Difference between revisions of "Game Mechanics"

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{{PageHeader|Game Documentation|Game Mechanics}}
 
{{PageHeader|Game Documentation|Game Mechanics}}
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{| style="zborder-top:1px solid #aaaaaa;" width="100% border-collapse: collapse;" cellpadding=0 cellspacing=0
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|- align="center" valign="top"
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| style="padding: 0.2em;" width="25%" | '''[[Variable Types|SWG Variable Types]]''' | '''[[--|--]]''' | '''[[--|--]]'''
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|}
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=Game / System Messages=
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{| style="border:0; margin: 0;" width="100%" cellspacing="10"
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| valign="top" style="padding:0; border:1px solid #aaaaaa; margin-bottom:5px;" |
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<div style="font-size: 105%; padding:0.4em; background-color:#eeeeee; border-bottom:1px solid #aaaaaa; text-align: center;">'''Game Messages'''</div>
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<div style="background:#ffffff; padding:0.2em 0.4em 0.2em 0.4em;">
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{| style="border: 0; margin: 0;" cellpadding="6"
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| valign="top" | {{Click | image=600px-Nuvola apps important.svg.png | link=test  | width=80px | height=80px}}
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| valign="top"  width="500px" |
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{{Auction (Mess)}}
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{{Banking (Mess)}}
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{{Combat (Mess)}}
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{{Crafting (Mess)}}
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{{Creatures / Pets / Mounts (Mess)}}
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{{Creatures / NPCS / Lairs (Mess)}}
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{{Death & Cloning (Mess)}}
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{{Dungeons (Mess)}}
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{{E-mails (Mess)}}
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{{Force Sensitive / Jedi (Mess)}}
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{{Friend List (Mess)}}
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{{Games (Mess)}}
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{{GCW (Mess)}}
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{{General Shared Messages (Mess)}}
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{{Healing (Mess)}}
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{{Items and Objects (Mess)}}
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{{JTL (Mess)}}
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{{Logout Event (Mess)}}
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{{Matchmaking (Mess)}}
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{{Player Interactions (Mess)}}
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{{Player Structures (Mess)}}
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{{Player Cities (Mess)}}
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{{Quests / Missions (Mess)}}
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{{Resources (Mess)}}
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{{Skills (Mess)}}
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{{Stat Migration (Mess)}}
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{{Travel (Mess)}}
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{{Tutorials (Mess)}}
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{{Unknown (Mess)}}
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{{User Interface (Mess)}}
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{{Using Innate Species Ability (Mess)}}
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{{Waypoint / Datapad (Mess)}}
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{{Misc Commands & Abilities (Mess)}}
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|}
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</div>
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| valign="top" style="padding:0; border:1px solid #aaaaaa; margin-bottom:5px;" |
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<div style="font-size: 105%; padding:0.4em; background-color:#eeeeee; border-bottom:1px solid #aaaaaa; text-align: center;">'''Game Mechanics'''</div>
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<div style="background:#ffffff; padding:0.2em 0.4em 0.2em 0.4em;">
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{| style="border: 0; margin: 0;" cellpadding="3"
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| valign="top" | {{Click | image=600px-Nuvola apps important.svg.png | link=test  | width=80px | height=80px}}
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| valign="top" width="500px"|
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{{Auction (Mech)}}
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{{Banking (Mech)}}
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{{Combat (Mech)}}
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{{Crafting (Mech)}}
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{{Creatures / Pets / Mounts (Mech)}}
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{{Creatures / NPCS / Lairs (Mech)}}
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{{Death & Cloning (Mech)}}
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{{Dungeons (Mech)}}
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{{E-mails (Mech)}}
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{{Force Sensitive / Jedi (Mech)}}
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{{Friend List (Mech)}}
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{{Games (Mech)}}
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{{GCW (Mech)}}
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{{General Shared Messages (Mech)}}
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{{Healing Mech)}}
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{{Items and Objects (Mech)}}
 +
{{JTL (Mech)}}
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{{Logout Event (Mech)}}
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{{Matchmaking (Mech)}}
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{{Player Interactions (Mech)}}
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{{Player Structures Mech)}}
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{{Player Cities (Mech)}}
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{{Quests / Missions (Mech)}}
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{{Resources (Mech)}}
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{{Skills (Mech)}}
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{{Stat Migration (Mech)}}
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{{Travel (Mech)}}
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{{Tutorials (Mech)}}
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{{Unknown (Mech)}}
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{{User Interface (Mech)}}
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{{Using Innate Species Ability (Mech)}}
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{{Waypoint / Datapad (Mech)}}
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{{Misc Commands & Abilities (Mech)}}
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|}
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</div>
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|}
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 +
  
