deed for: Small Generic Planet House
    3 KB (278 words) - 16:04, 17 January 2010
  • ...wearable only by Wookiees, has moderate protective value. Wookiees of the planet Kashyyyk often used this type of armor while tracking small or medium-sized
    5 KB (472 words) - 21:00, 8 July 2010
  • ...wearable only by Wookiees, has moderate protective value. Wookiees of the planet Kashyyyk often used this type of armor while tracking small or medium-sized
    5 KB (472 words) - 21:09, 8 July 2010
  • ...wearable only by Wookiees, has moderate protective value. Wookiees of the planet Kashyyyk often used this type of armor while tracking small or medium-sized
    5 KB (469 words) - 21:00, 8 July 2010
  • ...wearable only by Wookiees, has moderate protective value. Wookiees of the planet Kashyyyk often used this type of armor while tracking small or medium-sized
    5 KB (485 words) - 21:00, 8 July 2010
  • ...of armor when hunting any of the many large predators found on their home planet, Kashyyyk.
    5 KB (484 words) - 10:15, 9 July 2010
  • ...of armor when hunting any of the many large predators found on their home planet, Kashyyyk.
    5 KB (472 words) - 10:21, 9 July 2010
  • ...of armor when hunting any of the many large predators found on their home planet, Kashyyyk.
    5 KB (476 words) - 10:23, 9 July 2010
  • ...of armor when hunting any of the many large predators found on their home planet, Kashyyyk.
    5 KB (476 words) - 10:18, 9 July 2010
  • ...has some protective value, but is mainly used in formal ceremonies on the planet Kashyyyk.
    5 KB (459 words) - 21:38, 8 July 2010
  • ...has some protective value, but is mainly used in formal ceremonies on the planet Kashyyyk.
    4 KB (451 words) - 21:33, 8 July 2010
  • ...has some protective value, but is mainly used in formal ceremonies on the planet Kashyyyk.
    4 KB (454 words) - 21:36, 8 July 2010
  • ...has some protective value, but is mainly used in formal ceremonies on the planet Kashyyyk.
    4 KB (454 words) - 21:27, 8 July 2010
  • ||'''[[FridayFeaturePreLaunch5|Planet Design: Building Worlds]]'''
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  • ||{{Planet|Endor}} ||{{Planet|Rori}}
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  • ||{{Planet|Rori}} ||{{Planet|Endor}}
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  • ||{{Planet|Endor}} ...:Creatures|Creature]]|Reptile|Neutral|[[Blurrg (Species)|Blurrg]]|[[Endor (Planet)|Endor]]}}
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  • ||{{Planet|Endor}} ...eature]]|Animal|Neutral|[[Condor Dragon (Species)|Condor Dragon]]|[[Endor (Planet)|Endor]]}}
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  • ||{{Planet|Endor}} ...ory:Creatures|Creature]]|Animal|Neutral|[[Gorax (Species)|Gorax]]|[[Endor (Planet)|Endor]]}}
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  • ||{{Planet|Endor}} ...Creatures|Creature]]|Animal|Neutral|[[Hanadak (Species)|Hanadak]]|[[Endor (Planet)|Endor]]}}
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  • ||{{Planet|Endor}} ...ory:Creatures|Creature]]|Insect|Neutral|[[Merek (Species)|Merek]]|[[Endor (Planet)|Endor]]}}
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  • ||{{Planet|Endor}} ...y:Creatures|Creature]]|Animal|Neutral|[[Remmer (Species)|Remmer]]|[[Endor (Planet)|Endor]]}}
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  • ||{{Planet|Endor}} ...egory:Creatures|Creature]]|Animal|Neutral|[[Roba (Species)|Roba]]|[[Endor (Planet)|Endor]]}}
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  • ||{{Planet|Endor}} ...y:Creatures|Creature]]|Animal|Neutral|[[Squall (Species)|Squall]]|[[Endor (Planet)|Endor]]}}
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  • ||{{Planet|Dathomir}} {{NPCHeader|A Nightsister elder|[[Dathomir (Planet)|Dathomir]]|Npcs|Humanoid|Nightsister|Nightsister}}
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  • ||{{Planet|Endor}} ...:Creatures|Creature]]|Insect|Neutral|[[Arachne(Species)|Arachne]]|[[Endor (Planet)|Endor]]}}
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  • ||{{Planet|Naboo}} ||{{Planet|Rori}}
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  • The process begins much like the planet building process, with hard choices: What creatures will make it into the i
    16 KB (2,838 words) - 20:16, 8 July 2008
  • ||{{Planet|Naboo }} ||{{Planet| Rori}}
    7 KB (654 words) - 05:53, 30 December 2008
  • ||{{Planet|}} ...atures|Creature]]||Neutral|[[Kuppernug (Species)|Kuppernug]]|[[ (Planet)| (Planet)]]}}
    3 KB (533 words) - 18:51, 14 October 2009
  • ...anet. This only appears if the player has stored clone data on the current planet they are on. ...closest cloning facility to the player's location. It will list the city's name in the field or if no city facility is available or not named (such is the
    6 KB (798 words) - 13:44, 28 June 2009
  • ||There are no registered cloning facilities for the planet. ||There currently are not registered map locations on this planet.