 
=Profession Groups=
 
=Profession Groups=
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{| class="wikitable"
 
{| class="wikitable"
 
|- align="center" style="background-color:#ffffcc;"
 
|- align="center" style="background-color:#ffffcc;"
|width="100px"|'''COMBAT MELEE'''||width="100px"|'''COMBAT RANGED'''||width="100px"|'''CRAFTING'''||width="100px"|'''GENERAL'''||width="100px"|'''ENTERTAINER'''||width="100px"|'''MEDIC'''||width="100px"|'''JEDI'''||width="100px"|'''JTL'''
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|width="100px"|'''COMBAT MELEE'''||width="100px"|'''COMBAT RANGED'''||width="100px"|'''CRAFTING'''||width="100px"|'''GENERAL'''||width="100px"|'''ENTERTAINER'''||width="100px"|'''MEDIC'''||width="100px"|'''JEDI'''||width="100px"|'''JTL'''||width="100px"|'''FS'''
 
|- align="center"
 
|- align="center"
||{{Click | image=Brawler.gif | link=Brawler (Game Mechanics) | width=50px | height=50px}}||{{Click | image=Marksman.gif | link=Marksman (Game Mechanics) | width=50px | height=50px}}||{{Click | image=Architect.gif | link=Architect (Game Mechanics) | width=50px | height=50px}}||{{Click | image=bioeng.gif | link=Bio-Engineer (Game Mechanics) | width=50px | height=50px}}||{{Click | image=Entertainer.gif | link=Entertainer (Game Mechanics) | width=50px | height=50px}}||{{Click | image=Medic.gif | link=Medic (Game Mechanics) | width=50px | height=50px}}||{{Click | image=lightjedi.gif | link=Jedi (Game Mechanics) | width=50px | height=50px}}||{{Click | image=imperialpilot.gif | link=Pilot - Imperial (Game Mechanics) | width=50px | height=50px}}
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||{{Click | image=Brawler.gif | link=Brawler (Game Mechanics) | width=50px | height=50px}}||{{Click | image=Marksman.gif | link=Marksman (Game Mechanics) | width=50px | height=50px}}||{{Click | image=Artisan.gif | link=Artisan (Game Mechanics) | width=50px | height=50px}}||{{Click | image=bioeng.gif | link=Bio-Engineer (Game Mechanics) | width=50px | height=50px}}||{{Click | image=Entertainer.gif | link=Entertainer (Game Mechanics) | width=50px | height=50px}}||{{Click | image=Medic.gif | link=Medic (Game Mechanics) | width=50px | height=50px}}||{{Click | image=lightjedi.gif | link=Lightsaber (Game Mechanics) | width=50px | height=50px}}||{{Click | image=imperialpilot.gif | link=Pilot - Imperial (Game Mechanics) | width=50px | height=50px}}||{{Click | image=darkjedi.gif | link=Combat Prowess (Game Mechanics) | width=50px | height=50px}}
|- align="center" style="background-color:#F1F1F1;"
+
|- align="center" style="background-color:#F0F0F0;"
||{{Click | image=Fencer.gif | link=Fencer (Game Mechanics) | width=50px | height=50px}}||{{Click | image=bountyhunter.gif | link=Bounty Hunter (Game Mechanics) | width=50px | height=50px}}||{{Click | image=Armorsmith.gif | link=Armorsmith (Game Mechanics) | width=50px | height=50px}}||{{Click | image=creaturehand.gif | link=Creature Handler (Game Mechanics) | width=50px | height=50px}}||{{Click | image=Dancer.gif | link=Dancer (Game Mechanics) | width=50px | height=50px}}||{{Click | image=Doctor.gif | link=Doctor (Game Mechanics) | width=50px | height=50px}}||{{Click | image=darkjedi.gif | link=Jedi (Game Mechanics) | width=50px | height=50px}}||{{Click | image=rebelpilot.gif | link=Pilot - Rebel (Game Mechanics) | width=50px | height=50px}}
+
||<font size="1">'''Brawler'''</font>||<font size="1">'''Marksman'''</font>||<font size="1">'''Artisan'''</font>||<font size="1">'''Bio-Engineer'''</font>||<font size="1">'''Entertainer'''</font>||<font size="1">'''Medic'''</font>||<font size="1">'''LightSaber'''</font>||<font size="1">'''Pilot - Imperial'''</font>||<font size="1">'''Combat Prowess'''</font>
 
|- align="center"
 
|- align="center"
||{{Click | image=pikeman.gif | link=Pikeman (Game Mechanics) | width=50px | height=50px}}||{{Click | image=carbineer.gif | link=Carbineer (Game Mechanics) | width=50px | height=50px}}||{{Click | image=Chef.gif | link=Chef (Game Mechanics) | width=50px | height=50px}}||{{Click | image=imagedesigner.gif | link=Image Designer (Game Mechanics) | width=50px | height=50px}}||{{Click | image=Musician.gif | link=Musician (Game Mechanics) | width=50px | height=50px}}||{{Click | image=Combatmedic.gif | link=Combat Medic (Game Mechanics) | width=50px | height=50px}}|| ||{{Click | image=privateer.gif | link=Pilot - Privateer (Game Mechanics) | width=50px | height=50px}}
+
||{{Click | image=Fencer.gif | link=Fencer (Game Mechanics) | width=50px | height=50px}}||{{Click | image=bountyhunter.gif | link=Bounty Hunter (Game Mechanics) | width=50px | height=50px}}||{{Click | image=Architect.gif | link=Architect (Game Mechanics) | width=50px | height=50px}}||{{Click | image=creaturehand.gif | link=Creature Handler (Game Mechanics) | width=50px | height=50px}}||{{Click | image=Dancer.gif | link=Dancer (Game Mechanics) | width=50px | height=50px}}||{{Click | image=Doctor.gif | link=Doctor (Game Mechanics) | width=50px | height=50px}}||{{Click | image=lightjedi.gif | link=Force Enhancement (Game Mechanics) | width=50px | height=50px}}||{{Click | image=rebelpilot.gif | link=Pilot - Rebel (Game Mechanics) | width=50px | height=50px}}||{{Click | image=darkjedi.gif | link=Crafting Mastery (Game Mechanics) | width=50px | height=50px}}
|- align="center" style="background-color:#F1F1F1;"
+
|- align="center" style="background-color:#F0F0F0;"
||{{Click | image=swordsman.gif | link=Swordsman (Game Mechanics) | width=50px | height=50px}}||{{Click | image=commando.gif | link=Commando (Game Mechanics) | width=50px | height=50px}}||{{Click | image=droideng.gif | link=Droid Engineer (Game Mechanics) | width=50px | height=50px}}||{{Click | image=merchant.gif | link=Merchant (Game Mechanics) | width=50px | height=50px}}|| || || ||
+
||<font size="1">'''Fencer'''</font>||<font size="1">'''Bounty Hunter'''</font>||<font size="1">'''Architect'''</font>||<font size="1">'''Creature Handler'''</font>||<font size="1">'''Dancer'''</font>||<font size="1">'''Doctor'''</font>||<font size="1">'''Force Enhancement'''</font>||<font size="1">'''Pilot - Rebel'''</font>||<font size="1">'''Crafting Mastery'''</font>
 