    3 KB (347 words) - 18:17, 11 July 2009
  • Special Survival Techniques involve the Scout learning planet-specific and region-specific survival methods that greatly heighten their c
    1 KB (126 words) - 19:54, 6 September 2008
  • ...pre-designated position, they must use the cloning terminal on the current planet they are on to store their data on that world. ...ve a choice to clone at any one of the shrines available on the particular planet in addition to the normal cloning rules. If a Jedi chooses to use a shrine
    7 KB (1,041 words) - 06:24, 24 August 2009
  • #REDIRECT [[Yavin4 (Planet)]]
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  • #REDIRECT [[Yavin4 (Planet)]]
    29 bytes (3 words) - 09:58, 29 August 2008
  • ||{{Planet|Naboo}} ...egory:Creatures|Creature]]|Animal|Neutral|[[Mott (Species)|Mott]]|[[Naboo (Planet)|Naboo]]}}
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  • ||{{Planet|Naboo}} ||{{Planet|Endor}}
    6 KB (676 words) - 05:29, 30 December 2008
  • ||{{Planet|Rori}} ||{{Planet|Endor}}
    8 KB (862 words) - 05:45, 30 December 2008
  • ||{{Planet|Naboo}} ...egory:Creatures|Creature]]|Animal|Neutral|[[Nuna (Species)|Nuna]]|[[Naboo (Planet)|Naboo]]}}
    2 KB (209 words) - 09:45, 19 October 2009
  • ||{{Planet|Naboo}} ...tures|Creature]]|Animal|Neutral|[[Peko Peko (Species)|Peko Peko]]|[[Naboo (Planet)|Naboo]]}}
    2 KB (228 words) - 09:46, 19 October 2009
  • ||{{Planet|Lok}} ...ory:Creatures|Creature]]|Animal|Neutral|[[Perlek (Species)|Perlek]]|[[Lok (Planet)|Lok]]}}
    3 KB (270 words) - 09:48, 19 October 2009
  • ||{{Planet|Lok}} ...y:Creatures|Creature]]|Animal|Neutral|[[Pharple (Species)|Pharple]]|[[Lok (Planet)|Lok]]}}
    2 KB (206 words) - 09:49, 19 October 2009
  • ||{{Planet|Rori}} ...reatures|Creature]]|Animal|Neutral|[[Pugoriss (Species)|Pugoriss]]|[[Rori (Planet)|Rori]]}}
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  • ||{{Planet|Talus}} ...y:Creatures|Creature]]|Animal|Neutral|[[Vynock (Species)|Vynock]]|[[Talus (Planet)|Talus]]}}
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  • ||{{Planet|Rori}} ...:Creatures|Creature]]|Animal|Neutral|[[Vir Vur (Species)|Vir Vur]]|[[Rori (Planet)|Rori]]}}
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  • ||{{Planet|Lok}} ...tegory:Creatures|Creature]]|Reptile|Neutral|[[Vesp (Species)|Vesp]]|[[Lok (Planet)|Lok]]}}
    5 KB (542 words) - 14:57, 1 September 2008
  • ||{{Planet|Naboo}} ...eatures|Creature]]|Animal|Neutral|[[Shaupaut (Species)|Shaupaut]]|[[Naboo (Planet)|Naboo]]}}
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  • ||{{Planet|Rori}} ...y:Creatures|Creature]]|Reptile|Neutral|[[Torton (Species)|Torton]]|[[Rori (Planet)|Rori]]}}
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  • ||{{Planet|Dathomir}} ...|Reptile|Neutral|[[Reptilian Flyer (Species)|Reptilian Flyer]]|[[Dathomir (Planet)|Dathomir]]}}
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  • ||{{Planet|Rori}} ...|Creature]]|Animal|Neutral|[[Crowned Rasp (Species)|Crowned Rasp]]|[[Rori (Planet)|Rori]]}}
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  • ||{{Planet|Naboo}} ...:Creatures|Creature]]|Reptile|Neutral|[[Fambaa (Species)|Fambaa]]|[[Naboo (Planet)|Naboo]]}}