|- align="center"
 
|- align="center"
||{{Click | image=tka.gif | link=Teras Kasi Artist (Game Mechanics) | width=50px | height=50px}}||{{Click | image=pistol.gif | link=Pistoleer (Game Mechanics) | width=50px | height=50px}}||{{Click | image=shipwright.gif | link=Shipwright (Game Mechanics) | width=50px | height=50px}}||{{Click | image=politician.gif | link=Politician (Game Mechanics) | width=50px | height=50px}}|| || || ||
+
||{{Click | image=pikeman.gif | link=Pikeman (Game Mechanics) | width=50px | height=50px}}||{{Click | image=carbineer.gif | link=Carbineer (Game Mechanics) | width=50px | height=50px}}||{{Click | image=Armorsmith.gif | link=Armorsmith (Game Mechanics) | width=50px | height=50px}}||{{Click | image=imagedesigner.gif | link=Image Designer (Game Mechanics) | width=50px | height=50px}}||{{Click | image=Musician.gif | link=Musician (Game Mechanics) | width=50px | height=50px}}||{{Click | image=Combatmedic.gif | link=Combat Medic (Game Mechanics) | width=50px | height=50px}}||{{Click | image=lightjedi.gif | link=Force Defense (Game Mechanics) | width=50px | height=50px}}||{{Click | image=privateer.gif | link=Pilot - Privateer (Game Mechanics) | width=50px | height=50px}}||{{Click | image=darkjedi.gif | link=Enhanced Reflexes (Game Mechanics) | width=50px | height=50px}}
|- align="center" style="background-color:#F1F1F1;"
+
|- align="center" style="background-color:#F0F0F0;"
|| ||{{Click | image=rifleman.gif | link=Rifleman (Game Mechanics) | width=50px | height=50px}}||{{Click | image=tailor.gif | link=Droid Tailor (Game Mechanics) | width=50px | height=50px}}||{{Click | image=scout.gif | link=Scout (Game Mechanics) | width=50px | height=50px}}|| || || ||
+
||<font size="1">'''Pikeman'''</font>||<font size="1">'''Carbineer'''</font>||<font size="1">'''Armorsmith'''</font>||<font size="1">'''Image Designer'''</font>||<font size="1">'''Musician'''</font>||<font size="1">'''Combat Medic'''</font>||<font size="1">'''Force Defense'''</font>||<font size="1">'''Pilot - Neutral'''</font>||<font size="1">'''Enhanced Reflexes'''</font>
 
|- align="center"
 
|- align="center"
|| ||{{Click | image=smuggler.gif | link=Smuggler (Game Mechanics) | width=50px | height=50px}}||{{Click | image=weaponsmith.gif | link=Weaponsmith (Game Mechanics) | width=50px | height=50px}}||{{Click | image=ranger.gif | link=Ranger (Game Mechanics) | width=50px | height=50px}}|| || || ||
+
||{{Click | image=swordsman.gif | link=Swordsman (Game Mechanics) | width=50px | height=50px}}||{{Click | image=commando.gif | link=Commando (Game Mechanics) | width=50px | height=50px}}||{{Click | image=chef.gif | link=Chef (Game Mechanics) | width=50px | height=50px}}||{{Click | image=merchant.gif | link=Merchant (Game Mechanics) | width=50px | height=50px}}|| || ||{{Click | image=lightjedi.gif | link=Force Healing (Game Mechanics) | width=50px | height=50px}}||||{{Click | image=darkjedi.gif | link=Heightened Senses (Game Mechanics) | width=50px | height=50px}}
 +
|- align="center" style="background-color:#F0F0F0;"
 +
||<font size="1">'''Swordsman'''</font>||<font size="1">'''Commando'''</font>||<font size="1">'''Chef'''</font>||<font size="1">'''Merchant'''</font>||<font size="1"> </font>||<font size="1"> </font>||<font size="1">'''Force Healing'''</font>||<font size="1"> </font>||<font size="1">'''Heightened Senses'''</font>
 +
|- align="center"
 +
||{{Click | image=tka.gif | link=Teras Kasi Artist (Game Mechanics) | width=50px | height=50px}}||{{Click | image=pistol.gif | link=Pistoleer (Game Mechanics) | width=50px | height=50px}}||{{Click | image=droideng.gif | link=Droid Engineer (Game Mechanics) | width=50px | height=50px}}||{{Click | image=politician.gif | link=Politician (Game Mechanics) | width=50px | height=50px}}|| || ||{{Click | image=lightjedi.gif | link=Force Powers (Game Mechanics) | width=50px | height=50px}}|| ||
 +
|- align="center" style="background-color:#F0F0F0;"
 +
||<font size="1">'''Teras Kasi Artist'''</font>||<font size="1">'''Pistoleer'''</font>||<font size="1">'''Droid Engineer'''</font>||<font size="1">'''Politician'''</font>||<font size="1"> </font>||<font size="1"> </font>||<font size="1">'''Force Powers'''</font>||<font size="1"> </font>||<font size="1"> </font>
 +
|- align="center"
 +
|| ||{{Click | image=rifleman.gif | link=Rifleman (Game Mechanics) | width=50px | height=50px}}||{{Click | image=shipwright.gif | link=Shipwright (Game Mechanics) | width=50px | height=50px}}||{{Click | image=scout.gif | link=Scout (Game Mechanics) | width=50px | height=50px}}|| || || || ||
 +
|- align="center" style="background-color:#F0F0F0;"
 +
||<font size="1"> </font>||<font size="1">'''Rifleman'''</font>||<font size="1">'''Shipwright'''</font>||<font size="1">'''Scout'''</font>||<font size="1"> </font>||<font size="1"> </font>||<font size="1"> </font>||<font size="1"> </font>||<font size="1"> </font>
 +
|- align="center"
 +
|| ||{{Click | image=smuggler.gif | link=Smuggler (Game Mechanics) | width=50px | height=50px}}||{{Click | image=tailor.gif | link=Tailor (Game Mechanics) | width=50px | height=50px}}||{{Click | image=ranger.gif | link=Ranger (Game Mechanics) | width=50px | height=50px}}|| || || || ||
 +
|- align="center" style="background-color:#F0F0F0;"
 +
||<font size="1"> </font>||<font size="1">'''Smuggler'''</font>||<font size="1">'''Tailor'''</font>||<font size="1">'''Ranger'''</font>||<font size="1"> </font>||<font size="1"> </font>||<font size="1"> </font>||<font size="1"> </font>||<font size="1"> </font>
 +
|- align="center"
 +
|| || ||{{Click | image=weaponsmith.gif | link=Weaponsmith (Game Mechanics) | width=50px | height=50px}}||{{Click | image=squadleader.gif | link=Squad Leader (Game Mechanics) | width=50px | height=50px}}|| || || || ||
 +
|- align="center" style="background-color:#F0F0F0;"
 +
||<font size="1"> </font>||<font size="1"> </font>||<font size="1">'''Weaponsmith'''</font>||<font size="1">'''Squad Leader'''</font>||<font size="1"> </font>||<font size="1"> </font>||<font size="1"> </font>||<font size="1"> </font>||<font size="1"> </font>
 