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  • ||{{Planet|Naboo}} ...|Creature]]|Reptile|Neutral|[[Fanned Rawl (Species)|Fanned Rawl]]|[[Naboo (Planet)|Naboo]]}}
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  • ||{{Planet|Naboo}} ...ory:Creatures|Creature]]|Insect|Neutral|[[Flewt (Species)|Flewt]]|[[Naboo (Planet)|Naboo]]}}
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  • ||{{Planet|Talus}} ...res|Creature]]|Animal|Neutral|[[Flite Rasp (Species)|Flite Rasp]]|[[Talus (Planet)|Talus]]}}
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  • ||{{Planet|Talus}} ...y:Creatures|Creature]]|Animal|Neutral|[[Fynock (Species)|Fynock]]|[[Talus (Planet)|Talus]]}}
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  • ||{{Planet|Naboo}} ...ory:Creatures|Creature]]|Animal|Neutral|[[Gnort (Species)|Gnort]]|[[Naboo (Planet)|Naboo]]}}
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  • ||{{Planet|Talus}} ...ures|Creature]]|Reptile|Neutral|[[Guf Drolg (Species)|Guf Drolg]]|[[Talus (Planet)|Talus]]}}
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  • ||{{Planet|Corellia}} ...ures|Creature]]|Animal|Neutral|[[Gulginaw (Species)|Gulginaw]]|[[Corellia (Planet)|Corellia]]}}
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  • ||{{Planet|Lok}} ...ategory:Creatures|Creature]]|Animal|Neutral|[[Gurk (Species)|Gurk]]|[[Lok (Planet)|Lok]]}}
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  • ||{{Planet|Lok}} ...Creatures|Creature]]|Animal|Neutral|[[Gurnaset (Species)|Gurnaset]]|[[Lok (Planet)|Lok]]}}
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  • ||{{Planet|Naboo}} ...eature]]|Insect|Neutral|[[Hermit Spider (Species)|Hermit Spider]]|[[Naboo (Planet)|Naboo]]}}
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  • ||{{Planet|Rori}} ...es|Creature]]|Animal|Neutral|[[Horned Rasp (Species)|Horned Rasp]]|[[Rori (Planet)|Rori]]}}
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  • ||{{Planet|Talus}} ...reatures|Creature]]|Reptile|Neutral|[[Huf Dun (Species)|Huf Dun]]|[[Talus (Planet)|Talus]]}}
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  • ||{{Planet|Naboo}} ...ory:Creatures|Creature]]|Animal|Neutral|[[Ikopi (Species)|Ikopi]]|[[Naboo (Planet)|Naboo]]}}
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  • ||{{Planet|Naboo}} ...ory:Creatures|Creature]]|Animal|Neutral|[[Kaadu (Species)|Kaadu]]|[[Naboo (Planet)|Naboo]]}}
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  • ||{{Planet|Talus}} ...egory:Creatures|Creature]]|Animal|Neutral|[[Kima (Species)|Kima]]|[[Talus (Planet)|Talus]]}}
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  • ||{{Planet|Lok}} ...reatures|Creature]]|Reptile|Neutral|[[Kimogila (Species)|Kimogila]]|[[Lok (Planet)|Lok]]}}
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  • {{PageHeader|Command|Planet (0A663698)}}
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  • ||{{Planet|Endor}}
    899 bytes (109 words) - 22:47, 9 October 2008
  • ||{{Planet|Corellia}}
    908 bytes (109 words) - 18:38, 10 October 2008
  • ||{{Planet|Dantooine}}
    910 bytes (109 words) - 20:15, 10 October 2008

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