|}
 
|}
 
|}
 
|}
  
=Command Classes=
+
{| border="0" width="100%" cellpadding=6
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|-
 +
|valign=top|
 +
==Command Groups==
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{| align="center"
 +
|-
 +
||
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{| class="wikitable"
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|- align="center"
 +
||<div style="float: left; border:solid #dddddd 1px; margin: 1px;">
 +
{| cellspacing="0" style="width: 238px; background: #ffffff;"
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| style="width: 50px; height: 50px; background: #CCFFCC; text-align: center; font-size: 14pt; color: #000000;" | '''[[:Category:Combat General (Command)|CG]]'''
 +
| style="font-size: 8pt; padding: 4pt; line-height: 1.25em; color: black;" | The '''COMBAT_GENERAL''' class.
 +
|}</div><br clear="all" />
 +
|- align="center"
 +
||<div style="float: left; border:solid #dddddd 1px; margin: 1px;">
 +
{| cellspacing="0" style="width: 238px; background: #ffffff;"
 +
| style="width: 50px; height: 50px; background: #CCFFCC; text-align: center; font-size: 14pt; color: #000000;" | '''[[:Category:Combat Melee (Command)|CM]]'''
 +
| style="font-size: 8pt; padding: 4pt; line-height: 1.25em; color: black;" | The '''COMBAT_MELEE''' class.
 +
|}</div><br clear="all" />
 +
|- align="center"
 +
||<div style="float: left; border:solid #dddddd 1px; margin: 1px;">
 +
{| cellspacing="0" style="width: 238px; background: #ffffff;"
 +
| style="width: 50px; height: 50px; background: #CCFFCC; text-align: center; font-size: 14pt; color: #000000;" | '''[[:Category:Combat Non Loop (Command)|CNL]]'''
 +
| style="font-size: 8pt; padding: 4pt; line-height: 1.25em; color: black;" | The '''COMBAT_NON_LOOP''' class.
 +
|}</div><br clear="all" />
 +
|- align="center"
 +
||<div style="float: left; border:solid #dddddd 1px; margin: 1px;">
 +
{| cellspacing="0" style="width: 238px; background: #ffffff;"
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| style="width: 50px; height: 50px; background: #CCFFCC; text-align: center; font-size: 14pt; color: #000000;" | '''[[:Category:Combat Ranged (Command)|CR]]'''
 +
| style="font-size: 8pt; padding: 4pt; line-height: 1.25em; color: black;" | The '''COMBAT_RANGED''' class.
 +
|}</div><br clear="all" />
 +
|- align="center"
 +
||<div style="float: left; border:solid #dddddd 1px; margin: 1px;">
 +
{| cellspacing="0" style="width: 238px; background: #ffffff;"
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| style="width: 50px; height: 50px; background: #CCFFCC; text-align: center; font-size: 14pt; color: #000000;" | '''[[:Category:Crafting (Command)|CRF]]'''
 +
| style="font-size: 8pt; padding: 4pt; line-height: 1.25em; color: black;" | The '''CRAFTING''' class.
 +
|}</div><br clear="all" />
 +
|- align="center"
 +
||<div style="float: left; border:solid #dddddd 1px; margin: 1px;">
 +
{| cellspacing="0" style="width: 238px; background: #ffffff;"
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| style="width: 50px; height: 50px; background: #CCFFCC; text-align: center; font-size: 14pt; color: #000000;" | '''[[:Category:Performance (Command)|PER]]'''
 +
| style="font-size: 8pt; padding: 4pt; line-height: 1.25em; color: black;" | The '''PERFORMANCE''' class.
 +
|}</div><br clear="all" />
 +
|- align="center"
 +
||<div style="float: left; border:solid #dddddd 1px; margin: 1px;">
 +
{| cellspacing="0" style="width: 238px; background: #ffffff;"
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| style="width: 50px; height: 50px; background: #CCFFCC; text-align: center; font-size: 14pt; color: #000000;" | '''[[:Category:Posture (Command)|POS]]'''
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| style="font-size: 8pt; padding: 4pt; line-height: 1.25em; color: black;" | The '''POSTURE''' class.
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|}</div><br clear="all" />
 +
|- align="center"
 +
||<div style="float: left; border:solid #dddddd 1px; margin: 1px;">
 +
{| cellspacing="0" style="width: 238px; background: #ffffff;"
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| style="width: 50px; height: 50px; background: #CCFFCC; text-align: center; font-size: 14pt; color: #000000;" | '''[[:Category:Resource (Command)|RSC]]'''
 +
| style="font-size: 8pt; padding: 4pt; line-height: 1.25em; color: black;" | The '''RESOURCE''' class.
 +
|}</div><br clear="all" />
 +
|- align="center"
 +
||<div style="float: left; border:solid #dddddd 1px; margin: 1px;">
 +
{| cellspacing="0" style="width: 238px; background: #ffffff;"
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| style="width: 50px; height: 50px; background: #CCFFCC; text-align: center; font-size: 14pt; color: #000000;" | '''[[:Category:Ship (Command)|SHIP]]'''
 +
| style="font-size: 8pt; padding: 4pt; line-height: 1.25em; color: black;" | The '''SHIP''' class.
 +
|}</div><br clear="all" />
 +
|}
 +
|}
 +
|valign=top|
  
* COMBAT_MELEE Group --< :Category:Combat Melee (Command)
+
==Display Groups==
 +
{| align="center"
 +
|-
 +
||
 +
{| class="wikitable"
 +
|- align="center"
 +
||<div style="float: left; border:solid #dddddd 1px; margin: 1px;">
 +
{| cellspacing="0" style="width: 238px; background: #ffffff;"
 +
| style="width: 50px; height: 50px; background: #CCFFCC; text-align: center; font-size: 14pt; color: #000000;" | '''[[:Category:JEDI (Display)|JEDI]]'''
 +
| style="font-size: 8pt; padding: 4pt; line-height: 1.25em; color: black;" | The '''JEDI''' display group.
 +
|}</div><br clear="all" />
 +
|- align="center"
 +
||<div style="float: left; border:solid #dddddd 1px; margin: 1px;">
 +
{| cellspacing="0" style="width: 238px; background: #ffffff;"
 +
| style="width: 50px; height: 50px; background: #CCFFCC; text-align: center; font-size: 14pt; color: #000000;" | '''[[:Category:CSR (Display)|CSR]]'''
 +
| style="font-size: 8pt; padding: 4pt; line-height: 1.25em; color: black;" | The '''CSR''' display group.
 +
|}</div><br clear="all" />
 +
|- align="center"
 +
||<div style="float: left; border:solid #dddddd 1px; margin: 1px;">
 +
{| cellspacing="0" style="width: 238px; background: #ffffff;"
 +
| style="width: 50px; height: 50px; background: #CCFFCC; text-align: center; font-size: 14pt; color: #000000;" | '''[[:Category:Ship (Display)|SHIP]]'''
 +
| style="font-size: 8pt; padding: 4pt; line-height: 1.25em; color: black;" | The '''SHIP''' display group.
 +
|}</div><br clear="all" />
 +
|}
 +
|}

Latest revision as of 22:30, 26 August 2011

Game Documentation - Game Mechanics

SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.

SWG Variable Types | -- | --

Game / System Messages

Game Messages
Game Mechanics


Profession Groups

COMBAT MELEE COMBAT RANGED CRAFTING GENERAL ENTERTAINER MEDIC JEDI JTL FS
Brawler Marksman Artisan Bio-Engineer Entertainer Medic LightSaber Pilot - Imperial Combat Prowess
Fencer Bounty Hunter Architect Creature Handler Dancer Doctor Force Enhancement Pilot - Rebel Crafting Mastery
Pikeman Carbineer Armorsmith Image Designer Musician Combat Medic Force Defense Pilot - Neutral Enhanced Reflexes
Swordsman Commando Chef Merchant Force Healing Heightened Senses
Teras Kasi Artist Pistoleer Droid Engineer Politician Force Powers
Rifleman Shipwright Scout
Smuggler Tailor Ranger
Weaponsmith Squad Leader

Command Groups

CG The COMBAT_GENERAL class.

CM The COMBAT_MELEE class.

CNL The COMBAT_NON_LOOP class.

CR The COMBAT_RANGED class.

CRF The CRAFTING class.

PER The PERFORMANCE class.

POS The POSTURE class.

RSC The RESOURCE class.

SHIP The SHIP class.

Display Groups

JEDI The JEDI display group.

CSR The CSR display group.

SHIP The SHIP display group.